#include "ftxui/component/screen_interactive.hpp" #include #include #include #include #include #include #include "ftxui/component/component.hpp" #include "ftxui/screen/string.hpp" #include "ftxui/screen/terminal.hpp" #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #define NOMINMAX #include #else #include #include #endif // Quick exit is missing in standard CLang headers #if defined(__clang__) && defined(__APPLE__) #define quick_exit(a) exit(a) #endif namespace ftxui { static const char* HIDE_CURSOR = "\x1B[?25l"; static const char* SHOW_CURSOR = "\x1B[?25h"; static const char* DISABLE_LINE_WRAP = "\x1B[7l"; static const char* ENABLE_LINE_WRAP = "\x1B[7h"; using SignalHandler = void(int); std::stack> on_exit_functions; void OnExit(int signal) { while (!on_exit_functions.empty()) { on_exit_functions.top()(); on_exit_functions.pop(); } if (signal == SIGINT) quick_exit(SIGINT); } auto install_signal_handler = [](int sig, SignalHandler handler) { auto old_signal_handler = std::signal(sig, handler); on_exit_functions.push([&]() { std::signal(sig, old_signal_handler); }); }; std::function on_resize = [] {}; void OnResize(int /* signal */) { on_resize(); } ScreenInteractive::ScreenInteractive(int dimx, int dimy, Dimension dimension) : Screen(dimx, dimy), dimension_(dimension) { event_receiver_ = MakeReceiver(); event_sender_ = event_receiver_->MakeSender(); } ScreenInteractive::~ScreenInteractive() {} // static ScreenInteractive ScreenInteractive::FixedSize(int dimx, int dimy) { return ScreenInteractive(dimx, dimy, Dimension::Fixed); } // static ScreenInteractive ScreenInteractive::Fullscreen() { return ScreenInteractive(0, 0, Dimension::Fullscreen); } // static ScreenInteractive ScreenInteractive::TerminalOutput() { return ScreenInteractive(0, 0, Dimension::TerminalOutput); } // static ScreenInteractive ScreenInteractive::FitComponent() { return ScreenInteractive(0, 0, Dimension::FitComponent); } void ScreenInteractive::PostEvent(Event event) { event_sender_->Send(event); } void ScreenInteractive::Loop(Component* component) { // Install a SIGINT handler and restore the old handler on exit. install_signal_handler(SIGINT, OnExit); // Save the old terminal configuration and restore it on exit. #ifdef WIN32 // Enable VT processing on stdout and stdin auto stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE); auto stdin_handle = GetStdHandle(STD_INPUT_HANDLE); DWORD out_mode = 0; DWORD in_mode = 0; GetConsoleMode(stdout_handle, &out_mode); GetConsoleMode(stdin_handle, &in_mode); on_exit_functions.push([=] { SetConsoleMode(stdout_handle, out_mode); }); on_exit_functions.push([=] { SetConsoleMode(stdin_handle, in_mode); }); out_mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING; out_mode |= DISABLE_NEWLINE_AUTO_RETURN; in_mode &= ~ENABLE_ECHO_INPUT; in_mode &= ~ENABLE_LINE_INPUT; in_mode |= ENABLE_VIRTUAL_TERMINAL_INPUT; in_mode |= ENABLE_WINDOW_INPUT; SetConsoleMode(stdin_handle, in_mode); SetConsoleMode(stdout_handle, out_mode); #else struct termios terminal; tcgetattr(STDIN_FILENO, &terminal); on_exit_functions.push([=] { tcsetattr(STDIN_FILENO, TCSANOW, &terminal); }); terminal.c_lflag &= ~ICANON; // Non canonique terminal. terminal.c_lflag &= ~ECHO; // Do not print after a key press. tcsetattr(STDIN_FILENO, TCSANOW, &terminal); // Handle resize. on_resize = [&] { PostEvent(Event::Special({0})); }; install_signal_handler(SIGWINCH, OnResize); #endif // Hide the cursor and show it at exit. std::cout << HIDE_CURSOR; std::cout << DISABLE_LINE_WRAP; std::cout << std::flush; on_exit_functions.push([&] { std::cout << reset_cursor_position; std::cout << SHOW_CURSOR; std::cout << ENABLE_LINE_WRAP; std::cout << std::endl; }); auto char_receiver = MakeReceiver(); // Spawn a thread to produce char. auto char_sender = char_receiver->MakeSender(); std::thread read_char([&] { // TODO(arthursonzogni): Use a timeout so that it doesn't block even if the // user doesn't generate new chars. while (!quit_) char_sender->Send((char)getchar()); char_sender.reset(); }); // Spawn a thread producing events and consumer chars. auto event_sender = event_receiver_->MakeSender(); std::thread convert_char_to_event([&] { char c; while (char_receiver->Receive(&c)) Event::Convert(char_receiver, event_sender, c); event_sender.reset(); }); // The main loop. while (!quit_) { std::cout << reset_cursor_position << ResetPosition(); Draw(component); std::cout << ToString() << set_cursor_position << std::flush; Clear(); Event event; if (event_receiver_->Receive(&event)) component->OnEvent(event); } read_char.join(); convert_char_to_event.join(); OnExit(0); } void ScreenInteractive::Draw(Component* component) { auto document = component->Render(); int dimx = 0; int dimy = 0; switch (dimension_) { case Dimension::Fixed: dimx = dimx_; dimy = dimy_; break; case Dimension::TerminalOutput: document->ComputeRequirement(); dimx = Terminal::Size().dimx; dimy = document->requirement().min.y; break; case Dimension::Fullscreen: dimx = Terminal::Size().dimx; dimy = Terminal::Size().dimy; break; case Dimension::FitComponent: auto terminal = Terminal::Size(); document->ComputeRequirement(); dimx = std::min(document->requirement().min.x, terminal.dimx); dimy = std::min(document->requirement().min.y, terminal.dimy); break; } // Resize the screen if needed. if (dimx != dimx_ || dimy != dimy_) { dimx_ = dimx; dimy_ = dimy; pixels_ = std::vector>(dimy, std::vector(dimx)); cursor_.x = dimx_ - 1; cursor_.y = dimy_ - 1; } Render(*this, document.get()); // Set cursor position for user using tools to insert CJK characters. set_cursor_position = ""; reset_cursor_position = ""; int dx = dimx_ - 1 - cursor_.x; int dy = dimy_ - 1 - cursor_.y; if (dx != 0) { set_cursor_position += "\x1B[" + std::to_string(dx) + "D"; reset_cursor_position += "\x1B[" + std::to_string(dx) + "C"; } if (dy != 0) { set_cursor_position += "\x1B[" + std::to_string(dy) + "A"; reset_cursor_position += "\x1B[" + std::to_string(dy) + "B"; } } std::function ScreenInteractive::ExitLoopClosure() { return [this]() { quit_ = true; }; } } // namespace ftxui.