mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-28 14:16:29 +08:00
Merge 7cdf9a4890
into 535290bb3b
This commit is contained in:
commit
d69f4ff128
@ -82,6 +82,7 @@ add_library(dom
|
|||||||
src/ftxui/dom/gridbox.cpp
|
src/ftxui/dom/gridbox.cpp
|
||||||
src/ftxui/dom/hbox.cpp
|
src/ftxui/dom/hbox.cpp
|
||||||
src/ftxui/dom/inverted.cpp
|
src/ftxui/dom/inverted.cpp
|
||||||
|
src/ftxui/dom/selectable.cpp
|
||||||
src/ftxui/dom/linear_gradient.cpp
|
src/ftxui/dom/linear_gradient.cpp
|
||||||
src/ftxui/dom/node.cpp
|
src/ftxui/dom/node.cpp
|
||||||
src/ftxui/dom/node_decorator.cpp
|
src/ftxui/dom/node_decorator.cpp
|
||||||
|
@ -38,6 +38,7 @@ example(radiobox)
|
|||||||
example(radiobox_in_frame)
|
example(radiobox_in_frame)
|
||||||
example(renderer)
|
example(renderer)
|
||||||
example(resizable_split)
|
example(resizable_split)
|
||||||
|
example(selectable_input)
|
||||||
example(slider)
|
example(slider)
|
||||||
example(slider_direction)
|
example(slider_direction)
|
||||||
example(slider_rgb)
|
example(slider_rgb)
|
||||||
|
80
examples/component/selectable_input.cpp
Normal file
80
examples/component/selectable_input.cpp
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
#include <memory> // for allocator, __shared_ptr_access
|
||||||
|
#include <string> // for char_traits, operator+, string, basic_string
|
||||||
|
|
||||||
|
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||||
|
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||||
|
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||||
|
#include "ftxui/component/component_options.hpp" // for InputOption
|
||||||
|
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||||
|
#include "ftxui/dom/elements.hpp" // for text, hbox, separator, Element, operator|, vbox, border
|
||||||
|
#include "ftxui/util/ref.hpp" // for Ref
|
||||||
|
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
using namespace ftxui;
|
||||||
|
|
||||||
|
// The data:
|
||||||
|
std::string first_name;
|
||||||
|
std::string last_name;
|
||||||
|
std::string password;
|
||||||
|
std::string phoneNumber;
|
||||||
|
Region selection;
|
||||||
|
std::string textToCopy;
|
||||||
|
|
||||||
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
|
|
||||||
|
// The basic input components:
|
||||||
|
Component input_first_name = Input(&first_name, "first name");
|
||||||
|
Component input_last_name = Input(&last_name, "last name");
|
||||||
|
|
||||||
|
// The password input component:
|
||||||
|
InputOption password_option;
|
||||||
|
password_option.password = true;
|
||||||
|
Component input_password = Input(&password, "password", password_option);
|
||||||
|
|
||||||
|
// The phone number input component:
|
||||||
|
// We are using `CatchEvent` to filter out non-digit characters.
|
||||||
|
Component input_phone_number = Input(&phoneNumber, "phone number");
|
||||||
|
input_phone_number |= CatchEvent([&](Event event) {
|
||||||
|
return event.is_character() && !std::isdigit(event.character()[0]);
|
||||||
|
});
|
||||||
|
input_phone_number |= CatchEvent([&](Event event) {
|
||||||
|
return event.is_character() && phoneNumber.size() > 10;
|
||||||
|
});
|
||||||
|
|
||||||
|
// The component tree:
|
||||||
|
auto component = Container::Vertical({
|
||||||
|
input_first_name,
|
||||||
|
input_last_name,
|
||||||
|
input_password,
|
||||||
|
input_phone_number,
|
||||||
|
});
|
||||||
|
|
||||||
|
// Tweak how the component tree is rendered:
|
||||||
|
auto renderer = Renderer(component, [&] {
|
||||||
|
return vbox({
|
||||||
|
hbox(text(" First name : "), input_first_name->Render()),
|
||||||
|
hbox(text(" Last name : "), input_last_name->Render()),
|
||||||
|
hbox(text(" Password : "), input_password->Render()),
|
||||||
|
hbox(text(" Phone num : "), input_phone_number->Render()),
|
||||||
|
separator(),
|
||||||
|
text("Hello " + first_name + " " + last_name),
|
||||||
|
text("Your password is " + password),
|
||||||
|
text("Your phone number is " + phoneNumber),
|
||||||
|
text("select_start " + std::to_string(selection.startx) + ";" + std::to_string(selection.starty)),
|
||||||
|
text("select_end " + std::to_string(selection.endx) + ";" + std::to_string(selection.endy)),
|
||||||
|
text("textToCopy " + textToCopy)
|
||||||
|
}) |
|
||||||
|
border | selectable([&textToCopy](std::string txtSelected){textToCopy = txtSelected;});
|
||||||
|
});
|
||||||
|
|
||||||
|
renderer |= CatchEvent([&](Event event) {
|
||||||
|
|
||||||
|
return selectableCatchEvent(event);
|
||||||
|
});
|
||||||
|
|
||||||
|
screen.Loop(renderer);
|
||||||
|
}
|
@ -16,6 +16,7 @@
|
|||||||
#include "ftxui/screen/color.hpp"
|
#include "ftxui/screen/color.hpp"
|
||||||
#include "ftxui/screen/terminal.hpp"
|
#include "ftxui/screen/terminal.hpp"
|
||||||
#include "ftxui/util/ref.hpp"
|
#include "ftxui/util/ref.hpp"
|
||||||
|
#include "ftxui/component/event.hpp"
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
class Node;
|
class Node;
|
||||||
@ -33,6 +34,15 @@ enum BorderStyle {
|
|||||||
EMPTY,
|
EMPTY,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
|
||||||
|
uint16_t startx = 0;
|
||||||
|
uint16_t endx = 0;
|
||||||
|
uint16_t starty = 0;
|
||||||
|
uint16_t endy = 0;
|
||||||
|
bool changed = false;
|
||||||
|
} Region;
|
||||||
|
|
||||||
// Pipe elements into decorator togethers.
