Menu of components (#131)

Allow Container::Vertical and Container::Horizontal to have an
external selector, similar to Container::Tab.

This is useful for implementing a menu of menu.

Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This commit is contained in:
Shreyas Atre 2021-06-27 21:23:17 +05:30 committed by GitHub
parent a2e7ff852e
commit bd21cac2b6
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10 changed files with 168 additions and 25 deletions

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@ -35,6 +35,7 @@
@example ./examples/component/input.cpp @example ./examples/component/input.cpp
@example ./examples/component/homescreen.cpp @example ./examples/component/homescreen.cpp
@example ./examples/component/radiobox.cpp @example ./examples/component/radiobox.cpp
@example ./examples/component/menu_multiple.cpp
@example ./examples/component/slider_rgb.cpp @example ./examples/component/slider_rgb.cpp
@example ./examples/component/menu.cpp @example ./examples/component/menu.cpp
@example ./examples/component/menu_style.cpp @example ./examples/component/menu_style.cpp

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@ -12,6 +12,7 @@ example(homescreen)
example(input) example(input)
example(menu) example(menu)
example(menu2) example(menu2)
example(menu_multiple)
example(menu_style) example(menu_style)
example(modal_dialog) example(modal_dialog)
example(radiobox) example(radiobox)

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@ -0,0 +1,79 @@
#include <stdlib.h> // for EXIT_SUCCESS
#include <memory> // for __shared_ptr_access
#include <string> // for wstring, allocator, operator+, basic_string, char_traits
#include <vector> // for vector, __alloc_traits<>::value_type
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Menu, Renderer, Horizontal, Vertical
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
#include "ftxui/dom/elements.hpp" // for text, Element, operator|, window, flex, vbox
#include "ftxui/screen/string.hpp" // for to_wstring
using namespace ftxui;
Component Window(std::wstring title, Component component) {
return Renderer(component, [component, title] { //
return window(text(title), component->Render()) | flex;
});
}
int main(int argc, const char* argv[]) {
int menu_selected[] = {0, 0, 0};
std::vector<std::vector<std::wstring>> menu_entries = {
{
L"Ananas",
L"Raspberry",
L"Citrus",
},
{
L"Potatoes",
L"Weat",
L"Rise",
},
{
L"Carrot",
L"Lettuce",
L"Tomato",
},
};
int menu_selected_global = 0;
auto menu_global = Container::Vertical(
{
Window(L"Menu 1", Menu(&menu_entries[0], &menu_selected[0])),
Window(L"Menu 2", Menu(&menu_entries[1], &menu_selected[1])),
Window(L"Menu 3", Menu(&menu_entries[2], &menu_selected[2])),
},
&menu_selected_global);
auto info = Renderer([&] {
int g = menu_selected_global;
std::wstring value = menu_entries[g][menu_selected[g]];
return window(text(L"Content"), //
vbox({
text(L"menu_selected_global = " + to_wstring(g)),
text(L"menu_selected[0] = " +
to_wstring(menu_selected[0])),
text(L"menu_selected[1] = " +
to_wstring(menu_selected[1])),
text(L"menu_selected[2] = " +
to_wstring(menu_selected[2])),
text(L"Value = " + value),
})) |
flex;
});
auto global = Container::Horizontal({
menu_global,
info,
});
auto screen = ScreenInteractive::TerminalOutput();
screen.Loop(global);
return EXIT_SUCCESS;
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@ -39,7 +39,9 @@ Component CatchEvent(Component child, std::function<bool(Event)>);
namespace Container { namespace Container {
Component Vertical(Components children); Component Vertical(Components children);
Component Vertical(Components children, int* selector);
Component Horizontal(Components children); Component Horizontal(Components children);
Component Horizontal(Components children, int* selector);
Component Tab(Components children, int* selector); Component Tab(Components children, int* selector);
} // namespace Container } // namespace Container

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@ -13,9 +13,11 @@ class ContainerBase : public ComponentBase {
public: public:
static Component Vertical(); static Component Vertical();
static Component Vertical(Components children); static Component Vertical(Components children);
static Component Vertical(Components children, int* selector);
static Component Horizontal(); static Component Horizontal();
static Component Horizontal(Components children); static Component Horizontal(Components children);
static Component Horizontal(Components children, int* selector);
static Component Tab(int* selector); static Component Tab(int* selector);
static Component Tab(Components children, int* selector); static Component Tab(Components children, int* selector);
@ -44,6 +46,7 @@ class ContainerBase : public ComponentBase {
int selected_ = 0; int selected_ = 0;
int* selector_ = nullptr; int* selector_ = nullptr;
bool is_tab_ = false;
private: private:
bool OnMouseEvent(Event event); bool OnMouseEvent(Event event);

