It can be used to give developers a better control on the loop. Users
can use it not to take full control of the thread, and poll FTXUI from
time to time as part of an external loop.
This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/474
MinGW on Linux is case sensitive. Windows is case insensitive.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Add the `SliderOption` option supporting:
```cpp
{
Ref<T> value;
ConstRef<T> min = T(0);
ConstRef<T> max = T(100);
ConstRef<T> increment = (max() - min()) / 20;
GaugeDirection direction = GaugeDirection::Right;
Color color_active = Color::White;
Color color_inactive = Color::GrayDark;
};
```
In particular, this supports multiple direction. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/467
This one do not support adding a label. The old constructors can still
be used to have a label.
One single reset code controls both the dim and bold properties. Mixing both led to one of the properties being wrongly reset.
Co-authored-by: Arthur Sonzogni <sonzogniarthur@gmail.com>
Previously, a new 2D vector was allocated for every new frame. This
caused a lot of temporary allocation to be made.
This patch modify "Screen::Clear" so that it do make a new allocation,
but clear the existing one instead.
Bug:https://github.com/ArthurSonzogni/FTXUI/issues/290#issuecomment-1153327251
width and height were being set using the incorrect axes resulting in incorrect canvas dimensions
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
- Fix focus in flexbox. This required resetting the focus state at the
beginning of the ComputeRequirement(), because it can now run several
times.
This resolves:https://github.com/ArthurSonzogni/FTXUI/issues/399
- Add Box::Union.
- Add a preliminary implementation of forwarding selected_box from
within the flexbox.
The table is not meant to be used to render more than once. Reset the
dimensions so that, even if it is used wrongly, this is not memory
unsafe.
This was raised by:
https://github.com/ArthurSonzogni/FTXUI/issues/381
Add decorator variants for decorator components
Add the "pipe" operator for components, similar to what was done for Elements.
We are able to put something like:
```
Button(...) | Maybe(&show_button)
```
Add decorators for:
- `Maybe`
- `CatchEvent`
- `Renderer`
Signed-off-by: Kefu Chai <tchaikov@gmail.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
before this change, the example in the doxygen document for CatchEvent()
does not use the documented function. hence the example is not that
useful for developers interested in a typical usage of this function.
after this change, the example is improved to added the call to
CatchEvent(), which allows the application to the Loop() function at
user input.
Signed-off-by: Kefu Chai <tchaikov@gmail.com>
- Provide better defaults for ComponentBase `Focusable()` and
`ActiveChild()` methods. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/335
- Implement `Container::Tab` 's `Focusable()` methods. This prevents
the users to navigate into a tab with no interactivity.
- Add support for SIGTSTP:
https://github.com/ArthurSonzogni/FTXUI/issues/330
This
- Add support for task posting.
This allows folks to defer function execution, and execute it directly
below the main loop. The task are executed in a FIFO order.
Add the `automerge` attribute to the Pixel bit field. It controls
whether two pixels must be automerged. Defining this allows two
mergeable characters not to be merged.
This was requested by:
https://github.com/ArthurSonzogni/FTXUI/issues/285
fix: https://github.com/ArthurSonzogni/FTXUI/issues/296#issue-1092343846
When the list in Radiobox/Menu/Toggle is resized, clamp the |selected_| values so that it stays within bounds.
Clamping is executed in Render() and in OnEvent()
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
1. the default window size should be 80x24 rather than 80x25 in VT100.
2. the ioctl return value result should be checked. Some operating systems don't support TIOCGWINSZ this command.
Use std::string by default for the implementation of FTXUI's input
component.
Along the way:
- Give a correct implementation for fullwidth characters.
- Add tests
- Modify the way the cursor is drawn.
This implement the flexbox elements, following the HTML one.
Built from them, there is also the following elements:
- `paragraph`
- `paragraphAlignLeft`
- `paragraphAlignRight`
- `paragraphAlignCenter`
- `paragraphAlignJustify`
This is a breaking change.