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https://github.com/ArthurSonzogni/FTXUI.git
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Feature: Slider in any directions. (#468)
Add the `SliderOption` option supporting: ```cpp { Ref<T> value; ConstRef<T> min = T(0); ConstRef<T> max = T(100); ConstRef<T> increment = (max() - min()) / 20; GaugeDirection direction = GaugeDirection::Right; Color color_active = Color::White; Color color_inactive = Color::GrayDark; }; ``` In particular, this supports multiple direction. This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/467 This one do not support adding a label. The old constructors can still be used to have a label.
This commit is contained in:
parent
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commit
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@ -16,6 +16,10 @@ current (development)
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### Component:
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- Feature: Add the `Modal` component.
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- Feature: `Slider` supports taking references for all its arguments.
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- Feature: `Slider` supports `SliderOption`. It supports:
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- multiple directions.
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- multiple colors.
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- various values (value, min, max, increment).
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- Improvement: The `Menu` keeps the focus when an entry is selected with the
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mouse.
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@ -132,10 +132,6 @@ target_link_libraries(component
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PUBLIC Threads::Threads
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)
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set_target_properties(screen PROPERTIES VERSION ${PROJECT_VERSION})
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set_target_properties(dom PROPERTIES VERSION ${PROJECT_VERSION})
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set_target_properties(component PROPERTIES VERSION ${PROJECT_VERSION})
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include(cmake/ftxui_set_options.cmake)
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ftxui_set_options(screen)
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ftxui_set_options(dom)
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@ -7,7 +7,11 @@ endif()
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function(ftxui_set_options library)
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set_target_properties(${library} PROPERTIES OUTPUT_NAME "ftxui-${library}")
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set_target_properties(${library} PROPERTIES
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VERSION ${PROJECT_VERSION}
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CXX_STANDARD 20
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OUTPUT_NAME "ftxui-${library}"
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)
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if(CLANG_TIDY_EXE AND FTXUI_CLANG_TIDY)
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set_target_properties(${library}
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@ -34,6 +34,7 @@ add_executable(tests
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src/ftxui/component/modal_test.cpp
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src/ftxui/component/radiobox_test.cpp
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src/ftxui/component/receiver_test.cpp
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src/ftxui/component/slider_test.cpp
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src/ftxui/component/resizable_split_test.cpp
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src/ftxui/component/screen_interactive_test.cpp
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src/ftxui/component/terminal_input_parser_test.cpp
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@ -4,6 +4,9 @@ function(example name)
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target_link_libraries(ftxui_example_${name} PUBLIC ${DIRECTORY_LIB})
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file(RELATIVE_PATH dir ${EXAMPLES_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
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set_property(GLOBAL APPEND PROPERTY FTXUI::EXAMPLES ${dir}/${name})
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set_target_properties(ftxui_example_${name} PROPERTIES
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CXX_STANDARD 20
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)
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endfunction(example)
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add_subdirectory(component)
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@ -33,6 +33,7 @@ example(radiobox_in_frame)
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example(renderer)
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example(resizable_split)
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example(slider)
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example(slider_direction)
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example(slider_rgb)
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example(tab_horizontal)
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example(tab_vertical)
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37
examples/component/slider_direction.cpp
Normal file
37
examples/component/slider_direction.cpp
Normal file
@ -0,0 +1,37 @@
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#include <array> // for array
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#include <cmath> // for sin
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#include <ftxui/component/component_base.hpp> // for ComponentBase
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#include <ftxui/dom/elements.hpp> // for size, GaugeDirection, GaugeDirection::Up, GREATER_THAN, HEIGHT
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Horizontal, Slider, operator|=
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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using namespace ftxui;
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::TerminalOutput();
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std::array<int, 30> values;
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for (int i = 0; i < values.size(); ++i) {
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values[i] = 50 + 20 * std::sin(i * 0.3);
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}
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auto layout_horizontal = Container::Horizontal({});
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for (int i = 0; i < values.size(); ++i) {
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layout_horizontal->Add(Slider<int>({
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.value = &values[i],
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.max = 100,
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.increment = 5,
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.direction = GaugeDirection::Up,
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}));
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}
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layout_horizontal |= size(HEIGHT, GREATER_THAN, 20);
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screen.Loop(layout_horizontal);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -10,7 +10,7 @@
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#include "ftxui/component/component_base.hpp" // for Component, Components
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#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, MenuOption
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#include "ftxui/dom/elements.hpp" // for Element
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#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef, ConstStringListRef, StringRef
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#include "ftxui/util/ref.hpp" // for ConstRef, Ref, ConstStringRef, ConstStringListRef, StringRef
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namespace ftxui {
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struct ButtonOption;
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@ -82,6 +82,9 @@ Component Slider(ConstStringRef label,
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ConstRef<long> min = 0l,
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ConstRef<long> max = 100l,
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ConstRef<long> increment = 5l);
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// General slider type without support for a `label`.
