#ifndef FTXUI_DOM_REQUIREMENT_HPP #define FTXUI_DOM_REQUIREMENT_HPP #include "ftxui/screen/box.hpp" namespace ftxui { struct Requirement { // The required size to fully draw the element. struct { int x = 0; int y = 0; } min; // How much flexibility is given to the component. struct { int x = 0; int y = 0; } flex; // Frame. enum Selection { NORMAL = 0, SELECTED = 1, FOCUSED = 2, } selection = NORMAL; Box selected_box; }; }; // namespace ftxui #endif /* end of include guard: FTXUI_REQUIREMENT_HPP */