#include "ftxui/component/checkbox.hpp" #include "ftxui/component/container.hpp" #include "ftxui/component/input.hpp" #include "ftxui/component/menu.hpp" #include "ftxui/component/radiobox.hpp" #include "ftxui/component/screen_interactive.hpp" #include "ftxui/component/toggle.hpp" #include "ftxui/screen/string.hpp" using namespace ftxui; class MyComponent : public Component { RadioBox radiobox; public: MyComponent() { for(int i = 0; i<30; ++i) { radiobox.entries.push_back(L"RadioBox " + to_wstring(i)); } Add(&radiobox); } Element Render() override { return radiobox.Render() | frame | size(HEIGHT, LESS_THAN, 10) | border; } }; int main(int argc, const char* argv[]) { auto screen = ScreenInteractive::FitComponent(); MyComponent component; screen.Loop(&component); return 0; }