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template <typename T> // T = {int, float, long}
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Component Slider(SliderOption<T> options = {});
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Component ResizableSplitLeft(Component main, Component back, int* main_size);
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Component ResizableSplitRight(Component main, Component back, int* main_size);
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@ -3,11 +3,11 @@
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#include <chrono> // for milliseconds
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#include <ftxui/component/animation.hpp> // for Duration, QuadraticInOut, Function
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#include <ftxui/dom/elements.hpp> // for Element
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#include <ftxui/util/ref.hpp> // for Ref
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#include <functional> // for function
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#include <optional> // for optional
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#include <string> // for string
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#include <ftxui/dom/elements.hpp> // for Element, GaugeDirection, GaugeDirection::Right
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#include <ftxui/util/ref.hpp> // for Ref, ConstRef
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#include <functional> // for function
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#include <optional> // for optional
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#include <string> // for string
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#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
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@ -164,6 +164,19 @@ struct RadioboxOption {
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Ref<int> focused_entry = 0;
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};
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// @brief Option for the `Slider` component.
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// @ingroup component
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template <typename T>
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struct SliderOption {
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Ref<T> value;
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ConstRef<T> min = T(0);
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ConstRef<T> max = T(100);
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ConstRef<T> increment = (max() - min()) / 20;
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GaugeDirection direction = GaugeDirection::Right;
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Color color_active = Color::White;
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Color color_inactive = Color::GrayDark;
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP */
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@ -2,7 +2,7 @@
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#define FTXUI_SCREEN_SCREEN_HPP
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#include <memory>
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#include <string> // for string, allocator, basic_string
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#include <string> // for allocator, string, basic_string
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#include <vector> // for vector
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#include "ftxui/screen/box.hpp" // for Box
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@ -1,4 +1,5 @@
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#include <cmath> // IWYU pragma: keep
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#include <compare> // for operator<=, operator>=, partial_ordering
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#include <ratio> // for ratio
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#include <utility> // for move
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@ -1,14 +1,13 @@
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#include <functional> // for function
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#include <memory> // for shared_ptr
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#include <utility> // for move
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for Make, Component, Checkbox
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/component_options.hpp" // for CheckboxOption
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#include "ftxui/component/component.hpp" // for Make, Checkbox
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#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
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#include "ftxui/component/component_options.hpp" // for CheckboxOption, EntryState
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#include "ftxui/component/event.hpp" // for Event, Event::Return
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, reflect, focus, nothing, select
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#include "ftxui/dom/elements.hpp" // for operator|, Element, reflect, focus, nothing, select
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef
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@ -1,8 +1,7 @@
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#include <algorithm> // for max, min
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#include <cstddef> // for size_t
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#include <functional> // for function
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#include <memory> // for shared_ptr, allocator
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#include <string> // for string, wstring
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#include <string> // for string, allocator
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#include <utility> // for move
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#include <vector> // for vector
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@ -15,7 +14,7 @@
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#include "ftxui/component/screen_interactive.hpp" // for Component
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, reflect, inverted, Decorator, flex, focus, hbox, size, bold, dim, frame, select, EQUAL, HEIGHT
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/string.hpp" // for GlyphPosition, GlyphCount, to_string, CellToGlyphIndex, to_wstring
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#include "ftxui/screen/string.hpp" // for GlyphPosition, GlyphCount, CellToGlyphIndex
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#include "ftxui/screen/util.hpp" // for clamp
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#include "ftxui/util/ref.hpp" // for StringRef, Ref, ConstStringRef
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@ -464,7 +464,7 @@ class MenuBase : public ComponentBase {
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ConstStringListRef entries_;
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int* selected_;
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int selected_previous_ = *selected_;
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int selected_focus_= *selected_;
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int selected_focus_ = *selected_;
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Ref<MenuOption> option_;
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std::vector<Box> boxes_;
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#include <algorithm> // for max
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#include <functional> // for function
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#include <memory> // for shared_ptr, allocator_traits<>::value_type
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#include <memory> // for allocator_traits<>::value_type
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#include <utility> // for move
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#include <vector> // for vector
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#include <algorithm> // for copy, max, min
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#include <algorithm> // for min
