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Fix compile on Windows.
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@ -183,7 +183,9 @@ void ScreenInteractive::Loop(Component* component) {
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}
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}
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char_to_event_stream.join();
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char_to_event_stream.join();
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#if !defined(WIN32)
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unix_event_listener.join();
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unix_event_listener.join();
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#endif
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OnExit(0);
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OnExit(0);
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}
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}
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