Capture mouse for the slider component.

This commit is contained in:
ArthurSonzogni 2021-05-01 18:13:56 +02:00
parent 0af8201023
commit eb399d20c5
No known key found for this signature in database
GPG Key ID: 41D98248C074CD6C
15 changed files with 157 additions and 35 deletions

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@ -77,6 +77,7 @@ add_library(dom
add_library(component add_library(component
include/ftxui/component/button.hpp include/ftxui/component/button.hpp
include/ftxui/component/captured_mouse.hpp
include/ftxui/component/checkbox.hpp include/ftxui/component/checkbox.hpp
include/ftxui/component/component.hpp include/ftxui/component/component.hpp
include/ftxui/component/container.hpp include/ftxui/component/container.hpp

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@ -5,6 +5,7 @@
#include "ftxui/component/menu.hpp" #include "ftxui/component/menu.hpp"
#include "ftxui/component/radiobox.hpp" #include "ftxui/component/radiobox.hpp"
#include "ftxui/component/screen_interactive.hpp" #include "ftxui/component/screen_interactive.hpp"
#include "ftxui/component/slider.hpp"
#include "ftxui/component/toggle.hpp" #include "ftxui/component/toggle.hpp"
using namespace ftxui; using namespace ftxui;
@ -20,6 +21,13 @@ class MyComponent : public Component {
Input input; Input input;
Button button; Button button;
int slider_value_1_ = 12;
int slider_value_2_ = 56;
int slider_value_3_ = 128;
ComponentPtr slider_1_ = Slider(L"R:", &slider_value_1_, 0, 256, 1);
ComponentPtr slider_2_ = Slider(L"G:", &slider_value_2_, 0, 256, 1);
ComponentPtr slider_3_ = Slider(L"B:", &slider_value_3_, 0, 256, 1);
public: public:
MyComponent() { MyComponent() {
Add(&container); Add(&container);
@ -54,17 +62,25 @@ class MyComponent : public Component {
input.placeholder = L"Input placeholder"; input.placeholder = L"Input placeholder";
container.Add(&input); container.Add(&input);
container.Add(slider_1_.get());
container.Add(slider_2_.get());
container.Add(slider_3_.get());
button.label = L"Quit"; button.label = L"Quit";
button.on_click = [&] { on_quit(); }; button.on_click = [&] { on_quit(); };
container.Add(&button); container.Add(&button);
} }
Element Render(std::wstring name, Component& component) { Element Render(std::wstring name, Element element) {
return hbox({ return hbox({
text(name) | size(WIDTH, EQUAL, 8), text(name) | size(WIDTH, EQUAL, 8),
separator(), separator(),
component.Render(), element | xflex,
}); }) | xflex;
}
Element Render(std::wstring name, Component& component) {
return Render(name, component.Render());
} }
Element Render() override { Element Render() override {
@ -78,11 +94,18 @@ class MyComponent : public Component {
separator(), separator(),
Render(L"radiobox", radiobox), Render(L"radiobox", radiobox),
separator(), separator(),
Render(L"input", input) | size(WIDTH, LESS_THAN, 30), Render(L"input", input) | size(WIDTH, LESS_THAN, 50),
separator(),
Render(L"slider", //
vbox({
slider_1_->Render(),
slider_2_->Render(),
slider_3_->Render(),
})),
separator(), separator(),
Render(L"button", button), Render(L"button", button),
}) | }) |
border; xflex | size(WIDTH, GREATER_THAN, 40) | border;
} }
std::function<void()> on_quit = [] {}; std::function<void()> on_quit = [] {};

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@ -0,0 +1,14 @@
#ifndef FTXUI_CAPTURED_MOUSE_HPP
#define FTXUI_CAPTURED_MOUSE_HPP
#include <memory>
namespace ftxui {
class CapturedMouseInterface {
public:
virtual ~CapturedMouseInterface() {}
};
using CapturedMouse = std::unique_ptr<CapturedMouseInterface>;
} // namespace ftxui
#endif /* end of include guard: FTXUI_CAPTURED_MOUSE_HPP */

