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Canvas bug fix and documentation. (#289)
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7614bf04a6
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@ -184,7 +184,7 @@ int main(int argc, const char* argv[]) {
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});
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int selected_tab = 0;
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int selected_tab = 12;
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auto tab = Container::Tab({
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renderer_line_braille,
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renderer_line_block,
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@ -60,22 +60,42 @@ const std::map<std::string, uint8_t> g_map_block_inversed = {
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} // namespace
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/// @brief Constructor.
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/// @param width the width of the canvas. A cell is a 2x8 braille dot.
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/// @param height the height of the canvas. A cell is a 2x8 braille dot.
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Canvas::Canvas(int width, int height)
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: width_(width), height_(height), storage_(width_ * height_ / 8) {}
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/// @brief Get the content of a cell.
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/// @param x the x coordinate of the cell.
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/// @param y the y coordinate of the cell.
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Pixel Canvas::GetPixel(int x, int y) const {
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auto it = storage_.find(XY{x / 2, y / 4});
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auto it = storage_.find(XY{x, y});
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return (it == storage_.end()) ? Pixel{} : it->second.content;
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}
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/// @brief Draw a braille dot.
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/// @param x the x coordinate of the dot.
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/// @param y the y coordinate of the dot.
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/// @param value whether the dot is filled or not.
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void Canvas::DrawPoint(int x, int y, bool value) {
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DrawPoint(x, y, value, [](Pixel&) {});
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}
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/// @brief Draw a braille dot.
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/// @param x the x coordinate of the dot.
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/// @param y the y coordinate of the dot.
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/// @param value whether the dot is filled or not.
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/// @param color the color of the dot.
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void Canvas::DrawPoint(int x, int y, bool value, const Color& color) {
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DrawPoint(x, y, value, [color](Pixel& p) { p.foreground_color = color; });
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}
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/// @brief Draw a braille dot.
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/// @param x the x coordinate of the dot.
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/// @param y the y coordinate of the dot.
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/// @param value whether the dot is filled or not.
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/// @param style the style of the cell.
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void Canvas::DrawPoint(int x, int y, bool value, const Stylizer& style) {
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Style(x, y, style);
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if (value)
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@ -84,6 +104,9 @@ void Canvas::DrawPoint(int x, int y, bool value, const Stylizer& style) {
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DrawPointOff(x, y);
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}
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/// @brief Draw a braille dot.
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/// @param x the x coordinate of the dot.
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/// @param y the y coordinate of the dot.
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void Canvas::DrawPointOn(int x, int y) {
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if (!IsIn(x, y))
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return;
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@ -97,6 +120,9 @@ void Canvas::DrawPointOn(int x, int y) {
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cell.content.character[2] |= g_map_braille[x % 2][y % 4][1];
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}
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/// @brief Erase a braille dot.
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/// @param x the x coordinate of the dot.
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/// @param y the y coordinate of the dot.
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void Canvas::DrawPointOff(int x, int y) {
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if (!IsIn(x, y))
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return;
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@ -110,6 +136,10 @@ void Canvas::DrawPointOff(int x, int y) {
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cell.content.character[2] &= ~(g_map_braille[x % 2][y % 4][1]);
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}
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/// @brief Toggle a braille dot. A filled one will be erased, and the other will
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/// be drawn.
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/// @param x the x coordinate of the dot.
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/// @param y the y coordinate of the dot.
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void Canvas::DrawPointToggle(int x, int y) {
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if (!IsIn(x, y))
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return;
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@ -123,15 +153,32 @@ void Canvas::DrawPointToggle(int x, int y) {
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cell.content.character[2] ^= g_map_braille[x % 2][y % 4][1];
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}
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/// @brief Draw a line made of braille dots.
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/// @param x1 the x coordinate of the first dot.
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/// @param y1 the y coordinate of the first dot.
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/// @param x2 the x coordinate of the second dot.
