#ifndef FTXUI_SCREEN_STRING_HPP #define FTXUI_SCREEN_STRING_HPP #include namespace ftxui { std::string to_string(const std::wstring& s); std::wstring to_wstring(const std::string& s); template std::wstring to_wstring(T s) { return to_wstring(std::to_string(s)); } int wchar_width(char32_t); int wchar_width(wchar_t); int wchar_width_cjk(char32_t); int wchar_width_cjk(wchar_t); int wstring_width(const std::wstring&); int wstring_width_cjk(const std::wstring&); /// @brief For convenience, this class convert multiple mutable string /// references toward a shared representation. class StringRef { public: StringRef(std::wstring* ref); StringRef(std::wstring ref); StringRef(const wchar_t* ref); StringRef(const char* ref); std::wstring& operator*(); std::wstring* operator->(); private: std::wstring* const borrowed_ = nullptr; std::wstring owned_; }; /// @brief For convenience, this class convert multiple immutable string /// references toward shared representation. class ConstStringRef { public: ConstStringRef(const std::wstring* ref); ConstStringRef(std::wstring ref); ConstStringRef(const wchar_t* ref); ConstStringRef(const char* ref); const std::wstring& operator*(); const std::wstring* operator->(); private: const std::wstring* const borrowed_ = nullptr; const std::wstring owned_; }; } // namespace ftxui #endif /* end of include guard: FTXUI_SCREEN_STRING_HPP */ // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.