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#include <array> // for array
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#include <chrono> // for operator-, milliseconds, duration, operator>=, time_point, common_type<>::type
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#include <chrono> // for operator-, milliseconds, duration, operator<=>, time_point, common_type<>::type
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#include <compare> // for operator>=, strong_ordering
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#include <csignal> // for signal, raise, SIGTSTP, SIGABRT, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, SIGWINCH
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#include <cstdio> // for fileno, size_t, stdin
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#include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask
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@ -136,14 +137,14 @@ void EventListener(std::atomic<bool>* quit, Sender<Task> out) {
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}
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extern "C" {
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EMSCRIPTEN_KEEPALIVE
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void ftxui_on_resize(int columns, int rows) {
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Terminal::SetFallbackSize({
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columns,
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rows,
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});
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std::raise(SIGWINCH);
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}
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EMSCRIPTEN_KEEPALIVE
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void ftxui_on_resize(int columns, int rows) {
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Terminal::SetFallbackSize({
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columns,
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rows,
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});
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std::raise(SIGWINCH);
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}
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}
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#else
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#include <string> // for allocator
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#include <utility> // for move
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#include <algorithm> // for max, min
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#include <ftxui/component/component_options.hpp> // for SliderOption
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#include <string> // for allocator
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for Make, Slider
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown, Event::ArrowLeft, Event::ArrowRight, Event::ArrowUp
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
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#include "ftxui/component/screen_interactive.hpp" // for Component
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#include "ftxui/dom/elements.hpp" // for operator|, text, Element, reflect, xflex, gauge, hbox, underlined, color, dim, vcenter
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#include "ftxui/dom/elements.hpp" // for operator|, text, GaugeDirection, Element, xflex, hbox, color, underlined, GaugeDirection::Down, GaugeDirection::Left, GaugeDirection::Right, GaugeDirection::Up, reflect, Decorator, dim, vcenter, yflex, gaugeDirection
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::GrayLight
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#include "ftxui/util/ref.hpp" // for StringRef
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#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
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#include "ftxui/screen/util.hpp" // for clamp
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#include "ftxui/util/ref.hpp" // for ConstRef, ConstStringRef, Ref
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namespace ftxui {
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namespace {
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Decorator flexDirection(GaugeDirection direction) {
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switch (direction) {
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case GaugeDirection::Up:
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case GaugeDirection::Down:
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return yflex;
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case GaugeDirection::Left:
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case GaugeDirection::Right:
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return xflex;
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}
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return xflex; // NOT_REACHED()
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}
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} // namespace
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template <class T>
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class SliderBase : public ComponentBase {
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public:
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SliderBase(ConstStringRef label,
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Ref<T> value,
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ConstRef<T> min,
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ConstRef<T> max,
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ConstRef<T> increment)
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: label_(std::move(label)),
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value_(value),
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min_(min),
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max_(max),
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increment_(increment) {}
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SliderBase(Ref<SliderOption<T>> options)
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: value_(options->value),
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min_(options->min),
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max_(options->max),
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increment_(options->increment),
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options_(options) {}
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Element Render() override {
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auto gauge_color =
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Focused() ? color(Color::GrayLight) : color(Color::GrayDark);
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auto gauge_color = Focused() ? color(options_->color_active)
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: color(options_->color_inactive);
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float percent = float(value_() - min_()) / float(max_() - min_());
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return hbox({
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text(label_()) | dim | vcenter,
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hbox({
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text("["),
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gauge(percent) | underlined | xflex | reflect(gauge_box_),
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text("]"),
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}) | xflex,
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}) |
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gauge_color | xflex | reflect(box_);
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return gaugeDirection(percent, options_->direction) |
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flexDirection(options_->direction) | reflect(gauge_box_) |
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gauge_color;
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}
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void OnLeft() {
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switch (options_->direction) {
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case GaugeDirection::Right:
