#include #include #include #include "ftxui/screen_interactive.hpp" #include "ftxui/component/menu.hpp" int main(int argc, const char *argv[]) { ftxui::ScreenInteractive screen(30,3); ftxui::component::Menu menu(screen.delegate()); menu.entries = { L"entry 1", L"entry 2", L"entry 3" }; menu.selected = 0; menu.on_enter = screen.ExitLoopClosure(); screen.Loop(); }