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https://github.com/ArthurSonzogni/FTXUI.git
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Feature: hscroll_indicator
(#753)
This is the symetrical of `vscroll_indicator`. Requested by @ibrahimnasson. Fixed:https://github.com/ArthurSonzogni/FTXUI/issues/752
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@ -8,6 +8,11 @@ current (development)
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- Feature: Add support for `Input`'s insert mode. Add `InputOption::insert`
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option. Added by @mingsheng13.
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### Dom
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- Feature: Add `hscroll_indicator`. It display an horizontal indicator
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reflecting the current scroll position. Proposed by @ibrahimnasson in
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[issue 752](https://github.com/ArthurSonzogni/FTXUI/issues/752)
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### Build
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- Support for cmake's "unity/jumbo" builds. Fixed by @ClausKlein.
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@ -25,6 +25,7 @@ example(menu2)
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example(menu_entries)
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example(menu_entries_animated)
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example(menu_in_frame)
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example(menu_in_frame_horizontal)
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example(menu_multiple)
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example(menu_style)
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example(menu_underline_animated_gallery)
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@ -33,19 +33,21 @@ ButtonOption ButtonStyle() {
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int main() {
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int value = 50;
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// The tree of components. This defines how to navigate using the keyboard.
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auto buttons =
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Container::Vertical({
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auto buttons = Container::Vertical({
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Container::Horizontal({
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Button("-1", [&] { value--; }, ButtonStyle()),
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Button("+1", [&] { value++; }, ButtonStyle()),
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Button(
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"-1", [&] { value--; }, ButtonStyle()),
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Button(
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"+1", [&] { value++; }, ButtonStyle()),
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}) | flex,
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Container::Horizontal({
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Button("-10", [&] { value -= 10; }, ButtonStyle()),
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Button("+10", [&] { value += 10; }, ButtonStyle()),
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Button(
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"-10", [&] { value -= 10; }, ButtonStyle()),
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Button(
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"+10", [&] { value += 10; }, ButtonStyle()),
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}) | flex,
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});
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});
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// Modify the way to render them on screen:
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auto component = Renderer(buttons, [&] {
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@ -53,7 +55,8 @@ int main() {
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text("value = " + std::to_string(value)),
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separator(),
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buttons->Render() | flex,
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}) | flex | border;
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}) |
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flex | border;
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});
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auto screen = ScreenInteractive::Fullscreen();
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30
examples/component/menu_in_frame_horizontal.cpp
Normal file
30
examples/component/menu_in_frame_horizontal.cpp
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@ -0,0 +1,30 @@
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for string, basic_string, operator+, to_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Radiobox, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
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using namespace ftxui;
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int main() {
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std::vector<std::string> entries;
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int selected = 0;
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for (int i = 0; i < 100; ++i)
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entries.push_back(std::to_string(i));
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auto radiobox = Menu(&entries, &selected, MenuOption::Horizontal());
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auto renderer = Renderer(
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radiobox, [&] { return radiobox->Render() | hscroll_indicator | frame; });
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auto screen = ScreenInteractive::FitComponent();
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screen.Loop(renderer);
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return 0;
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}
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@ -170,6 +170,7 @@ Element focusCursorUnderlineBlinking(Element);
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// --- Misc ---
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Element vscroll_indicator(Element);
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Element hscroll_indicator(Element);
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Decorator reflect(Box& box);
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// Before drawing the |element| clear the pixel below. This is useful in
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// combinaison with dbox.
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@ -12,7 +12,7 @@
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namespace ftxui {
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namespace {
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namespace {
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class BgColor : public NodeDecorator {
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public:
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BgColor(Element child, Color color)
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@ -13,7 +13,7 @@
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namespace ftxui {
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namespace {
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namespace {
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class DBox : public Node {
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public:
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explicit DBox(Elements children) : Node(std::move(children)) {}
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@ -37,7 +37,6 @@ class Select : public Node {
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}
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};
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class Focus : public Select {
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public:
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using Select::Select;
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@ -143,7 +142,6 @@ class FocusCursor : public Focus {
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Screen::Cursor::Shape shape_;
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};
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} // namespace
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/// @brief Set the `child` to be the one selected among its siblings.
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@ -159,7 +159,7 @@ class Gauge : public Node {
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Direction direction_;
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};
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} // namespace ftxui
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} // namespace
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/// @brief Draw a high definition progress bar progressing in specified
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/// direction.
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@ -7,7 +7,7 @@
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#include <utility> // for move
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#include <vector> // for __alloc_traits<>::value_type
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#include "ftxui/dom/elements.hpp" // for Element, vscroll_indicator
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#include "ftxui/dom/elements.hpp" // for Element, vscroll_indicator, hscroll_indicator
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#include "ftxui/dom/node.hpp" // for Node, Elements
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#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
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#include "ftxui/dom/requirement.hpp" // for Requirement
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@ -16,7 +16,7 @@
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namespace ftxui {
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/// @brief Add a filter that will invert the foreground and the background
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/// @brief Display a vertical scrollbar to the right.
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/// colors.
