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https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 10:40:00 +08:00
Start the gauge widget.
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parent
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commit
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@ -1 +1,3 @@
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add_subdirectory(text)
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add_subdirectory(gauge)
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add_subdirectory(separator)
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add_subdirectory(vbox_hbox)
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4
examples/gauge/CMakeLists.txt
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4
examples/gauge/CMakeLists.txt
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@ -0,0 +1,4 @@
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add_executable(gauge_example
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main.cpp
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)
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target_link_libraries(gauge_example PRIVATE ftxui)
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30
examples/gauge/main.cpp
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30
examples/gauge/main.cpp
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@ -0,0 +1,30 @@
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#include "ftxui/core/screen.hpp"
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#include "ftxui/core/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui::dom;
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auto document =
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hbox(
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flex(vbox(
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gauge(0.1),
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gauge(0.2),
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gauge(0.3)
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)),
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flex(vbox(
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gauge(0.1),
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gauge(0.8),
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gauge(0.3)
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))
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);
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//auto screen = ftxui::Screen::WholeTerminal();
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auto screen = ftxui::Screen::TerminalOutput(document);
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Render(screen, document.get());
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std::cout << screen.ToString();
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getchar();
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return 0;
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}
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4
examples/separator/CMakeLists.txt
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4
examples/separator/CMakeLists.txt
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@ -0,0 +1,4 @@
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add_executable(separator_example
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main.cpp
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)
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target_link_libraries(separator_example PRIVATE ftxui)
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26
examples/separator/main.cpp
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26
examples/separator/main.cpp
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@ -0,0 +1,26 @@
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#include "ftxui/core/screen.hpp"
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#include "ftxui/core/dom/elements.hpp"
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#include <iostream>
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int main(int argc, const char *argv[])
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{
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using namespace ftxui::dom;
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auto document =
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hbox(
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text(L"left-column"),
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separator(),
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flex(vbox(
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flex(center(text(L"right-column"))),
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separator(),
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center(text(L"bottom-column"))
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))
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);
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auto screen = ftxui::Screen::WholeTerminal();
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Render(screen, document.get());
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std::cout << screen.ToString();
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getchar();
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return 0;
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}
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@ -1,4 +0,0 @@
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add_executable(main
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main.cpp
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)
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target_link_libraries(main PRIVATE ftxui)
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4
examples/vbox_hbox/CMakeLists.txt
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4
examples/vbox_hbox/CMakeLists.txt
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@ -0,0 +1,4 @@
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add_executable(vbox_hbox_example
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main.cpp
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)
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target_link_libraries(vbox_hbox_example PRIVATE ftxui)
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@ -5,7 +5,7 @@
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int main(int argc, const char *argv[])
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{
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using namespace ftxui::dom;
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auto root =
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auto document =
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vbox(
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hbox(
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text(L"north-west"),
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@ -28,7 +28,7 @@ int main(int argc, const char *argv[])
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)
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);
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auto screen = ftxui::Screen::WholeTerminal();
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Render(screen, root.get());
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Render(screen, document.get());
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std::cout << screen.ToString();
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@ -6,8 +6,11 @@ add_library(ftxui
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src/ftxui/core/dom/flex.cpp
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src/ftxui/core/dom/hbox.cpp
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src/ftxui/core/dom/node.cpp
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src/ftxui/core/dom/separator.cpp
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src/ftxui/core/dom/text.cpp
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src/ftxui/core/dom/centered.cpp
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src/ftxui/core/dom/vbox.cpp
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src/ftxui/core/dom/gauge.cpp
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src/ftxui/core/screen.cpp
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src/ftxui/core/terminal.cpp
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src/ftxui/util/string.cpp
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@ -7,17 +7,29 @@
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namespace ftxui {
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namespace dom {
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using Child = std::unique_ptr<Node>;
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using Element = std::unique_ptr<Node>;
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using Children = std::vector<std::unique_ptr<Node>>;
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// --- Layout ----
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std::unique_ptr<Node> vbox(Children);
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std::unique_ptr<Node> hbox(Children);
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std::unique_ptr<Node> text(std::wstring text);
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std::unique_ptr<Node> flex();
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std::unique_ptr<Node> flex(Element);
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// --- Widget --
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std::unique_ptr<Node> text(std::wstring text);
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std::unique_ptr<Node> separator();
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std::unique_ptr<Node> gauge(float ratio);
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// --- Decorator ---
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std::unique_ptr<Node> hcenter(Element);
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std::unique_ptr<Node> vcenter(Element);
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std::unique_ptr<Node> center(Element);
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template <class... Args>
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std::vector<Child> unpack(Args... args) {
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std::vector<Child> vec;
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std::vector<Element> unpack(Args... args) {
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std::vector<Element> vec;
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(vec.push_back(std::forward<Args>(args)), ...);
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return vec;
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}
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@ -3,8 +3,12 @@
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#include <string>
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#include <vector>
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#include <memory>
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namespace ftxui {
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namespace dom {
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class Node;
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}