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/// @param y2 the y coordinate of the second dot.
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void Canvas::DrawPointLine(int x1, int y1, int x2, int y2) {
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DrawPointLine(x1, y1, x2, y2, [](Pixel&) {});
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}
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/// @brief Draw a line made of braille dots.
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/// @param x1 the x coordinate of the first dot.
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/// @param y1 the y coordinate of the first dot.
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/// @param x2 the x coordinate of the second dot.
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/// @param y2 the y coordinate of the second dot.
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/// @param color the color of the line.
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void Canvas::DrawPointLine(int x1, int y1, int x2, int y2, const Color& color) {
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DrawPointLine(x1, y1, x2, y2,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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/// @brief Draw a line made of braille dots.
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/// @param x1 the x coordinate of the first dot.
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/// @param y1 the y coordinate of the first dot.o
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/// @param x2 the x coordinate of the second dot.
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/// @param y2 the y coordinate of the second dot.
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/// @param style the style of the line.
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void Canvas::DrawPointLine(int x1,
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int y1,
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int x2,
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@ -163,54 +210,99 @@ void Canvas::DrawPointLine(int x1,
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DrawPoint(x2, y2, true, style);
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}
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void Canvas::DrawPointCircle(int x1, int y1, int radius) {
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DrawPointCircle(x1, y1, radius, [](Pixel&) {});
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/// @brief Draw a circle made of braille dots.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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void Canvas::DrawPointCircle(int x, int y, int radius) {
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DrawPointCircle(x, y, radius, [](Pixel&) {});
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}
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void Canvas::DrawPointCircle(int x1, int y1, int radius, const Color& color) {
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DrawPointCircle(x1, y1, radius,
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/// @brief Draw a circle made of braille dots.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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/// @param color the color of the circle.
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void Canvas::DrawPointCircle(int x, int y, int radius, const Color& color) {
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DrawPointCircle(x, y, radius,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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void Canvas::DrawPointCircle(int x1,
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int y1,
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/// @brief Draw a circle made of braille dots.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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/// @param style the style of the circle.
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void Canvas::DrawPointCircle(int x,
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int y,
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int radius,
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const Stylizer& style) {
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DrawPointEllipse(x1, y1, radius, radius, style);
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DrawPointEllipse(x, y, radius, radius, style);
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}
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void Canvas::DrawPointCircleFilled(int x1, int y1, int radius) {
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DrawPointCircleFilled(x1, y1, radius, [](Pixel&) {});
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/// @brief Draw a filled circle made of braille dots.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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void Canvas::DrawPointCircleFilled(int x, int y, int radius) {
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DrawPointCircleFilled(x, y, radius, [](Pixel&) {});
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}
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void Canvas::DrawPointCircleFilled(int x1,
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int y1,
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/// @brief Draw a filled circle made of braille dots.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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/// @param color the color of the circle.
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void Canvas::DrawPointCircleFilled(int x,
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int y,
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int radius,
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const Color& color) {
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DrawPointCircleFilled(x1, y1, radius,
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DrawPointCircleFilled(x, y, radius,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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void Canvas::DrawPointCircleFilled(int x1,
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int y1,
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/// @brief Draw a filled circle made of braille dots.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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/// @param style the style of the circle.
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void Canvas::DrawPointCircleFilled(int x,
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int y,
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int radius,
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const Stylizer& style) {
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DrawPointEllipseFilled(x1, y1, radius, radius, style);
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DrawPointEllipseFilled(x, y, radius, radius, style);
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}
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void Canvas::DrawPointEllipse(int x1, int y1, int r1, int r2) {
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DrawPointEllipse(x1, y1, r1, r2, [](Pixel&) {});
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/// @brief Draw an ellipse made of braille dots.
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/// @param x the x coordinate of the center of the ellipse.
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/// @param y the y coordinate of the center of the ellipse.
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/// @param r1 the radius of the ellipse along the x axis.
