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Remove button.hpp
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f53dc139e9
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@ -73,7 +73,6 @@ add_library(dom STATIC
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add_library(component STATIC
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add_library(component STATIC
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include/ftxui/component/button.hpp
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include/ftxui/component/captured_mouse.hpp
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include/ftxui/component/captured_mouse.hpp
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include/ftxui/component/checkbox.hpp
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include/ftxui/component/checkbox.hpp
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include/ftxui/component/component.hpp
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include/ftxui/component/component.hpp
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@ -1,46 +0,0 @@
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#ifndef FTXUI_COMPONENT_BUTTON_HPP
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#define FTXUI_COMPONENT_BUTTON_HPP
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#include <functional> // for function
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#include <string> // for wstring
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#include "ftxui/component/component.hpp" // for Component
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/dom/elements.hpp" // for Element
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#include "ftxui/screen/box.hpp" // for Box
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#include "ftxui/screen/string.hpp" // for ConstStringRef
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namespace ftxui {
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struct Event;
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/// @brief A button. An action is associated to the click event.
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/// @ingroup dom
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class ButtonBase : public ComponentBase {
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public:
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// Access this interface from a Component
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static ButtonBase* From(Component);
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// Constructor.
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ButtonBase(ConstStringRef label,
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std::function<void()> on_click,
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ConstRef<ButtonOption> option = {});
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~ButtonBase() override = default;
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// Component implementation.
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Element Render() override;
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bool OnEvent(Event) override;
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private:
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ConstStringRef label_;
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std::function<void()> on_click_;
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Box box_;
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ConstRef<ButtonOption> option_;
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};
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_BUTTON_HPP */
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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@ -1,14 +1,65 @@
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#include <functional> // for function
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#include <functional> // for function
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#include <memory> // for shared_ptr
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#include <memory> // for shared_ptr
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#include "ftxui/component/button.hpp"
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
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#include "ftxui/component/component.hpp" // for CapturedMouse
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#include "ftxui/component/event.hpp" // for Event, Event::Return
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#include "ftxui/component/event.hpp" // for Event, Event::Return
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Pressed
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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namespace ftxui {
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namespace ftxui {
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namespace {
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/// @brief A button. An action is associated to the click event.
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/// @ingroup dom
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class ButtonBase : public ComponentBase {
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public:
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ButtonBase(ConstStringRef label,
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std::function<void()> on_click,
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ConstRef<ButtonOption> option)
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: label_(label), on_click_(on_click), option_(std::move(option)) {}
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~ButtonBase() override = default;
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// Component implementation:
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Element Render() override {
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auto style = Focused() ? inverted : nothing;
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auto my_border = option_->border ? border : nothing;
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return text(*label_) | my_border | style | reflect(box_);
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}
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bool OnEvent(Event event) override {
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if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
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if (!CaptureMouse(event))
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return false;
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TakeFocus();
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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on_click_();
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return true;
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}
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return false;
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}
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if (event == Event::Return) {
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on_click_();
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return true;
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}
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return false;
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}
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private:
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ConstStringRef label_;
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std::function<void()> on_click_;
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Box box_;
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ConstRef<ButtonOption> option_;
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};
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} // namespace
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/// @brief Draw a button. Execute a function when clicked.
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/// @brief Draw a button. Execute a function when clicked.
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/// @param label The label of the button.
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/// @param label The label of the button.
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/// @param on_click The action to execute when clicked.
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/// @param on_click The action to execute when clicked.
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@ -37,45 +88,6 @@ Component Button(ConstStringRef label,
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return Make<ButtonBase>(label, std::move(on_click), std::move(option));
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return Make<ButtonBase>(label, std::move(on_click), std::move(option));
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}
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}
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// static
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ButtonBase* ButtonBase::From(Component component) {
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return static_cast<ButtonBase*>(component.get());
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}
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ButtonBase::ButtonBase(ConstStringRef label,
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std::function<void()> on_click,
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ConstRef<ButtonOption> option)
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: label_(label), on_click_(on_click), option_(std::move(option)) {}
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Element ButtonBase::Render() {
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auto style = Focused() ? inverted : nothing;
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auto my_border = option_->border ? border : nothing;
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return text(*label_) | my_border | style | reflect(box_);
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}
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bool ButtonBase::OnEvent(Event event) {
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if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
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if (!CaptureMouse(event))
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return false;
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TakeFocus();
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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on_click_();
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return true;
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}
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return false;
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}
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if (event == Event::Return) {
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on_click_();
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return true;
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}
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return false;
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}
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} // namespace ftxui
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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