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value_() -= increment_();
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break;
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case GaugeDirection::Left:
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value_() += increment_();
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break;
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case GaugeDirection::Up:
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case GaugeDirection::Down:
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break;
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}
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}
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void OnRight() {
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switch (options_->direction) {
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case GaugeDirection::Right:
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value_() += increment_();
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break;
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case GaugeDirection::Left:
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value_() -= increment_();
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break;
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case GaugeDirection::Up:
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case GaugeDirection::Down:
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break;
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}
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}
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void OnUp() {
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switch (options_->direction) {
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case GaugeDirection::Up:
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value_() -= increment_();
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break;
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case GaugeDirection::Down:
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value_() += increment_();
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break;
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case GaugeDirection::Left:
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case GaugeDirection::Right:
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break;
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}
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}
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void OnDown() {
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switch (options_->direction) {
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case GaugeDirection::Down:
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value_() -= increment_();
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break;
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case GaugeDirection::Up:
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value_() += increment_();
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break;
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case GaugeDirection::Left:
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case GaugeDirection::Right:
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break;
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}
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}
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bool OnEvent(Event event) final {
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@ -48,17 +110,23 @@ class SliderBase : public ComponentBase {
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return OnMouseEvent(event);
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}
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T old_value = value_();
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if (event == Event::ArrowLeft || event == Event::Character('h')) {
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value_() -= increment_();
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value_() = std::max(value_(), min_());
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return true;
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OnLeft();
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}
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if (event == Event::ArrowRight || event == Event::Character('l')) {
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OnRight();
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}
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if (event == Event::ArrowUp || event == Event::Character('k')) {
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OnDown();
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}
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if (event == Event::ArrowDown || event == Event::Character('j')) {
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OnUp();
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}
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if (event == Event::ArrowRight || event == Event::Character('l')) {
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value_() += increment_();
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value_() = std::min(*value_, max_());
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value_() = util::clamp(value_(), min_(), max_());
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if (old_value != value_())
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||||
return true;
|
||||
}
|
||||
|
||||
return ComponentBase::OnEvent(event);
|
||||
}
|
||||
@ -69,7 +137,8 @@ class SliderBase : public ComponentBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (box_.Contain(event.mouse().x, event.mouse().y) && CaptureMouse(event)) {
|
||||
if (gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
|
||||
CaptureMouse(event)) {
|
||||
TakeFocus();
|
||||
}
|
||||
|
||||
@ -81,9 +150,32 @@ class SliderBase : public ComponentBase {
|
||||
}
|
||||
|
||||
if (captured_mouse_) {
|
||||
value_() = min_() + (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
switch (options_->direction) {
|
||||
case GaugeDirection::Right: {
|
||||
value_() = min_() + (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
break;
|
||||
}
|
||||
case GaugeDirection::Left: {
|
||||
value_() = max_() - (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
break;
|
||||
}
|
||||
case GaugeDirection::Down: {
|
||||
value_() = min_() + (event.mouse().y - gauge_box_.y_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
break;
|
||||
}
|
||||
case GaugeDirection::Up: {
|
||||
value_() = max_() - (event.mouse().y - gauge_box_.y_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
break;
|
||||
}
|
||||
}
|
||||
value_() = std::max(min_(), std::min(max_(), value_()));
|
||||
return true;
|
||||
}
|
||||
@ -93,16 +185,60 @@ class SliderBase : public ComponentBase {
|
||||
bool Focusable() const final { return true; }
|
||||
|
||||
private:
|
||||
ConstStringRef label_;
|
||||
Ref<T> value_;
|
||||
ConstRef<T> min_;
|
||||
ConstRef<T> max_;
|
||||
ConstRef<T> increment_;
|
||||
Box box_;
|
||||
Ref<SliderOption<T>> options_;
|
||||
Box gauge_box_;
|
||||
CapturedMouse captured_mouse_;
|
||||
};
|
||||
|
||||
class SliderWithLabel : public ComponentBase {
|
||||
public:
|
||||
SliderWithLabel(ConstStringRef label, Component inner) : label_(label) {
|
||||
Add(inner);
|
||||
SetActiveChild(inner);
|
||||
}
|
||||
|
||||
private:
|
||||
bool OnEvent(Event event) final {
|
||||
if (ComponentBase::OnEvent(event))
|
||||
return true;
|
||||
|
||||
if (!event.is_mouse()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!box_.Contain(event.mouse().x, event.mouse().y)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!CaptureMouse(event)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
TakeFocus();
|
||||
return true;
|
||||
}
|
||||
|
||||
Element Render() override {
|
||||
auto gauge_color = Focused() ? color(Color::White) : color(Color::GrayDark);
|
||||
return hbox({
|
||||
text(label_()) | dim | vcenter,
|
||||
hbox({
|
||||
text("["),
|
||||
ComponentBase::Render() | underlined,
|
||||
text("]"),
|
||||
}) | xflex,
|
||||
}) |
|
||||
gauge_color | xflex | reflect(box_);
|
||||
}
|
||||
|
||||
ConstStringRef label_;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
/// @brief An horizontal slider.
|
||||
/// @param label The name of the slider.
|
||||
/// @param value The current value of the slider.
