mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-22 10:40:00 +08:00
Capture mouse for the slider component.
This commit is contained in:
parent
0af8201023
commit
eb399d20c5
@ -77,6 +77,7 @@ add_library(dom
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add_library(component
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include/ftxui/component/button.hpp
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include/ftxui/component/captured_mouse.hpp
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include/ftxui/component/checkbox.hpp
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include/ftxui/component/component.hpp
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include/ftxui/component/container.hpp
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@ -5,6 +5,7 @@
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/slider.hpp"
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#include "ftxui/component/toggle.hpp"
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using namespace ftxui;
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@ -20,6 +21,13 @@ class MyComponent : public Component {
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Input input;
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Button button;
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int slider_value_1_ = 12;
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int slider_value_2_ = 56;
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int slider_value_3_ = 128;
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ComponentPtr slider_1_ = Slider(L"R:", &slider_value_1_, 0, 256, 1);
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ComponentPtr slider_2_ = Slider(L"G:", &slider_value_2_, 0, 256, 1);
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ComponentPtr slider_3_ = Slider(L"B:", &slider_value_3_, 0, 256, 1);
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public:
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MyComponent() {
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Add(&container);
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@ -54,17 +62,25 @@ class MyComponent : public Component {
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input.placeholder = L"Input placeholder";
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container.Add(&input);
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container.Add(slider_1_.get());
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container.Add(slider_2_.get());
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container.Add(slider_3_.get());
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button.label = L"Quit";
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button.on_click = [&] { on_quit(); };
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container.Add(&button);
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}
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Element Render(std::wstring name, Component& component) {
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Element Render(std::wstring name, Element element) {
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return hbox({
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text(name) | size(WIDTH, EQUAL, 8),
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separator(),
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component.Render(),
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});
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element | xflex,
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}) | xflex;
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}
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Element Render(std::wstring name, Component& component) {
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return Render(name, component.Render());
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}
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Element Render() override {
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@ -78,11 +94,18 @@ class MyComponent : public Component {
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separator(),
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Render(L"radiobox", radiobox),
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separator(),
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Render(L"input", input) | size(WIDTH, LESS_THAN, 30),
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Render(L"input", input) | size(WIDTH, LESS_THAN, 50),
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separator(),
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Render(L"slider", //
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vbox({
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slider_1_->Render(),
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slider_2_->Render(),
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slider_3_->Render(),
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})),
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separator(),
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Render(L"button", button),
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}) |
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border;
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xflex | size(WIDTH, GREATER_THAN, 40) | border;
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}
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std::function<void()> on_quit = [] {};
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14
include/ftxui/component/captured_mouse.hpp
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14
include/ftxui/component/captured_mouse.hpp
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@ -0,0 +1,14 @@
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#ifndef FTXUI_CAPTURED_MOUSE_HPP
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#define FTXUI_CAPTURED_MOUSE_HPP
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#include <memory>
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namespace ftxui {
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class CapturedMouseInterface {
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public:
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virtual ~CapturedMouseInterface() {}
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};
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using CapturedMouse = std::unique_ptr<CapturedMouseInterface>;
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_CAPTURED_MOUSE_HPP */
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@ -52,13 +52,13 @@ class Component {
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// Configure all the ancestors to give focus to this component.
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void TakeFocus();
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protected:
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std::vector<Component*> children_;
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private:
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Component* parent_ = nullptr;
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void Detach();
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void Attach(Component* parent);
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protected:
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std::vector<Component*> children_;
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};
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using ComponentPtr = std::unique_ptr<Component>;
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@ -10,6 +10,8 @@
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namespace ftxui {
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class ScreenInteractive;
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/// @brief Represent an event. It can be key press event, a terminal resize, or
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/// more ...
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///
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@ -65,6 +67,9 @@ struct Event {
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const std::string& input() const { return input_; }
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ScreenInteractive* screen() { return screen_; }
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void SetScreen(ScreenInteractive* screen) { screen_ = screen; }
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bool operator==(const Event& other) const { return input_ == other.input_; }
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//--- State section ----------------------------------------------------------
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@ -88,6 +93,8 @@ struct Event {
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struct Cursor cursor_;
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};
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std::string input_;
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ScreenInteractive* screen_;
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};
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@ -9,6 +9,7 @@
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#include <mutex>
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#include <queue>
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#include "ftxui/component/captured_mouse.hpp"
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#include "ftxui/component/event.hpp"
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#include "ftxui/screen/screen.hpp"
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@ -27,6 +28,7 @@ class ScreenInteractive : public Screen {
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std::function<void()> ExitLoopClosure();
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void PostEvent(Event event);
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CapturedMouse CaptureMouse();
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private:
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void Draw(Component* component);
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@ -55,6 +57,8 @@ class ScreenInteractive : public Screen {
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int cursor_x_ = 0;
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int cursor_y_ = 0;
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bool mouse_captured = false;
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};
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} // namespace ftxui
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@ -11,11 +11,14 @@ namespace ftxui {
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// float max = 100.f,
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// float increment = (max - min) * 0.05f);
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template<class T> // T = {int, float}
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ComponentPtr Slider(std::wstring label,
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int* value,
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int min,
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int max,
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int increment);
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T* value,
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T min,
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T max,
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T increment);
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} // namespace ftxui
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#endif /* end of include guard: FTXUI_COMPONENT_SLIDER_HPP */
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@ -1,4 +1,5 @@
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#include "ftxui/component/button.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <functional>
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@ -11,6 +12,9 @@ Element Button::Render() {
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bool Button::OnEvent(Event event) {
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if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
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if (!event.screen()->CaptureMouse())
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return false;
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TakeFocus();
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if (event.mouse().button == Mouse::Left &&
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@ -1,4 +1,5 @@
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <functional>
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@ -26,6 +27,8 @@ bool CheckBox::OnEvent(Event event) {
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}
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bool CheckBox::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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@ -1,4 +1,5 @@
