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https://github.com/ArthurSonzogni/FTXUI.git
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Bring back C++17 minimal requirement. (#475)
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@ -9,7 +9,6 @@ endif()
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function(ftxui_set_options library)
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function(ftxui_set_options library)
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set_target_properties(${library} PROPERTIES
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set_target_properties(${library} PROPERTIES
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VERSION ${PROJECT_VERSION}
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VERSION ${PROJECT_VERSION}
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CXX_STANDARD 20
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OUTPUT_NAME "ftxui-${library}"
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OUTPUT_NAME "ftxui-${library}"
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)
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)
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@ -71,6 +71,7 @@ target_include_directories(tests
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PRIVATE src
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PRIVATE src
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)
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)
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ftxui_set_options(tests)
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ftxui_set_options(tests)
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target_compile_features(tests PUBLIC cxx_std_20)
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include(GoogleTest)
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include(GoogleTest)
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gtest_discover_tests(tests
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gtest_discover_tests(tests
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@ -1,7 +1,7 @@
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codecov:
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codecov:
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require_ci_to_pass: no
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require_ci_to_pass: no
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notify:
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notify:
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after_n_builds: 3
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after_n_builds: 4
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wait_for_ci: yes
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wait_for_ci: yes
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coverage:
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coverage:
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@ -1,7 +1,9 @@
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#include <array> // for array
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#include <array> // for array
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#include <cmath> // for sin
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#include <cmath> // for sin
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#include <ftxui/component/component_base.hpp> // for ComponentBase
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#include <ftxui/component/component_base.hpp> // for ComponentBase
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#include <ftxui/dom/elements.hpp> // for size, GaugeDirection, GaugeDirection::Up, GREATER_THAN, HEIGHT
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#include <ftxui/component/component_options.hpp> // for SliderOption
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#include <ftxui/dom/elements.hpp> // for size, GREATER_THAN, GaugeDirection, GaugeDirection::Up, HEIGHT
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#include <ftxui/util/ref.hpp> // for ConstRef, Ref
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include <memory> // for shared_ptr, __shared_ptr_access
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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@ -19,12 +21,22 @@ int main(int argc, const char* argv[]) {
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auto layout_horizontal = Container::Horizontal({});
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auto layout_horizontal = Container::Horizontal({});
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for (int i = 0; i < values.size(); ++i) {
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for (int i = 0; i < values.size(); ++i) {
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// In C++17:
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SliderOption<int> option;
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option.value = &values[i];
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option.max = 100;
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option.increment = 5;
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option.direction = GaugeDirection::Up;
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layout_horizontal->Add(Slider<int>(option));
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/* In C++20:
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layout_horizontal->Add(Slider<int>({
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layout_horizontal->Add(Slider<int>({
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.value = &values[i],
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.value = &values[i],
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.max = 100,
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.max = 100,
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.increment = 5,
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.increment = 5,
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.direction = GaugeDirection::Up,
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.direction = GaugeDirection::Up,
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}));
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}));
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*/
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}
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}
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layout_horizontal |= size(HEIGHT, GREATER_THAN, 20);
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layout_horizontal |= size(HEIGHT, GREATER_THAN, 20);
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@ -2,7 +2,7 @@
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#define FTXUI_SCREEN_SCREEN_HPP
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#define FTXUI_SCREEN_SCREEN_HPP
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#include <memory>
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#include <memory>
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#include <string> // for allocator, string, basic_string
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#include <string> // for string, allocator, basic_string
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#include <vector> // for vector
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#include <vector> // for vector
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/box.hpp" // for Box
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@ -1,5 +1,4 @@
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#include <cmath> // IWYU pragma: keep
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#include <cmath> // IWYU pragma: keep
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#include <compare> // for operator<=, operator>=, partial_ordering
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#include <ratio> // for ratio
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#include <ratio> // for ratio
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#include <utility> // for move
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#include <utility> // for move
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@ -26,8 +26,7 @@ class RadioboxBase : public ComponentBase {
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RadioboxBase(ConstStringListRef entries,
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RadioboxBase(ConstStringListRef entries,
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int* selected,
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int* selected,
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Ref<RadioboxOption> option)
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Ref<RadioboxOption> option)
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: entries_(entries), selected_(selected), option_(std::move(option)) {
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: entries_(entries), selected_(selected), option_(std::move(option)) {}
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}
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private:
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private:
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Element Render() override {
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Element Render() override {
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@ -1,7 +1,6 @@
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#include <algorithm> // for min
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#include <algorithm> // for copy, max, min
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#include <array> // for array
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#include <array> // for array
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#include <chrono> // for operator-, milliseconds, duration, operator<=>, time_point, common_type<>::type
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#include <chrono> // for operator-, milliseconds, duration, operator>=, time_point, common_type<>::type
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#include <compare> // for operator>=, strong_ordering
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#include <csignal> // for signal, raise, SIGTSTP, SIGABRT, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, SIGWINCH
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#include <csignal> // for signal, raise, SIGTSTP, SIGABRT, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, SIGWINCH
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#include <cstdio> // for fileno, size_t, stdin
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#include <cstdio> // for fileno, size_t, stdin
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#include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask
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#include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask
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@ -266,12 +266,12 @@ Component Slider(ConstStringRef label,
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ConstRef<int> min,
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ConstRef<int> min,
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ConstRef<int> max,
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ConstRef<int> max,
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ConstRef<int> increment) {
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ConstRef<int> increment) {
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auto slider = Make<SliderBase<int>>(SliderOption<int>({
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SliderOption<int> option;
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.value = value,
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option.value = value;
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.min = min,
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option.min = min;
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.max = max,
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option.max = max;
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.increment = increment,
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option.increment = increment;
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}));
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auto slider = Make<SliderBase<int>>(option);
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return Make<SliderWithLabel>(label, slider);
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return Make<SliderWithLabel>(label, slider);
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}
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}
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@ -280,12 +280,12 @@ Component Slider(ConstStringRef label,
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ConstRef<float> min,
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ConstRef<float> min,
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ConstRef<float> max,
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ConstRef<float> max,
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ConstRef<float> increment) {
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ConstRef<float> increment) {
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auto slider = Make<SliderBase<float>>(SliderOption<float>({
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SliderOption<float> option;
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.value = value,
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option.value = value;
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.min = min,
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option.min = min;
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.max = max,
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option.max = max;
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.increment = increment,
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option.increment = increment;
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}));
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auto slider = Make<SliderBase<float>>(option);
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return Make<SliderWithLabel>(label, slider);
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return Make<SliderWithLabel>(label, slider);
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}
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}
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Component Slider(ConstStringRef label,
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Component Slider(ConstStringRef label,
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@ -293,12 +293,12 @@ Component Slider(ConstStringRef label,
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ConstRef<long> min,
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ConstRef<long> min,
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ConstRef<long> max,
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ConstRef<long> max,
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ConstRef<long> increment) {
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ConstRef<long> increment) {
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auto slider = Make<SliderBase<long>>(SliderOption<long>({
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SliderOption<long> option;
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.value = value,
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option.value = value;
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.min = min,
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option.min = min;
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.max = max,
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option.max = max;
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.increment = increment,
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option.increment = increment;
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}));
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auto slider = Make<SliderBase<long>>(option);
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return Make<SliderWithLabel>(label, slider);
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return Make<SliderWithLabel>(label, slider);
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}
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}
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