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@ -52,13 +52,13 @@ class Component {
// Configure all the ancestors to give focus to this component. // Configure all the ancestors to give focus to this component.
void TakeFocus(); void TakeFocus();
protected:
std::vector<Component*> children_;
private: private:
Component* parent_ = nullptr; Component* parent_ = nullptr;
void Detach(); void Detach();
void Attach(Component* parent); void Attach(Component* parent);
protected:
std::vector<Component*> children_;
}; };
using ComponentPtr = std::unique_ptr<Component>; using ComponentPtr = std::unique_ptr<Component>;

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@ -10,6 +10,8 @@
namespace ftxui { namespace ftxui {
class ScreenInteractive;
/// @brief Represent an event. It can be key press event, a terminal resize, or /// @brief Represent an event. It can be key press event, a terminal resize, or
/// more ... /// more ...
/// ///
@ -65,6 +67,9 @@ struct Event {
const std::string& input() const { return input_; } const std::string& input() const { return input_; }
ScreenInteractive* screen() { return screen_; }
void SetScreen(ScreenInteractive* screen) { screen_ = screen; }
bool operator==(const Event& other) const { return input_ == other.input_; } bool operator==(const Event& other) const { return input_ == other.input_; }
//--- State section ---------------------------------------------------------- //--- State section ----------------------------------------------------------
@ -88,6 +93,8 @@ struct Event {
struct Cursor cursor_; struct Cursor cursor_;
}; };
std::string input_; std::string input_;
ScreenInteractive* screen_;
}; };

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@ -9,6 +9,7 @@
#include <mutex> #include <mutex>
#include <queue> #include <queue>
#include "ftxui/component/captured_mouse.hpp"
#include "ftxui/component/event.hpp" #include "ftxui/component/event.hpp"
#include "ftxui/screen/screen.hpp" #include "ftxui/screen/screen.hpp"
@ -27,6 +28,7 @@ class ScreenInteractive : public Screen {
std::function<void()> ExitLoopClosure(); std::function<void()> ExitLoopClosure();
void PostEvent(Event event); void PostEvent(Event event);
CapturedMouse CaptureMouse();
private: private:
void Draw(Component* component); void Draw(Component* component);
@ -55,6 +57,8 @@ class ScreenInteractive : public Screen {
int cursor_x_ = 0; int cursor_x_ = 0;
int cursor_y_ = 0; int cursor_y_ = 0;
bool mouse_captured = false;
}; };
} // namespace ftxui } // namespace ftxui

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@ -11,11 +11,14 @@ namespace ftxui {
// float max = 100.f, // float max = 100.f,
// float increment = (max - min) * 0.05f); // float increment = (max - min) * 0.05f);
template<class T> // T = {int, float}
ComponentPtr Slider(std::wstring label, ComponentPtr Slider(std::wstring label,
int* value, T* value,
int min, T min,
int max, T max,
int increment); T increment);
} // namespace ftxui } // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_SLIDER_HPP */ #endif /* end of include guard: FTXUI_COMPONENT_SLIDER_HPP */

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@ -1,4 +1,5 @@
#include "ftxui/component/button.hpp" #include "ftxui/component/button.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include <functional> #include <functional>
@ -11,6 +12,9 @@ Element Button::Render() {
bool Button::OnEvent(Event event) { bool Button::OnEvent(Event event) {
if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) { if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
if (!event.screen()->CaptureMouse())
return false;
TakeFocus(); TakeFocus();
if (event.mouse().button == Mouse::Left && if (event.mouse().button == Mouse::Left &&