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/// @ingroup dom
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Element vscroll_indicator(Element child) {
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@ -72,4 +72,61 @@ Element vscroll_indicator(Element child) {
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return std::make_shared<Impl>(std::move(child));
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}
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/// @brief Display an horizontal scrollbar to the bottom.
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/// colors.
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/// @ingroup dom
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Element hscroll_indicator(Element child) {
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class Impl : public NodeDecorator {
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using NodeDecorator::NodeDecorator;
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void ComputeRequirement() override {
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NodeDecorator::ComputeRequirement();
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requirement_ = children_[0]->requirement();
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requirement_.min_y++;
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}
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void SetBox(Box box) override {
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box_ = box;
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box.y_max--;
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children_[0]->SetBox(box);
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}
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void Render(Screen& screen) final {
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NodeDecorator::Render(screen);
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const Box& stencil = screen.stencil;
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const int size_inner = box_.x_max - box_.x_min;
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if (size_inner <= 0) {
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return;
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}
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const int size_outter = stencil.x_max - stencil.x_min + 1;
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if (size_outter >= size_inner) {
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return;
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}
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int size = 2 * size_outter * size_outter / size_inner;
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size = std::max(size, 1);
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const int start_x =
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2 * stencil.x_min + //
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2 * (stencil.x_min - box_.x_min) * size_outter / size_inner;
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const int y = stencil.y_max;
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for (int x = stencil.x_min; x <= stencil.x_max; ++x) {
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const int x_left = 2 * x + 0;
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const int x_right = 2 * x + 1;
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const bool left = (start_x <= x_left) && (x_left <= start_x + size);
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const bool right = (start_x <= x_right) && (x_right <= start_x + size);
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const char* c =
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left ? (right ? "─" : "╴") : (right ? "╶" : " "); // NOLINT
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screen.PixelAt(x, y) = Pixel();
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screen.PixelAt(x, y).character = c;
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}
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}
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};
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return std::make_shared<Impl>(std::move(child));
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}
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} // namespace ftxui
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@ -26,6 +26,18 @@ Element MakeVerticalList(int focused_index, int n) {
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return vbox(std::move(list)) | vscroll_indicator | frame | border;
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}
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Element MakeHorizontalList(int focused_index, int n) {
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Elements list;
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for (int i = 0; i < n; ++i) {
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auto element = text(std::to_string(i));
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if (i == focused_index) {
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element |= focus;
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}
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list.push_back(element);
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}
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return hbox(std::move(list)) | hscroll_indicator | frame | border;
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}
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std::string PrintVerticalList(int focused_index, int n) {
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auto element = MakeVerticalList(focused_index, n);
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Screen screen(6, 6);
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@ -33,9 +45,16 @@ std::string PrintVerticalList(int focused_index, int n) {
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return screen.ToString();
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}
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std::string PrintHorizontalList(int focused_index, int n) {
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auto element = MakeHorizontalList(focused_index, n);
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Screen screen(6, 4);
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Render(screen, element);
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return screen.ToString();
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}
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} // namespace
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TEST(ScrollIndicator, Basic) {
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TEST(ScrollIndicator, BasicVertical) {
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EXPECT_EQ(PrintVerticalList(0, 10),
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"╭────╮\r\n"
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"│0 ┃│\r\n"
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@ -108,6 +127,56 @@ TEST(ScrollIndicator, Basic) {
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"╰────╯");
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}
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TEST(ScrollIndicator, BasicHorizontal) {
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EXPECT_EQ(PrintHorizontalList(0, 10),
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"╭────╮\r\n"
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"│0123│\r\n"
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"│── │\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(1, 10),
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"╭────╮\r\n"
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"│0123│\r\n"
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"│── │\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(2, 10),
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"╭────╮\r\n"
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"│1234│\r\n"
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"│── │\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(3, 10),
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"╭────╮\r\n"
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"│2345│\r\n"
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"│╶─╴ │\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(4, 10),
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"╭────╮\r\n"
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"│3456│\r\n"
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"│ ── │\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(5, 10),
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"╭────╮\r\n"
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"│4567│\r\n"
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"│ ╶─╴│\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(6, 10),
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"╭────╮\r\n"
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"│5678│\r\n"
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"│ ──│\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(7, 10),
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"╭────╮\r\n"
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"│6789│\r\n"
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"│ ──│\r\n"
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"╰────╯");
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EXPECT_EQ(PrintHorizontalList(8, 10),
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"╭────╮\r\n"
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"│6789│\r\n"
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"│ ──│\r\n"
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"╰────╯");
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}
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namespace {
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Element MakeHorizontalFlexboxList(int n) {
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@ -79,7 +79,7 @@ class Size : public Node {
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Constraint constraint_;
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int value_;
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};
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} // namespace
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} // namespace
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/// @brief Apply a constraint on the size of an element.
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/// @param direction Whether the WIDTH of the HEIGHT of the element must be
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@ -47,7 +47,6 @@ Table::Table() {
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Initialize({});
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}
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/// @brief Create a table from a vector of vector of string.
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/// @param input The input data.
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/// @ingroup dom
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@ -164,4 +164,4 @@ TEST(StringTest, to_wstring) {
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EXPECT_EQ(to_wstring(std::string("🎅🎄")), L"🎅🎄");
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}
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}
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} // namespace ftxui
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