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class Screen {
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public:
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@ -16,6 +20,7 @@ class Screen {
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size_t dimy() { return dimy_;}
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static Screen WholeTerminal();
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static Screen TerminalOutput(std::unique_ptr<dom::Node>& element);
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private:
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size_t dimx_;
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20
ftxui/src/ftxui/core/dom/centered.cpp
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20
ftxui/src/ftxui/core/dom/centered.cpp
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@ -0,0 +1,20 @@
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#include "ftxui/core/dom/node.hpp"
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#include "ftxui/core/dom/elements.hpp"
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namespace ftxui {
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namespace dom {
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std::unique_ptr<Node> hcenter(Element child) {
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return hbox(flex(), std::move(child), flex());
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}
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std::unique_ptr<Node> vcenter(Element child) {
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return vbox(flex(), std::move(child), flex());
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}
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std::unique_ptr<Node> center(Element child) {
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return hcenter(vcenter(std::move(child)));
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}
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} // namespace dom
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} // namespace ftxui
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@ -1,4 +1,5 @@
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#include "ftxui/core/dom/node.hpp"
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#include "ftxui/core/dom/elements.hpp"
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namespace ftxui {
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namespace dom {
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@ -6,18 +7,33 @@ namespace dom {
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class Flex : public Node {
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public:
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Flex() {}
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Flex(Element child) : Node(unpack(std::move(child))) {}
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~Flex() override {}
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void ComputeRequirement() {
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requirement_.min.x = 0;
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requirement_.min.y = 0;
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if (!children.empty()) {
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children[0]->ComputeRequirement();
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requirement_ = children[0]->requirement();
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}
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requirement_.flex.x = 1;
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requirement_.flex.y = 1;
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}
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void SetBox(Box box) override {
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if (children.empty())
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return;
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children[0]->SetBox(box);
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}
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};
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std::unique_ptr<Node> flex() {
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return std::make_unique<Flex>();
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}
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std::unique_ptr<Node> flex(Element child) {
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return std::make_unique<Flex>(std::move(child));
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}
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}; // namespace dom
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}; // namespace ftxui
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32
ftxui/src/ftxui/core/dom/gauge.cpp
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32
ftxui/src/ftxui/core/dom/gauge.cpp
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#include "ftxui/core/dom/node.hpp"
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#include "ftxui/core/dom/elements.hpp"
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namespace ftxui {
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namespace dom {
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class Gauge : public Node {
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public:
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Gauge(float progress) : progress_(progress) {}
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~Gauge() {}
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void ComputeRequirement() override {
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requirement_.flex.x = 1;
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requirement_.min.y = 1;
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}
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void Render(Screen& screen) override {
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float y = box_.top;
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int limit = box_.left + progress_ * (box_.right - box_.left);
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for(int i = box_.left; i<=limit; ++i)
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screen.at(i, y) = 'X';
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}
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private:
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float progress_;
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};
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std::unique_ptr<Node> gauge(float progress) {
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return std::make_unique<Gauge>(progress);
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}
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}; // namespace dom
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}; // namespace ftxui
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ftxui/src/ftxui/core/dom/separator.cpp
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38
ftxui/src/ftxui/core/dom/separator.cpp
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#include "ftxui/core/dom/node.hpp"
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namespace ftxui {
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namespace dom {
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class Separator : public Node {
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public:
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Separator() {}
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~Separator() override {}
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void ComputeRequirement() override {
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requirement_.min.x = 1;
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requirement_.min.y = 1;
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}
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void Render(Screen& screen) override {
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bool is_column = (box_.right == box_.left);
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bool is_line = (box_.top == box_.bottom);
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wchar_t c = U'+';
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if (is_line && !is_column)
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c = U'─';
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else if (!is_line && is_column)
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c = U'│';
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for (int y = box_.top; y <= box_.bottom; ++y) {
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for (int x = box_.left; x <= box_.right; ++x) {
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screen.at(x, y) = c;
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}
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}
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}
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};
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std::unique_ptr<Node> separator() {
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return std::make_unique<Separator>();
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}
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}; // namespace dom
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}; // namespace ftxui
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@ -35,7 +35,7 @@ class VBox : public Node {
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int remaining_flex = flex_sum;
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int remaining_extra_space = extra_space;
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int y = box.left;
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int y = box.top;
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for (auto& child : children) {
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if (y > box.right)
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break;
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@ -1,6 +1,7 @@
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#include "ftxui/core/screen.hpp"
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#include "ftxui/core/terminal.hpp"
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#include "ftxui/util/string.hpp"
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#include "ftxui/core/dom/node.hpp"
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#include <sstream>
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@ -28,4 +29,10 @@ Screen Screen::WholeTerminal() {
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return Screen(size.dimx, size.dimy);
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}
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Screen Screen::TerminalOutput(std::unique_ptr<dom::Node>& element) {
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element->ComputeRequirement();
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Terminal::Dimensions size = Terminal::Size();
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return Screen(size.dimx, element->requirement().min.y);
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}
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}; // namespace ftxui
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