|
||||
@ -130,23 +266,65 @@ Component Slider(ConstStringRef label,
|
||||
ConstRef<int> min,
|
||||
ConstRef<int> max,
|
||||
ConstRef<int> increment) {
|
||||
return Make<SliderBase<int>>(std::move(label), value, min, max, increment);
|
||||
auto slider = Make<SliderBase<int>>(SliderOption<int>({
|
||||
.value = value,
|
||||
.min = min,
|
||||
.max = max,
|
||||
.increment = increment,
|
||||
}));
|
||||
return Make<SliderWithLabel>(label, slider);
|
||||
}
|
||||
|
||||
Component Slider(ConstStringRef label,
|
||||
Ref<float> value,
|
||||
ConstRef<float> min,
|
||||
ConstRef<float> max,
|
||||
ConstRef<float> increment) {
|
||||
return Make<SliderBase<float>>(std::move(label), value, min, max, increment);
|
||||
auto slider = Make<SliderBase<float>>(SliderOption<float>({
|
||||
.value = value,
|
||||
.min = min,
|
||||
.max = max,
|
||||
.increment = increment,
|
||||
}));
|
||||
return Make<SliderWithLabel>(label, slider);
|
||||
}
|
||||
Component Slider(ConstStringRef label,
|
||||
Ref<long> value,
|
||||
ConstRef<long> min,
|
||||
ConstRef<long> max,
|
||||
ConstRef<long> increment) {
|
||||
return Make<SliderBase<long>>(std::move(label), value, min, max, increment);
|
||||
auto slider = Make<SliderBase<long>>(SliderOption<long>({
|
||||
.value = value,
|
||||
.min = min,
|
||||
.max = max,
|
||||
.increment = increment,
|
||||
}));
|
||||
return Make<SliderWithLabel>(label, slider);
|
||||
}
|
||||
|
||||
/// @brief A slider in any direction.
|
||||
/// @param option The options
|
||||
/// ### Example
|
||||
///
|
||||
/// ```cpp
|
||||
/// auto screen = ScreenInteractive::TerminalOutput();
|
||||
/// int value = 50;
|
||||
/// auto slider = Slider({
|
||||
/// .value = &value,
|
||||
/// .min = 0,
|
||||
/// .max = 100,
|
||||
/// .increment= 20,
|
||||
/// });
|
||||
/// screen.Loop(slider);
|
||||
/// ```
|
||||
template <typename T>
|
||||
Component Slider(SliderOption<T> options) {
|
||||
return Make<SliderBase<T>>(options);
|
||||
}
|
||||
template Component Slider(SliderOption<int> options);
|
||||
template Component Slider(SliderOption<float> options);
|
||||
template Component Slider(SliderOption<long> options);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
136
src/ftxui/component/slider_test.cpp
Normal file
136
src/ftxui/component/slider_test.cpp
Normal file
@ -0,0 +1,136 @@
|
||||
#include <gtest/gtest.h> // for AssertionResult, Message, TestPartResult, Test, EXPECT_TRUE, EXPECT_EQ, SuiteApiResolver, TestInfo (ptr only), EXPECT_FALSE, TEST, TestFactoryImpl
|
||||
#include <ftxui/component/mouse.hpp> // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
|
||||
#include <ftxui/dom/elements.hpp> // for GaugeDirection, GaugeDirection::Down, GaugeDirection::Left, GaugeDirection::Right, GaugeDirection::Up
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Slider
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace {
|
||||
Event MousePressed(int x, int y) {
|
||||
Mouse mouse;
|
||||
mouse.button = Mouse::Left;
|
||||
mouse.motion = Mouse::Pressed;
|
||||
mouse.shift = false;
|
||||
mouse.meta = false;
|
||||
mouse.control = false;
|
||||
mouse.x = x;
|
||||
mouse.y = y;
|
||||
return Event::Mouse("jjj", mouse);
|
||||
}
|
||||
|
||||
Event MouseReleased(int x, int y) {
|
||||
Mouse mouse;
|
||||
mouse.button = Mouse::Left;
|
||||
mouse.motion = Mouse::Released;
|
||||
mouse.shift = false;
|
||||
mouse.meta = false;
|
||||
mouse.control = false;
|
||||
mouse.x = x;
|
||||
mouse.y = y;
|
||||
return Event::Mouse("jjj", mouse);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
TEST(SliderTest, Right) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Right,
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 30);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
}
|
||||
|
||||
TEST(SliderTest, Left) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Left,
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 70);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
}
|
||||
|
||||
TEST(SliderTest, Down) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Down,
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 30);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
}
|
||||
|
||||
TEST(SliderTest, Up) {
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
.min = 0,
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = GaugeDirection::Up,
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 70);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
Loading…
Reference in New Issue
Block a user