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@ -1,4 +1,5 @@
#include "ftxui/component/checkbox.hpp" #include "ftxui/component/checkbox.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include <functional> #include <functional>
@ -26,6 +27,8 @@ bool CheckBox::OnEvent(Event event) {
} }
bool CheckBox::OnMouseEvent(Event event) { bool CheckBox::OnMouseEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
if (!box_.Contain(event.mouse().x, event.mouse().y)) if (!box_.Contain(event.mouse().x, event.mouse().y))
return false; return false;

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@ -1,4 +1,5 @@
#include "ftxui/component/input.hpp" #include "ftxui/component/input.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include <algorithm> #include <algorithm>
@ -102,6 +103,8 @@ bool Input::OnEvent(Event event) {
} }
bool Input::OnMouseEvent(Event event) { bool Input::OnMouseEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
if (!input_box_.Contain(event.mouse().x, event.mouse().y)) if (!input_box_.Contain(event.mouse().x, event.mouse().y))
return false; return false;

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@ -1,4 +1,5 @@
#include "ftxui/component/menu.hpp" #include "ftxui/component/menu.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include <algorithm> #include <algorithm>
#include <iostream> #include <iostream>
@ -27,6 +28,8 @@ Element Menu::Render() {
} }
bool Menu::OnEvent(Event event) { bool Menu::OnEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
if (event.is_mouse()) if (event.is_mouse())
return OnMouseEvent(event); return OnMouseEvent(event);
@ -60,6 +63,8 @@ bool Menu::OnEvent(Event event) {
} }
bool Menu::OnMouseEvent(Event event) { bool Menu::OnMouseEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
for (int i = 0; i < boxes_.size(); ++i) { for (int i = 0; i < boxes_.size(); ++i) {
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y)) if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
continue; continue;

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@ -1,4 +1,5 @@
#include "ftxui/component/radiobox.hpp" #include "ftxui/component/radiobox.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include <algorithm> #include <algorithm>
#include <functional> #include <functional>
@ -23,6 +24,8 @@ Element RadioBox::Render() {
} }
bool RadioBox::OnEvent(Event event) { bool RadioBox::OnEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
if (event.is_mouse()) if (event.is_mouse())
return OnMouseEvent(event); return OnMouseEvent(event);
@ -55,6 +58,8 @@ bool RadioBox::OnEvent(Event event) {
} }
bool RadioBox::OnMouseEvent(Event event) { bool RadioBox::OnMouseEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
for (int i = 0; i < boxes_.size(); ++i) { for (int i = 0; i < boxes_.size(); ++i) {
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y)) if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
continue; continue;

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@ -9,6 +9,7 @@
#include <stack> #include <stack>
#include <thread> #include <thread>
#include "ftxui/component/captured_mouse.hpp"
#include "ftxui/component/component.hpp" #include "ftxui/component/component.hpp"
#include "ftxui/component/terminal_input_parser.hpp" #include "ftxui/component/terminal_input_parser.hpp"
#include "ftxui/screen/string.hpp" #include "ftxui/screen/string.hpp"
@ -216,6 +217,16 @@ void OnResize(int /* signal */) {
on_resize(); on_resize();
} }
class CapturedMouseImpl : public CapturedMouseInterface {
public:
CapturedMouseImpl(std::function<void(void)> callback)
: callback_(callback) {}
~CapturedMouseImpl() override { callback_(); }
private:
std::function<void(void)> callback_;
};
} // namespace } // namespace
ScreenInteractive::ScreenInteractive(int dimx, ScreenInteractive::ScreenInteractive(int dimx,
@ -256,6 +267,14 @@ void ScreenInteractive::PostEvent(Event event) {
event_sender_->Send(event); event_sender_->Send(event);
} }
CapturedMouse ScreenInteractive::CaptureMouse() {
if (mouse_captured)
return nullptr;
mouse_captured = true;
return std::make_unique<CapturedMouseImpl>(
[this] { mouse_captured = false; });
}
void ScreenInteractive::Loop(Component* component) { void ScreenInteractive::Loop(Component* component) {
// Install a SIGINT handler and restore the old handler on exit. // Install a SIGINT handler and restore the old handler on exit.
auto old_sigint_handler = std::signal(SIGINT, OnExit); auto old_sigint_handler = std::signal(SIGINT, OnExit);
@ -387,6 +406,7 @@ void ScreenInteractive::Loop(Component* component) {
event.mouse().y -= cursor_y_; event.mouse().y -= cursor_y_;
} }
event.SetScreen(this);
component->OnEvent(event); component->OnEvent(event);
} }