|
// Pipe elements into decorator togethers.
|
||||||
// For instance the next lines are equivalents:
|
// For instance the next lines are equivalents:
|
||||||
// -> text("ftxui") | bold | underlined
|
// -> text("ftxui") | bold | underlined
|
||||||
@ -96,6 +106,9 @@ Element canvas(std::function<void(Canvas&)>);
|
|||||||
Element bold(Element);
|
Element bold(Element);
|
||||||
Element dim(Element);
|
Element dim(Element);
|
||||||
Element inverted(Element);
|
Element inverted(Element);
|
||||||
|
Element selectable(std::function<void(const std::string)> onSelectionChange, Element);
|
||||||
|
Decorator selectable(std::function<void(const std::string)> onSelectionChange);
|
||||||
|
bool selectableCatchEvent(Event event);
|
||||||
Element underlined(Element);
|
Element underlined(Element);
|
||||||
Element underlinedDouble(Element);
|
Element underlinedDouble(Element);
|
||||||
Element blink(Element);
|
Element blink(Element);
|
||||||
|
84
src/ftxui/dom/selectable.cpp
Normal file
84
src/ftxui/dom/selectable.cpp
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
#include <memory> // for make_shared
|
||||||
|
#include <utility> // for move
|
||||||
|
|
||||||
|
#include "ftxui/dom/elements.hpp" // for Element, inverted
|
||||||
|
#include "ftxui/dom/node.hpp" // for Node
|
||||||
|
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
|
||||||
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
|
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
|
||||||
|
|
||||||
|
namespace ftxui {
|
||||||
|
|
||||||
|
Region selectedRegion;
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
class Selectable : public NodeDecorator {
|
||||||
|
public:
|
||||||
|
using NodeDecorator::NodeDecorator;
|
||||||
|
Selectable(Element child, std::function<void(const std::string)> onSelectionChange)
|
||||||
|
: NodeDecorator(std::move(child)), onSelectionChange_(onSelectionChange) {}
|
||||||
|
|
||||||
|
void Render(Screen& screen) override {
|
||||||
|
Node::Render(screen);
|
||||||
|
std::string selectedText = "";
|
||||||
|
for (int y = std::min(selectedRegion.starty, selectedRegion.endy); y <= std::max(selectedRegion.starty, selectedRegion.endy); ++y) {
|
||||||
|
for (int x = std::min(selectedRegion.startx, selectedRegion.endx); x <= std::max(selectedRegion.startx, selectedRegion.endx)-1; ++x) {
|
||||||
|
screen.PixelAt(x, y).inverted ^= true;
|
||||||
|
selectedText += screen.PixelAt(x, y).character;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(selectedRegion.changed == true) {
|
||||||
|
selectedRegion.changed = false;;
|
||||||
|
onSelectionChange_(selectedText);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::function<void(const std::string)> onSelectionChange_;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
/// @brief Add a filter that will invert the foreground and the background
|
||||||
|
/// colors.
|
||||||
|
/// @ingroup dom
|
||||||
|
|
||||||
|
Element selectable(std::function<void(const std::string)> onSelectionChange, Element child) {
|
||||||
|
return std::make_shared<Selectable>(std::move(child), onSelectionChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
Decorator selectable(std::function<void(const std::string)> onSelectionChange) {
|
||||||
|
return [onSelectionChange](Element child) { return selectable(onSelectionChange, std::move(child)); };
|
||||||
|
}
|
||||||
|
|
||||||
|
bool selectableCatchEvent(Event event) {
|
||||||
|
|
||||||
|
if (event.is_mouse()) {
|
||||||
|
auto& mouse = event.mouse();
|
||||||
|
if (mouse.button == Mouse::Left) {
|
||||||
|
|
||||||
|
if (mouse.motion == Mouse::Pressed) {
|
||||||
|
selectedRegion.startx = mouse.x;
|
||||||
|
selectedRegion.starty = mouse.y;
|
||||||
|
selectedRegion.endx = mouse.x;
|
||||||
|
selectedRegion.endy = mouse.y;
|
||||||
|
selectedRegion.changed = true;
|
||||||
|
} else if (mouse.motion == Mouse::Released) {
|
||||||
|
selectedRegion.endx = mouse.x;
|
||||||
|
selectedRegion.endy = mouse.y;
|
||||||
|
selectedRegion.changed = true;
|
||||||
|
} else if (mouse.motion == Mouse::Moved) {
|
||||||
|
selectedRegion.endx = mouse.x;
|
||||||
|
selectedRegion.endy = mouse.y;
|
||||||
|
selectedRegion.changed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace ftxui
|
Loading…
Reference in New Issue
Block a user