#include // for allocator, __shared_ptr_access, shared_ptr #include // for to_string, operator+ #include "ftxui/component/captured_mouse.hpp" // for ftxui #include "ftxui/component/component.hpp" // for Button, Renderer, Vertical #include "ftxui/component/component_base.hpp" // for ComponentBase #include "ftxui/component/component_options.hpp" // for ButtonOption #include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive #include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, separator, size, vbox, border, frame, vscroll_indicator, HEIGHT, LESS_THAN #include "ftxui/screen/color.hpp" // for Color, Color::Default, Color::GrayDark, Color::White using namespace ftxui; int main() { int counter = 0; auto on_click = [&] { counter++; }; auto button_style = ButtonOption::Animated(Color::Default, Color::GrayDark, Color::Default, Color::White); auto container = Container::Vertical({}); for (int i = 0; i < 30; ++i) { auto button = Button("Button " + std::to_string(i), on_click, &button_style); container->Add(button); } auto renderer = Renderer(container, [&] { return vbox({ hbox({ text("Counter:"), text(std::to_string(counter)), }), separator(), container->Render() | vscroll_indicator | frame | size(HEIGHT, LESS_THAN, 20), }) | border; }); auto screen = ScreenInteractive::FitComponent(); screen.Loop(renderer); return 0; } // Copyright 2022 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.