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@ -1,9 +1,13 @@
#include "ftxui/component/slider.hpp" #include "ftxui/component/slider.hpp"
#include "ftxui/component/captured_mouse.hpp"
#include "ftxui/component/screen_interactive.hpp"
namespace ftxui { namespace ftxui {
class SliderInt : public Component {
template<class T>
class SliderImpl : public Component {
public: public:
SliderInt(std::wstring label, int* value, int min, int max, int increment) SliderImpl(std::wstring label, T* value, T min, T max, T increment)
: label_(label), : label_(label),
value_(value), value_(value),
min_(min), min_(min),
@ -45,36 +49,59 @@ class SliderInt : public Component {
} }
bool OnMouseEvent(Event event) { bool OnMouseEvent(Event event) {
if (!box_.Contain(event.mouse().x, event.mouse().y)) if (captured_mouse_ && event.mouse().motion == Mouse::Released) {
return false; captured_mouse_ = nullptr;
TakeFocus(); return true;
if (!gauge_box_.Contain(event.mouse().x, event.mouse().y))
return false;
if (event.mouse().button == Mouse::Left &&
event.mouse().motion == Mouse::Pressed) {
*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
(gauge_box_.x_max - gauge_box_.x_min);
} }
return true;
if (box_.Contain(event.mouse().x, event.mouse().y) &&
event.screen()->CaptureMouse()) {
TakeFocus();
}
if (event.mouse().button == Mouse::Left &&
event.mouse().motion == Mouse::Pressed &&
gauge_box_.Contain(event.mouse().x, event.mouse().y) &&
!captured_mouse_) {
captured_mouse_ = event.screen()->CaptureMouse();
}
if (captured_mouse_) {
*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
(gauge_box_.x_max - gauge_box_.x_min);
*value_ = std::max(min_, std::min(max_, *value_));
return true;
}
return false;
} }
private: private:
std::wstring label_; std::wstring label_;
int* value_; T* value_;
int min_; T min_;
int max_; T max_;
int increment_ = 1; T increment_ = 1;
Box box_; Box box_;
Box gauge_box_; Box gauge_box_;
CapturedMouse captured_mouse_;
}; };
ComponentPtr Slider(std::wstring label, template <class T>
int* value, ComponentPtr Slider(std::wstring label, T* value, T min, T max, T increment) {
int min, return std::make_unique<SliderImpl<T>>(std::move(label), value, min, max,
int max, increment);
int increment) {
return std::make_unique<SliderInt>(std::move(label), value, min, max,
increment);
} }
template ComponentPtr Slider(std::wstring label,
int* value,
int min,
int max,
int increment);
template ComponentPtr Slider(std::wstring label,
float* value,
float min,
float max,
float increment);
} // namespace ftxui } // namespace ftxui

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@ -1,4 +1,5 @@
#include "ftxui/component/toggle.hpp" #include "ftxui/component/toggle.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include <algorithm> #include <algorithm>
@ -59,6 +60,8 @@ bool Toggle::OnEvent(Event event) {
} }
bool Toggle::OnMouseEvent(Event event) { bool Toggle::OnMouseEvent(Event event) {
if (!event.screen()->CaptureMouse())
return false;
for (int i = 0; i < boxes_.size(); ++i) { for (int i = 0; i < boxes_.size(); ++i) {
if (!boxes_[i].Contain(event.mouse().x, event.mouse().y)) if (!boxes_[i].Contain(event.mouse().x, event.mouse().y))
continue; continue;