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/// @param r2 the radius of the ellipse along the y axis.
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void Canvas::DrawPointEllipse(int x, int y, int r1, int r2) {
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DrawPointEllipse(x, y, r1, r2, [](Pixel&) {});
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}
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void Canvas::DrawPointEllipse(int x1,
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int y1,
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/// @brief Draw an ellipse made of braille dots.
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/// @param x the x coordinate of the center of the ellipse.
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/// @param y the y coordinate of the center of the ellipse.
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/// @param r1 the radius of the ellipse along the x axis.
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/// @param r2 the radius of the ellipse along the y axis.
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/// @param color the color of the ellipse.
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void Canvas::DrawPointEllipse(int x,
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int y,
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int r1,
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int r2,
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const Color& color) {
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DrawPointEllipse(x1, y1, r1, r2,
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DrawPointEllipse(x, y, r1, r2,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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/// @brief Draw an ellipse made of braille dots.
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/// @param x the x coordinate of the center of the ellipse.
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/// @param y the y coordinate of the center of the ellipse.
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/// @param r1 the radius of the ellipse along the x axis.
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/// @param r2 the radius of the ellipse along the y axis.
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/// @param style the style of the ellipse.
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void Canvas::DrawPointEllipse(int x1,
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int y1,
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int r1,
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@ -245,10 +337,21 @@ void Canvas::DrawPointEllipse(int x1,
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}
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}
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/// @brief Draw a filled ellipse made of braille dots.
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/// @param x the x coordinate of the center of the ellipse.
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/// @param y the y coordinate of the center of the ellipse.
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/// @param r1 the radius of the ellipse along the x axis.
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/// @param r2 the radius of the ellipse along the y axis.
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void Canvas::DrawPointEllipseFilled(int x1, int y1, int r1, int r2) {
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DrawPointEllipseFilled(x1, y1, r1, r2, [](Pixel&) {});
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}
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/// @brief Draw a filled ellipse made of braille dots.
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/// @param x the x coordinate of the center of the ellipse.
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/// @param y the y coordinate of the center of the ellipse.
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/// @param r1 the radius of the ellipse along the x axis.
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/// @param r2 the radius of the ellipse along the y axis.
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/// @param color the color of the ellipse.
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void Canvas::DrawPointEllipseFilled(int x1,
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int y1,
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int r1,
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@ -258,6 +361,12 @@ void Canvas::DrawPointEllipseFilled(int x1,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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/// @brief Draw a filled ellipse made of braille dots.
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/// @param x the x coordinate of the center of the ellipse.
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/// @param y the y coordinate of the center of the ellipse.
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/// @param r1 the radius of the ellipse along the x axis.
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/// @param r2 the radius of the ellipse along the y axis.
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/// @param style the style of the ellipse.
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void Canvas::DrawPointEllipseFilled(int x1,
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int y1,
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int r1,
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@ -293,14 +402,28 @@ void Canvas::DrawPointEllipseFilled(int x1,
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}
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}
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/// @brief Draw a block.
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/// @param x the x coordinate of the block.
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/// @param y the y coordinate of the block.
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/// @param value whether the block is filled or not.
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void Canvas::DrawBlock(int x, int y, bool value) {
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DrawBlock(x, y, value, [](Pixel&) {});
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}
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/// @brief Draw a block.
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/// @param x the x coordinate of the block.
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/// @param y the y coordinate of the block.
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/// @param value whether the block is filled or not.
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/// @param color the color of the block.
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void Canvas::DrawBlock(int x, int y, bool value, const Color& color) {
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DrawBlock(x, y, value, [color](Pixel& p) { p.foreground_color = color; });
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}
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/// @brief Draw a block.
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/// @param x the x coordinate of the block.
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/// @param y the y coordinate of the block.
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/// @param value whether the block is filled or not.
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/// @param style the style of the block.
