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#
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# Level of abstractions:
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* Level 0: terminal output.
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* Level 1: ftxui::Screen
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* Level 2: ftxui::Node
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* Level 3: ftxui::Component
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## Level 0: terminal output.
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The terminal you know, you can append text on it. It is represented by
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std::cout.
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This is std::cout. You can send text to it.
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## Level 1: ftxui::Screen
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A rectangular grid of characters.
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Use Terminal::ToString() to append its content into the console.
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Use Terminal::ToString() to append its content to the console (level 0).
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## Level 2: ftxui::Node
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A hierarchical set of element.
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They handle layout and Render themself on the screen.
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A hierarchial set of element.
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They handle layout and render themself on the screen (level 1)
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See ftxui/dom/elements.hpp
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You can make implement your own.
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## Level 3: ftxui::Component
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A hierarchical set of component. A component render itself by producing
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ftxui::Node in Component::Render().
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Some component can handle events:
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A hierarchical set of components.
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Components store some state and react to events:
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* keyboard
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* mouse
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* terminal event
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Components renders themself by producing ftxui::Node (Level 2)
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Implement your own!
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