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#include "ftxui/component/input.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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@ -102,6 +103,8 @@ bool Input::OnEvent(Event event) {
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}
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bool Input::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (!input_box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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@ -1,4 +1,5 @@
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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#include <iostream>
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@ -27,6 +28,8 @@ Element Menu::Render() {
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}
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bool Menu::OnEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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@ -60,6 +63,8 @@ bool Menu::OnEvent(Event event) {
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}
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bool Menu::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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@ -1,4 +1,5 @@
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#include "ftxui/component/radiobox.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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#include <functional>
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@ -23,6 +24,8 @@ Element RadioBox::Render() {
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}
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bool RadioBox::OnEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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if (event.is_mouse())
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return OnMouseEvent(event);
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@ -55,6 +58,8 @@ bool RadioBox::OnEvent(Event event) {
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}
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bool RadioBox::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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@ -9,6 +9,7 @@
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#include <stack>
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#include <thread>
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#include "ftxui/component/captured_mouse.hpp"
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#include "ftxui/component/component.hpp"
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#include "ftxui/component/terminal_input_parser.hpp"
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#include "ftxui/screen/string.hpp"
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@ -216,6 +217,16 @@ void OnResize(int /* signal */) {
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on_resize();
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}
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class CapturedMouseImpl : public CapturedMouseInterface {
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public:
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CapturedMouseImpl(std::function<void(void)> callback)
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: callback_(callback) {}
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~CapturedMouseImpl() override { callback_(); }
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private:
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std::function<void(void)> callback_;
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};
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} // namespace
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ScreenInteractive::ScreenInteractive(int dimx,
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@ -256,6 +267,14 @@ void ScreenInteractive::PostEvent(Event event) {
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event_sender_->Send(event);
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}
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CapturedMouse ScreenInteractive::CaptureMouse() {
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if (mouse_captured)
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return nullptr;
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mouse_captured = true;
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return std::make_unique<CapturedMouseImpl>(
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[this] { mouse_captured = false; });
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}
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void ScreenInteractive::Loop(Component* component) {
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// Install a SIGINT handler and restore the old handler on exit.
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auto old_sigint_handler = std::signal(SIGINT, OnExit);
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@ -387,6 +406,7 @@ void ScreenInteractive::Loop(Component* component) {
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event.mouse().y -= cursor_y_;
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}
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event.SetScreen(this);
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component->OnEvent(event);
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}
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@ -1,9 +1,13 @@
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#include "ftxui/component/slider.hpp"
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#include "ftxui/component/captured_mouse.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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namespace ftxui {
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class SliderInt : public Component {
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template<class T>
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class SliderImpl : public Component {
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public:
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SliderInt(std::wstring label, int* value, int min, int max, int increment)
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SliderImpl(std::wstring label, T* value, T min, T max, T increment)
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: label_(label),
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value_(value),
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min_(min),
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@ -45,36 +49,59 @@ class SliderInt : public Component {
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}
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bool OnMouseEvent(Event event) {
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if (!box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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TakeFocus();
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if (!gauge_box_.Contain(event.mouse().x, event.mouse().y))
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return false;
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed) {
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*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
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(gauge_box_.x_max - gauge_box_.x_min);
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if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
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captured_mouse_ = nullptr;
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return true;
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}
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return true;
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if (box_.Contain(event.mouse().x, event.mouse().y) &&
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event.screen()->CaptureMouse()) {
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TakeFocus();
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}
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if (event.mouse().button == Mouse::Left &&
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event.mouse().motion == Mouse::Pressed &&
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gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
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!captured_mouse_) {
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captured_mouse_ = event.screen()->CaptureMouse();
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}
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if (captured_mouse_) {
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*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
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(gauge_box_.x_max - gauge_box_.x_min);
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*value_ = std::max(min_, std::min(max_, *value_));
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return true;
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}
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return false;
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}
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private:
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std::wstring label_;
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int* value_;
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int min_;
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int max_;
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int increment_ = 1;
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T* value_;
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T min_;
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T max_;
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T increment_ = 1;
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Box box_;
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Box gauge_box_;
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CapturedMouse captured_mouse_;
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};
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ComponentPtr Slider(std::wstring label,
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int* value,
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int min,
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int max,
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int increment) {
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return std::make_unique<SliderInt>(std::move(label), value, min, max,
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increment);
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template <class T>
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ComponentPtr Slider(std::wstring label, T* value, T min, T max, T increment) {
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return std::make_unique<SliderImpl<T>>(std::move(label), value, min, max,
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increment);
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}
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template ComponentPtr Slider(std::wstring label,
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int* value,
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int min,
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int max,
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int increment);
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template ComponentPtr Slider(std::wstring label,
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float* value,
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float min,
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float max,
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float increment);
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} // namespace ftxui
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@ -1,4 +1,5 @@
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#include "ftxui/component/toggle.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include <algorithm>
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@ -59,6 +60,8 @@ bool Toggle::OnEvent(Event event) {
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}
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bool Toggle::OnMouseEvent(Event event) {
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if (!event.screen()->CaptureMouse())
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return false;
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for (int i = 0; i < boxes_.size(); ++i) {
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if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
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continue;
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