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@ -1,8 +1,8 @@
#include <gtest/gtest.h> // for Test, SuiteApiResolver, TestInfo (ptr only), TEST, TestFactoryImpl
#include <memory> // for shared_ptr, allocator, make_shared, __shared_ptr_access #include <memory> // for shared_ptr, allocator, make_shared, __shared_ptr_access
#include "ftxui/component/captured_mouse.hpp" // for ftxui #include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component #include "ftxui/component/component_base.hpp" // for ComponentBase, Component
#include "gtest/gtest_pred_impl.h" // for Test, SuiteApiResolver, TEST, TestFactoryImpl
using namespace ftxui; using namespace ftxui;

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@ -1,4 +1,5 @@
#include <stddef.h> // for size_t #include <stddef.h> // for size_t
#include <algorithm> // for max, min #include <algorithm> // for max, min
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator, __shared_ptr_access<>::element_type, allocator_traits<>::value_type #include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator, __shared_ptr_access<>::element_type, allocator_traits<>::value_type
#include <utility> // for move #include <utility> // for move
@ -30,6 +31,28 @@ Component Vertical(Components children) {
return ContainerBase::Vertical(std::move(children)); return ContainerBase::Vertical(std::move(children));
} }
/// @brief A list of components, drawn one by one vertically and navigated
/// vertically using up/down arrow key or 'j'/'k' keys.
/// This is useful for implementing a Menu for instance.
/// @param children the list of components.
/// @param selector An integer storing the selected children.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// auto container = Container::Vertical({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// });
/// ```
Component Vertical(Components children, int* selector) {
return ContainerBase::Vertical(std::move(children), selector);
}
/// @brief A list of components, drawn one by one horizontally and navigated /// @brief A list of components, drawn one by one horizontally and navigated
/// horizontally using left/right arrow key or 'h'/'l' keys. /// horizontally using left/right arrow key or 'h'/'l' keys.
/// @param children the list of components. /// @param children the list of components.
@ -39,17 +62,39 @@ Component Vertical(Components children) {
/// ### Example /// ### Example
/// ///
/// ```cpp /// ```cpp
/// int selected_children = 2;
/// auto container = Container::Horizontal({ /// auto container = Container::Horizontal({
/// children_1, /// children_1,
/// children_2, /// children_2,
/// children_3, /// children_3,
/// children_4, /// children_4,
/// }); /// }, &selected_children);
/// ``` /// ```
Component Horizontal(Components children) { Component Horizontal(Components children) {
return ContainerBase::Horizontal(std::move(children)); return ContainerBase::Horizontal(std::move(children));
} }
/// @brief A list of components, drawn one by one horizontally and navigated
/// horizontally using left/right arrow key or 'h'/'l' keys.
/// @param children the list of components.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// int selected_children = 2;
/// auto container = Container::Horizontal({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// }, selected_children);
/// ```
Component Horizontal(Components children, int* selector) {
return ContainerBase::Horizontal(std::move(children), selector);
}
/// @brief A list of components, where only one is drawn and interacted with at /// @brief A list of components, where only one is drawn and interacted with at
/// a time. The |selector| gives the index of the selected component. This is /// a time. The |selector| gives the index of the selected component. This is
/// useful to implement tabs. /// useful to implement tabs.
@ -82,9 +127,15 @@ Component ContainerBase::Vertical() {
// static // static
Component ContainerBase::Vertical(Components children) { Component ContainerBase::Vertical(Components children) {
return Vertical(std::move(children), /*selector=*/nullptr);
}
// static
Component ContainerBase::Vertical(Components children, int* selector) {
auto container = std::make_shared<ContainerBase>(); auto container = std::make_shared<ContainerBase>();
container->event_handler_ = &ContainerBase::VerticalEvent; container->event_handler_ = &ContainerBase::VerticalEvent;
container->render_handler_ = &ContainerBase::VerticalRender; container->render_handler_ = &ContainerBase::VerticalRender;
container->selector_ = selector ? selector : &container->selected_;
for (Component& child : children) for (Component& child : children)
container->Add(std::move(child)); container->Add(std::move(child));
return container; return container;
@ -97,9 +148,14 @@ Component ContainerBase::Horizontal() {
// static // static
Component ContainerBase::Horizontal(Components children) { Component ContainerBase::Horizontal(Components children) {
return Horizontal(std::move(children), /*selector=*/nullptr);
}
Component ContainerBase::Horizontal(Components children, int* selector) {
auto container = std::make_shared<ContainerBase>(); auto container = std::make_shared<ContainerBase>();
container->event_handler_ = &ContainerBase::HorizontalEvent; container->event_handler_ = &ContainerBase::HorizontalEvent;
container->render_handler_ = &ContainerBase::HorizontalRender; container->render_handler_ = &ContainerBase::HorizontalRender;
container->selector_ = selector ? selector : &container->selected_;