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void Canvas::DrawBlock(int x, int y, bool value, const Stylizer& style) {
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Style(x, y, style);
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if (value)
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@ -309,6 +432,9 @@ void Canvas::DrawBlock(int x, int y, bool value, const Stylizer& style) {
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DrawBlockOff(x, y);
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}
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/// @brief Draw a block.
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/// @param x the x coordinate of the block.
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/// @param y the y coordinate of the block.
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void Canvas::DrawBlockOn(int x, int y) {
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if (!IsIn(x, y))
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return;
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@ -325,6 +451,9 @@ void Canvas::DrawBlockOn(int x, int y) {
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cell.content.character = g_map_block[value];
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}
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/// @brief Erase a block.
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/// @param x the x coordinate of the block.
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/// @param y the y coordinate of the block.
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void Canvas::DrawBlockOff(int x, int y) {
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if (!IsIn(x, y))
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return;
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@ -341,6 +470,10 @@ void Canvas::DrawBlockOff(int x, int y) {
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cell.content.character = g_map_block[value];
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}
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/// @brief Toggle a block. If it is filled, it will be erased. If it is empty,
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/// it will be filled.
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/// @param x the x coordinate of the block.
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/// @param y the y coordinate of the block.
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void Canvas::DrawBlockToggle(int x, int y) {
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if (!IsIn(x, y))
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return;
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@ -357,15 +490,32 @@ void Canvas::DrawBlockToggle(int x, int y) {
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cell.content.character = g_map_block[value];
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}
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/// @brief Draw a line made of block characters.
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/// @param x1 the x coordinate of the first point of the line.
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/// @param y1 the y coordinate of the first point of the line.
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/// @param x2 the x coordinate of the second point of the line.
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/// @param y2 the y coordinate of the second point of the line.
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void Canvas::DrawBlockLine(int x1, int y1, int x2, int y2) {
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DrawBlockLine(x1, y1, x2, y2, [](Pixel&) {});
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}
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/// @brief Draw a line made of block characters.
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/// @param x1 the x coordinate of the first point of the line.
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/// @param y1 the y coordinate of the first point of the line.
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/// @param x2 the x coordinate of the second point of the line.
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/// @param y2 the y coordinate of the second point of the line.
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/// @param color the color of the line.
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void Canvas::DrawBlockLine(int x1, int y1, int x2, int y2, const Color& color) {
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DrawBlockLine(x1, y1, x2, y2,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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/// @brief Draw a line made of block characters.
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/// @param x1 the x coordinate of the first point of the line.
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/// @param y1 the y coordinate of the first point of the line.
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/// @param x2 the x coordinate of the second point of the line.
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/// @param y2 the y coordinate of the second point of the line.
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/// @param style the style of the line.
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void Canvas::DrawBlockLine(int x1,
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int y1,
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int x2,
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@ -400,54 +550,99 @@ void Canvas::DrawBlockLine(int x1,
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DrawBlock(x2, y2 * 2, true, style);
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}
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void Canvas::DrawBlockCircle(int x1, int y1, int radius) {
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DrawBlockCircle(x1, y1, radius, [](Pixel&) {});
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/// @brief Draw a circle made of block characters.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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void Canvas::DrawBlockCircle(int x, int y, int radius) {
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DrawBlockCircle(x, y, radius, [](Pixel&) {});
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}
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void Canvas::DrawBlockCircle(int x1, int y1, int radius, const Color& color) {
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DrawBlockCircle(x1, y1, radius,
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/// @brief Draw a circle made of block characters.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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/// @param color the color of the circle.
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void Canvas::DrawBlockCircle(int x, int y, int radius, const Color& color) {
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DrawBlockCircle(x, y, radius,
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[color](Pixel& p) { p.foreground_color = color; });
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}
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void Canvas::DrawBlockCircle(int x1,
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int y1,
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/// @brief Draw a circle made of block characters.
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/// @param x the x coordinate of the center of the circle.
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/// @param y the y coordinate of the center of the circle.
