Optimize inserts in vector and refactor const reference objects (#659)

Signed-off-by: German Semenov <GermanAizek@yandex.ru>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This commit is contained in:
Herman Semenov 2023-05-31 20:24:08 +03:00 committed by GitHub
parent 8bea9261bc
commit d464a071da
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10 changed files with 21 additions and 4 deletions

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@ -98,6 +98,7 @@ class VerticalContainer : public ContainerBase {
Element Render() override {
Elements elements;
elements.reserve(children_.size());
for (auto& it : children_) {
elements.push_back(it->Render());
}
@ -180,6 +181,7 @@ class HorizontalContainer : public ContainerBase {
Element Render() override {
Elements elements;
elements.reserve(children_.size());
for (auto& it : children_) {
elements.push_back(it->Render());
}

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@ -117,7 +117,7 @@ class InputBase : public ComponentBase {
}
Elements elements;
std::vector<std::string> lines = Split(*content_);
const std::vector<std::string> lines = Split(*content_);
int& cursor_position = option_->cursor_position();
cursor_position = util::clamp(cursor_position, 0, (int)content_->size());
@ -138,6 +138,7 @@ class InputBase : public ComponentBase {
elements.push_back(text("") | focused);
}
elements.reserve(lines.size());
for (size_t i = 0; i < lines.size(); ++i) {
const std::string& line = lines[i];

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@ -27,7 +27,7 @@ namespace {
Element DefaultOptionTransform(const EntryState& state) {
std::string label = (state.active ? "> " : " ") + state.label; // NOLINT
Element e = text(label);
Element e = text(std::move(label));
if (state.focused) {
e = e | inverted;
}
@ -114,6 +114,7 @@ class MenuBase : public ComponentBase {
if (option_->elements_prefix) {
elements.push_back(option_->elements_prefix());
}
elements.reserve(size());
for (int i = 0; i < size(); ++i) {
if (i != 0 && option_->elements_infix) {
elements.push_back(option_->elements_infix());
@ -362,7 +363,10 @@ class MenuBase : public ComponentBase {
animator_background_.clear();
animator_foreground_.clear();
for (int i = 0; i < size(); ++i) {
const int len = size();
animator_background_.reserve(len);
animator_foreground_.reserve(len);
for (int i = 0; i < len; ++i) {
animation_background_[i] = 0.F;
animation_foreground_[i] = 0.F;
animator_background_.emplace_back(&animation_background_[i], 0.F,

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@ -33,6 +33,7 @@ class RadioboxBase : public ComponentBase {
Clamp();
Elements elements;
const bool is_menu_focused = Focused();
elements.reserve(size());
for (int i = 0; i < size(); ++i) {
const bool is_focused = (focused_entry() == i) && is_menu_focused;
const bool is_selected = (hovered_ == i);

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@ -68,6 +68,7 @@ class Flexbox : public Node {
void Layout(flexbox_helper::Global& global,
bool compute_requirement = false) {
global.blocks.reserve(children_.size());
for (auto& child : children_) {
flexbox_helper::Block block;
block.min_size_x = child->requirement().min_x;

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@ -88,6 +88,7 @@ struct Line {
void SetX(Global& global, std::vector<Line> lines) {
for (auto& line : lines) {
std::vector<box_helper::Element> elements;
elements.reserve(line.blocks.size());
for (auto* block : line.blocks) {
box_helper::Element element;
element.min_size = block->min_size_x;
@ -117,6 +118,7 @@ void SetX(Global& global, std::vector<Line> lines) {
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void SetY(Global& g, std::vector<Line> lines) {
std::vector<box_helper::Element> elements;
elements.reserve(lines.size());
for (auto& line : lines) {
box_helper::Element element;
element.flex_shrink = line.blocks.front()->flex_shrink_y;
@ -317,6 +319,7 @@ void Compute3(Global& global) {
{
Line line;
int x = 0;
line.blocks.reserve(global.blocks.size());
for (auto& block : global.blocks) {
// Does it fit the end of the row?
// No? Then we need to start a new one:

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@ -37,6 +37,8 @@ class GridBox : public Node {
for (const auto& line : lines_) {
x_size = std::max(x_size, int(line.size()));
}
// Fill in empty cells, in case the user did not used the API correctly:
for (auto& line : lines_) {
while (line.size() < size_t(x_size)) {
line.push_back(filler());

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@ -78,7 +78,7 @@ LinearGradientNormalized Normalize(LinearGradient gradient) {
LinearGradientNormalized normalized;
// NOLINTNEXTLINE
normalized.angle = std::fmod(std::fmod(gradient.angle, 360.f) + 360.f, 360.f);
for (auto& stop : gradient.stops) {
for (const auto& stop : gradient.stops) {
normalized.colors.push_back(stop.color);
normalized.positions.push_back(stop.position.value()); // NOLINT
}

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@ -44,9 +44,11 @@ Table::Table() {
Table::Table(std::vector<std::vector<std::string>> input) {
std::vector<std::vector<Element>> output;
output.reserve(input.size());
for (auto& row : input) {
output.emplace_back();
auto& output_row = output.back();
output_row.reserve(row.size());
for (auto& cell : row) {
output_row.push_back(text(std::move(cell)));
}

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@ -46,6 +46,7 @@ Decorator operator|(Decorator a, Decorator b) {
/// @ingroup dom
Elements operator|(Elements elements, Decorator decorator) { // NOLINT
Elements output;
output.reserve(elements.size());
for (auto& it : elements) {
output.push_back(std::move(it) | decorator);
}