for (Component& child : children) for (Component& child : children)
container->Add(std::move(child)); container->Add(std::move(child));
return container; return container;
@ -113,9 +169,10 @@ Component ContainerBase::Tab(int* selector) {
// static // static
Component ContainerBase::Tab(Components children, int* selector) { Component ContainerBase::Tab(Components children, int* selector) {
auto container = std::make_shared<ContainerBase>(); auto container = std::make_shared<ContainerBase>();
container->selector_ = selector; container->selector_ = selector ? selector : &container->selected_;
container->event_handler_ = &ContainerBase::TabEvent; container->event_handler_ = &ContainerBase::TabEvent;
container->render_handler_ = &ContainerBase::TabRender; container->render_handler_ = &ContainerBase::TabRender;
container->is_tab_ = true;
for (Component& child : children) for (Component& child : children)
container->Add(std::move(child)); container->Add(std::move(child));
return container; return container;
@ -138,47 +195,46 @@ Component ContainerBase::ActiveChild() {
if (children_.size() == 0) if (children_.size() == 0)
return nullptr; return nullptr;
int selected = selector_ ? *selector_ : selected_; return children_[*selector_ % children_.size()];
return children_[selected % children_.size()];
} }
void ContainerBase::SetActiveChild(ComponentBase* child) { void ContainerBase::SetActiveChild(ComponentBase* child) {
for (size_t i = 0; i < children_.size(); ++i) { for (size_t i = 0; i < children_.size(); ++i) {
if (children_[i].get() == child) { if (children_[i].get() == child) {
(selector_ ? *selector_ : selected_) = i; *selector_ = i;
return; return;
} }
} }
} }
bool ContainerBase::VerticalEvent(Event event) { bool ContainerBase::VerticalEvent(Event event) {
int old_selected = selected_; int old_selected = *selector_;
if (event == Event::ArrowUp || event == Event::Character('k')) if (event == Event::ArrowUp || event == Event::Character('k'))
selected_--; (*selector_)--;
if (event == Event::ArrowDown || event == Event::Character('j')) if (event == Event::ArrowDown || event == Event::Character('j'))
selected_++; (*selector_)++;
if (event == Event::Tab && children_.size()) if (event == Event::Tab && children_.size())
selected_ = (selected_ + 1) % children_.size(); *selector_ = (*selector_ + 1) % children_.size();
if (event == Event::TabReverse && children_.size()) if (event == Event::TabReverse && children_.size())
selected_ = (selected_ + children_.size() - 1) % children_.size(); *selector_ = (*selector_ + children_.size() - 1) % children_.size();
selected_ = std::max(0, std::min(int(children_.size()) - 1, selected_)); *selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
return old_selected != selected_; return old_selected != *selector_;
} }
bool ContainerBase::HorizontalEvent(Event event) { bool ContainerBase::HorizontalEvent(Event event) {
int old_selected = selected_; int old_selected = *selector_;
if (event == Event::ArrowLeft || event == Event::Character('h')) if (event == Event::ArrowLeft || event == Event::Character('h'))
selected_--; (*selector_)--;
if (event == Event::ArrowRight || event == Event::Character('l')) if (event == Event::ArrowRight || event == Event::Character('l'))
selected_++; (*selector_)++;
if (event == Event::Tab && children_.size()) if (event == Event::Tab && children_.size())
selected_ = (selected_ + 1) % children_.size(); *selector_ = (*selector_ + 1) % children_.size();
if (event == Event::TabReverse && children_.size()) if (event == Event::TabReverse && children_.size())
selected_ = (selected_ + children_.size() - 1) % children_.size(); *selector_ = (*selector_ + children_.size() - 1) % children_.size();
selected_ = std::max(0, std::min(int(children_.size()) - 1, selected_)); *selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
return old_selected != selected_; return old_selected != *selector_;
} }
Element ContainerBase::Render() { Element ContainerBase::Render() {
@ -211,7 +267,7 @@ Element ContainerBase::TabRender() {
} }
bool ContainerBase::OnMouseEvent(Event event) { bool ContainerBase::OnMouseEvent(Event event) {
if (selector_) if (is_tab_)
return ActiveChild()->OnEvent(event); return ActiveChild()->OnEvent(event);
for (Component& child : children_) { for (Component& child : children_) {

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@ -1,4 +1,5 @@
#include <memory> // for make_shared #include <memory> // for make_shared
#include <string> // for wstring
#include "ftxui/dom/elements.hpp" // for Element, separator #include "ftxui/dom/elements.hpp" // for Element, separator
#include "ftxui/dom/node.hpp" // for Node #include "ftxui/dom/node.hpp" // for Node

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@ -1,8 +1,8 @@
#include <gtest/gtest-message.h> // for Message #include <gtest/gtest-message.h> // for Message
#include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult #include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult
#include <memory> // for allocator #include <string> // for allocator, wstring
#include "ftxui/dom/elements.hpp" // for text, Element, operator|, border #include "ftxui/dom/elements.hpp" // for text, operator|, border, Element
#include "ftxui/dom/node.hpp" // for Render #include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/box.hpp" // for ftxui #include "ftxui/screen/box.hpp" // for ftxui
#include "ftxui/screen/screen.hpp" // for Screen #include "ftxui/screen/screen.hpp" // for Screen