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/// @param radius the radius of the circle.
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/// @param style the style of the circle.
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void Canvas::DrawBlockCircle(int x,
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int y,
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int radius,
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const Stylizer& style) {
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DrawBlockEllipse(x1, y1, radius, radius, style);
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DrawBlockEllipse(x, y, radius, radius, style);
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}
|
||||
|
||||
void Canvas::DrawBlockCircleFilled(int x1, int y1, int radius) {
|
||||
DrawBlockCircleFilled(x1, y1, radius, [](Pixel&) {});
|
||||
/// @brief Draw a filled circle made of block characters.
|
||||
/// @param x the x coordinate of the center of the circle.
|
||||
/// @param y the y coordinate of the center of the circle.
|
||||
/// @param radius the radius of the circle.
|
||||
void Canvas::DrawBlockCircleFilled(int x, int y, int radius) {
|
||||
DrawBlockCircleFilled(x, y, radius, [](Pixel&) {});
|
||||
}
|
||||
|
||||
void Canvas::DrawBlockCircleFilled(int x1,
|
||||
int y1,
|
||||
/// @brief Draw a filled circle made of block characters.
|
||||
/// @param x the x coordinate of the center of the circle.
|
||||
/// @param y the y coordinate of the center of the circle.
|
||||
/// @param radius the radius of the circle.
|
||||
/// @param color the color of the circle.
|
||||
void Canvas::DrawBlockCircleFilled(int x,
|
||||
int y,
|
||||
int radius,
|
||||
const Color& color) {
|
||||
DrawBlockCircleFilled(x1, y1, radius,
|
||||
DrawBlockCircleFilled(x, y, radius,
|
||||
[color](Pixel& p) { p.foreground_color = color; });
|
||||
}
|
||||
|
||||
void Canvas::DrawBlockCircleFilled(int x1,
|
||||
int y1,
|
||||
/// @brief Draw a filled circle made of block characters.
|
||||
/// @param x the x coordinate of the center of the circle.
|
||||
/// @param y the y coordinate of the center of the circle.
|
||||
/// @param radius the radius of the circle.
|
||||
/// @param style the style of the circle.
|
||||
void Canvas::DrawBlockCircleFilled(int x,
|
||||
int y,
|
||||
int radius,
|
||||
const Stylizer& s) {
|
||||
DrawBlockEllipseFilled(x1, y1, radius, radius, s);
|
||||
DrawBlockEllipseFilled(x, y, radius, radius, s);
|
||||
}
|
||||
|
||||
void Canvas::DrawBlockEllipse(int x1, int y1, int r1, int r2) {
|
||||
DrawBlockEllipse(x1, y1, r1, r2, [](Pixel&) {});
|
||||
/// @brief Draw an ellipse made of block characters.
|
||||
/// @param x the x coordinate of the center of the ellipse.
|
||||
/// @param y the y coordinate of the center of the ellipse.
|
||||
/// @param r1 the radius of the ellipse along the x axis.
|
||||
/// @param r2 the radius of the ellipse along the y axis.
|
||||
void Canvas::DrawBlockEllipse(int x, int y, int r1, int r2) {
|
||||
DrawBlockEllipse(x, y, r1, r2, [](Pixel&) {});
|
||||
}
|
||||
|
||||
void Canvas::DrawBlockEllipse(int x1,
|
||||
int y1,
|
||||
/// @brief Draw an ellipse made of block characters.
|
||||
/// @param x the x coordinate of the center of the ellipse.
|
||||
/// @param y the y coordinate of the center of the ellipse.
|
||||
/// @param r1 the radius of the ellipse along the x axis.
|
||||
/// @param r2 the radius of the ellipse along the y axis.
|
||||
/// @param color the color of the ellipse.
