#include "ftxui/screen/screen.hpp" #include "ftxui/dom/elements.hpp" #include int main(int argc, const char *argv[]) { using namespace ftxui; auto document = hbox( vbox( color(Color::Default, text(L"Default")), color(Color::Black, text(L"Black")), color(Color::GrayDark, text(L"GrayDark")), color(Color::GrayLight, text(L"GrayLight")), color(Color::White, text(L"White")), color(Color::Blue, text(L"Blue")), color(Color::BlueLight, text(L"BlueLight")), color(Color::Cyan, text(L"Cyan")), color(Color::CyanLight, text(L"CyanLight")), color(Color::Green, text(L"Green")), color(Color::GreenLight, text(L"GreenLight")), color(Color::Magenta, text(L"Magenta")), color(Color::MagentaLight, text(L"MagentaLight")), color(Color::Red, text(L"Red")), color(Color::RedLight, text(L"RedLight")), color(Color::Yellow, text(L"Yellow")), color(Color::YellowLight, text(L"YellowLight")) ), vbox( bgcolor(Color::Default, text(L"Default")), bgcolor(Color::Black, text(L"Black")), bgcolor(Color::GrayDark, text(L"GrayDark")), bgcolor(Color::GrayLight, text(L"GrayLight")), bgcolor(Color::White, text(L"White")), bgcolor(Color::Blue, text(L"Blue")), bgcolor(Color::BlueLight, text(L"BlueLight")), bgcolor(Color::Cyan, text(L"Cyan")), bgcolor(Color::CyanLight, text(L"CyanLight")), bgcolor(Color::Green, text(L"Green")), bgcolor(Color::GreenLight, text(L"GreenLight")), bgcolor(Color::Magenta, text(L"Magenta")), bgcolor(Color::MagentaLight, text(L"MagentaLight")), bgcolor(Color::Red, text(L"Red")), bgcolor(Color::RedLight, text(L"RedLight")), bgcolor(Color::Yellow, text(L"Yellow")), bgcolor(Color::YellowLight, text(L"YellowLight")) ), filler() ); auto screen = Screen::TerminalOutput(document); Render(screen, document.get()); std::cout << screen.ToString(); return 0; }