#include #include "ftxui/dom/elements.hpp" #include "ftxui/dom/node.hpp" namespace ftxui { class DBox : public Node { public: DBox(Elements children) : Node(std::move(children)) {} ~DBox() {} void ComputeRequirement() override { requirement_.min.x = 0; requirement_.min.y = 0; requirement_.flex.x = 1; requirement_.flex.y = 0; for (auto& child : children) { child->ComputeRequirement(); requirement_.min.x = std::max(requirement_.min.x, child->requirement().min.x); requirement_.min.y = std::max(requirement_.min.y, child->requirement().min.y); if (requirement_.selection < child->requirement().selection) { requirement_.selection = child->requirement().selection; requirement_.selected_box = child->requirement().selected_box; } } } void SetBox(Box box) override { Node::SetBox(box); for (auto& child : children) child->SetBox(box); } }; std::unique_ptr dbox(Elements children) { return std::make_unique(std::move(children)); } } // namespace ftxui