|
||||
void Canvas::DrawBlockEllipse(int x,
|
||||
int y,
|
||||
int r1,
|
||||
int r2,
|
||||
const Color& color) {
|
||||
DrawBlockEllipse(x1, y1, r1, r2,
|
||||
DrawBlockEllipse(x, y, r1, r2,
|
||||
[color](Pixel& p) { p.foreground_color = color; });
|
||||
}
|
||||
|
||||
/// @brief Draw an ellipse made of block characters.
|
||||
/// @param x the x coordinate of the center of the ellipse.
|
||||
/// @param y the y coordinate of the center of the ellipse.
|
||||
/// @param r1 the radius of the ellipse along the x axis.
|
||||
/// @param r2 the radius of the ellipse along the y axis.
|
||||
/// @param style the style of the ellipse.
|
||||
void Canvas::DrawBlockEllipse(int x1,
|
||||
int y1,
|
||||
int r1,
|
||||
@ -484,19 +679,36 @@ void Canvas::DrawBlockEllipse(int x1,
|
||||
}
|
||||
}
|
||||
|
||||
void Canvas::DrawBlockEllipseFilled(int x1, int y1, int r1, int r2) {
|
||||
DrawBlockEllipseFilled(x1, y1, r1, r2, [](Pixel&) {});
|
||||
/// @brief Draw a filled ellipse made of block characters.
|
||||
/// @param x the x coordinate of the center of the ellipse.
|
||||
/// @param y the y coordinate of the center of the ellipse.
|
||||
/// @param r1 the radius of the ellipse along the x axis.
|
||||
/// @param r2 the radius of the ellipse along the y axis.
|
||||
void Canvas::DrawBlockEllipseFilled(int x, int y, int r1, int r2) {
|
||||
DrawBlockEllipseFilled(x, y, r1, r2, [](Pixel&) {});
|
||||
}
|
||||
|
||||
void Canvas::DrawBlockEllipseFilled(int x1,
|
||||
int y1,
|
||||
/// @brief Draw a filled ellipse made of block characters.
|
||||
/// @param x the x coordinate of the center of the ellipse.
|
||||
/// @param y the y coordinate of the center of the ellipse.
|
||||
/// @param r1 the radius of the ellipse along the x axis.
|
||||
/// @param r2 the radius of the ellipse along the y axis.
|
||||
/// @param color the color of the ellipse.
|
||||
void Canvas::DrawBlockEllipseFilled(int x,
|
||||
int y,
|
||||
int r1,
|
||||
int r2,
|
||||
const Color& color) {
|
||||
DrawBlockEllipseFilled(x1, y1, r1, r2,
|
||||
DrawBlockEllipseFilled(x, y, r1, r2,
|
||||
[color](Pixel& p) { p.foreground_color = color; });
|
||||
}
|
||||
|
||||
/// @brief Draw a filled ellipse made of block characters.
|
||||
/// @param x the x coordinate of the center of the ellipse.
|
||||
/// @param y the y coordinate of the center of the ellipse.
|
||||
/// @param r1 the radius of the ellipse along the x axis.
|
||||
/// @param r2 the radius of the ellipse along the y axis.
|
||||
/// @param style the style of the ellipse.
|
||||
void Canvas::DrawBlockEllipseFilled(int x1,
|
||||
int y1,
|
||||
int r1,
|
||||
@ -534,10 +746,19 @@ void Canvas::DrawBlockEllipseFilled(int x1,
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Draw a piece of text.
|
||||
/// @param x the x coordinate of the text.
|
||||
/// @param y the y coordinate of the text.
|
||||
/// @param value the text to draw.
|
||||
void Canvas::DrawText(int x, int y, const std::string& value) {
|
||||
DrawText(x, y, value, [](Pixel&) {});
|
||||
}
|
||||
|
||||
/// @brief Draw a piece of text.
|
||||
/// @param x the x coordinate of the text.
|
||||
/// @param y the y coordinate of the text.
|
||||
/// @param value the text to draw.
|
||||
/// @param color the color of the text.
