#include "ftxui/dom/elements.hpp" #include "ftxui/screen/screen.hpp" #include "gtest/gtest.h" using namespace ftxui; using namespace ftxui; TEST(TextTest, ScreenHeightSmaller) { auto element = text(L"test"); Screen screen(2, 0); Render(screen, element.get()); EXPECT_EQ("", screen.ToString()); } TEST(TextTest, ScreenSmaller) { auto element = text(L"test"); Screen screen(2, 1); Render(screen, element.get()); EXPECT_EQ("te", screen.ToString()); } TEST(TextTest, ScreenFit) { auto element = text(L"test"); Screen screen(4, 1); Render(screen, element.get()); EXPECT_EQ("test", screen.ToString()); } TEST(TextTest, ScreenBigger) { auto element = text(L"test"); Screen screen(6, 1); Render(screen, element.get()); EXPECT_EQ("test ", screen.ToString()); } TEST(TextTest, ScreenBigger2) { auto element = text(L"test"); Screen screen(6, 2); Render(screen, element.get()); EXPECT_EQ("test \n ", screen.ToString()); }