|
||||
void Canvas::DrawText(int x,
|
||||
int y,
|
||||
const std::string& value,
|
||||
@ -545,23 +766,28 @@ void Canvas::DrawText(int x,
|
||||
DrawText(x, y, value, [color](Pixel& p) { p.foreground_color = color; });
|
||||
}
|
||||
|
||||
/// @brief Draw a piece of text.
|
||||
/// @param x the x coordinate of the text.
|
||||
/// @param y the y coordinate of the text.
|
||||
/// @param value the text to draw.
|
||||
/// @param style the style of the text.
|
||||
void Canvas::DrawText(int x,
|
||||
int y,
|
||||
const std::string& value,
|
||||
const Stylizer& style) {
|
||||
x /= 2;
|
||||
y /= 4;
|
||||
for (const auto& it : Utf8ToGlyphs(value)) {
|
||||
if (!IsIn(x, y))
|
||||
continue;
|
||||
Cell& cell = storage_[XY{x, y}];
|
||||
Cell& cell = storage_[XY{x / 2, y / 4}];
|
||||
cell.type = CellType::kText;
|
||||
cell.content.character = it;
|
||||
style(cell.content);
|
||||
x++;
|
||||
x+=2;
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Modify a pixel at a given location.
|
||||
/// @param style a function that modifies the pixel.
|
||||
void Canvas::Style(int x, int y, const Stylizer& style) {
|
||||
if (IsIn(x, y))
|
||||
style(storage_[XY{x / 2, y / 4}].content);
|
||||
@ -575,11 +801,11 @@ class CanvasNodeBase : public Node {
|
||||
|
||||
void Render(Screen& screen) override {
|
||||
const Canvas& c = canvas();
|
||||
int y_max = std::min(c.width() * 2, box_.y_max - box_.y_min + 1);
|
||||
int x_max = std::min(c.height() * 4, box_.x_max - box_.x_min + 1);
|
||||
int y_max = std::min(c.height() / 4, box_.y_max - box_.y_min + 1);
|
||||
int x_max = std::min(c.width() / 2, box_.x_max - box_.x_min + 1);
|
||||
for (int y = 0; y < y_max; ++y) {
|
||||
for (int x = 0; x < x_max; ++x) {
|
||||
screen.PixelAt(box_.x_min + x, box_.y_min + y) = c.GetPixel(x * 2, y * 4);
|
||||
screen.PixelAt(box_.x_min + x, box_.y_min + y) = c.GetPixel(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -589,6 +815,7 @@ class CanvasNodeBase : public Node {
|
||||
|
||||
} // namespace
|
||||
|
||||
/// @brief Produce an element from a Canvas, or a reference to a Canvas.
|
||||
Element canvas(ConstRef<Canvas> canvas) {
|
||||
class Impl : public CanvasNodeBase {
|
||||
public:
|
||||
@ -602,6 +829,10 @@ Element canvas(ConstRef<Canvas> canvas) {
|
||||
return std::make_shared<Impl>(std::move(canvas));
|
||||
}
|
||||
|
||||
/// @brief Produce an element drawing a canvas of requested size.
|
||||
/// @param width the width of the canvas.
|
||||
/// @param height the height of the canvas.
|
||||
/// @param fn a function drawing the canvas.
|
||||
Element canvas(int width, int height, std::function<void(Canvas&)> fn) {
|
||||
class Impl : public CanvasNodeBase {
|
||||
public:
|
||||
@ -630,6 +861,8 @@ Element canvas(int width, int height, std::function<void(Canvas&)> fn) {
|
||||
return std::make_shared<Impl>(width, height, std::move(fn));
|
||||
}
|
||||
|
||||
/// @brief Produce an element drawing a canvas.
|
||||
/// @param fn a function drawing the canvas.
|
||||
Element canvas(std::function<void(Canvas&)> fn) {
|
||||
return canvas(12, 12, std::move(fn));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user