#include // for array #include // for operator""s, chrono_literals #include // for sin #include // for ref, reference_wrapper, function #include // for allocator, shared_ptr, __shared_ptr_access #include // for wstring, basic_string, operator+, to_wstring #include // for sleep_for, thread #include // for move #include // for vector #include "ftxui/component/captured_mouse.hpp" // for ftxui #include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Input, Menu, Radiobox, Tab, Toggle #include "ftxui/component/component_base.hpp" // for ComponentBase #include "ftxui/component/event.hpp" // for Event, Event::Custom #include "ftxui/component/input.hpp" // for InputBase #include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive #include "ftxui/dom/elements.hpp" // for text, operator|, color, bgcolor, Element, filler, size, vbox, flex, hbox, graph, separator, EQUAL, WIDTH, hcenter, bold, border, window, HEIGHT, Elements, hflow, flex_grow, frame, gauge, LESS_THAN, spinner, dim, GREATER_THAN #include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::Black, Color::Blue, Color::Cyan, Color::CyanLight, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::White, Color::Yellow, Color::YellowLight, Color::Default using namespace ftxui; int main(int argc, const char* argv[]) { auto screen = ScreenInteractive::Fullscreen(); int shift = 0; class Graph { public: Graph(int* shift) : shift_(shift) {} std::vector operator()(int width, int height) { std::vector output(width); for (int i = 0; i < width; ++i) { float v = 0; v += 0.1f * sin((i + *shift_) * 0.1f); v += 0.2f * sin((i + *shift_ + 10) * 0.15f); v += 0.1f * sin((i + *shift_) * 0.03f); v *= height; v += 0.5f * height; output[i] = (int)v; } return output; } int* shift_; }; Graph my_graph(&shift); auto htop = Renderer([&] { auto frequency = vbox({ text(L"Frequency [Mhz]") | hcenter, hbox({ vbox({ text(L"2400 "), filler(), text(L"1200 "), filler(), text(L"0% "), }), graph(std::ref(my_graph)) | flex, }) | flex, }); auto utilization = vbox({ text(L"Utilization [%]") | hcenter, hbox({ vbox({ text(L"100 "), filler(), text(L"50 "), filler(), text(L"0 "), }), graph(std::ref(my_graph)) | color(Color::RedLight), }) | flex, }); auto ram = vbox({ text(L"Ram [Mo]") | hcenter, hbox({ vbox({ text(L"8192"), filler(), text(L"4096 "), filler(), text(L"0 "), }), graph(std::ref(my_graph)) | color(Color::BlueLight), }) | flex, }); return hbox({ vbox({ frequency | flex, separator(), utilization | flex, }) | flex, separator(), ram | flex, }) | flex | border; }); const std::vector compiler_entries = { L"gcc", L"clang", L"emcc", L"game_maker", L"Ada compilers", L"ALGOL 60 compilers", L"ALGOL 68 compilers", L"Assemblers (Intel *86)", L"Assemblers (Motorola 68*)", L"Assemblers (Zilog Z80)", L"Assemblers (other)", L"BASIC Compilers", L"BASIC interpreters", L"Batch compilers", L"C compilers", L"Source-to-source compilers", L"C++ compilers", L"C# compilers", L"COBOL compilers", L"Common Lisp compilers", L"D compilers", L"DIBOL/DBL compilers", L"ECMAScript interpreters", L"Eiffel compilers", L"Fortran compilers", L"Go compilers", L"Haskell compilers", L"Java compilers", L"Pascal compilers", L"Perl Interpreters", L"PHP compilers", L"PL/I compilers", L"Python compilers", L"Scheme compilers and interpreters", L"Smalltalk compilers", L"Tcl Interpreters", L"VMS Interpreters", L"Rexx Interpreters", L"CLI compilers", }; int compiler_selected = 0; Component compiler = Radiobox(&compiler_entries, &compiler_selected); std::array options_label = { L"-Wall", L"-Werror", L"-lpthread", L"-O3", }; std::array options_state = { false, false, false, false, }; std::wstring input_add_content; Component input_add = Input(&input_add_content, "input files"); std::vector input_entries; int input_selected = 0; Component input = Menu(&input_entries, &input_selected); std::wstring executable_content_ = L""; Component executable_ = Input(&executable_content_, "executable"); Component flags = Container::Vertical({ Checkbox(&options_label[0], &options_state[0]), Checkbox(&options_label[1], &options_state[1]), Checkbox(&options_label[2], &options_state[2]), Checkbox(&options_label[3], &options_state[3]), }); auto compiler_component = Container::Horizontal({ compiler, flags, Container::Vertical({ executable_, Container::Horizontal({ input_add, input, }), }), }); InputBase::From(input_add)->on_enter = [&] { input_entries.push_back(input_add_content); input_add_content = L""; }; auto render_command = [&] { Elements line; // Compiler line.push_back(text(compiler_entries[compiler_selected]) | bold); // flags for (int i = 0; i < 4; ++i) { if (options_state[i]) { line.push_back(text(L" ")); line.push_back(text(options_label[i]) | dim); } } // Executable if (!executable_content_.empty()) { line.push_back(text(L" -O ") | bold); line.push_back(text(executable_content_) | color(Color::BlueLight) | bold); } // Input for (auto& it : input_entries) { line.push_back(text(L" " + it) | color(Color::RedLight)); } return line; }; auto compiler_renderer = Renderer(compiler_component, [&] { auto compiler_win = window(text(L"Compiler"), compiler->Render() | frame); auto flags_win = window(text(L"Flags"), flags->Render()); auto executable_win = window(text(L"Executable:"), executable_->Render()); auto input_win = window(text(L"Input"), hbox({ vbox({ hbox({ text(L"Add: "), input_add->Render(), }) | size(WIDTH, EQUAL, 20) | size(HEIGHT, EQUAL, 1), filler(), }), separator(), input->Render() | frame | size(HEIGHT, EQUAL, 3) | flex, })); return vbox({ hbox({ compiler_win | size(HEIGHT, LESS_THAN, 6), flags_win, vbox({ executable_win | size(WIDTH, EQUAL, 20), input_win | size(WIDTH, EQUAL, 60), }), filler(), }), hflow(render_command()) | flex_grow, }) | flex_grow | border; }); auto spinner_tab_renderer = Renderer([&] { Elements entries; for (int i = 0; i < 22; ++i) { entries.push_back(spinner(i, shift / 2) | bold | size(WIDTH, GREATER_THAN, 2) | border); } return hflow(std::move(entries)) | border; }); auto color_tab_renderer = Renderer([] { return hbox({ vbox({ color(Color::Default, text(L"Default")), color(Color::Black, text(L"Black")), color(Color::GrayDark, text(L"GrayDark")), color(Color::GrayLight, text(L"GrayLight")), color(Color::White, text(L"White")), color(Color::Blue, text(L"Blue")), color(Color::BlueLight, text(L"BlueLight")), color(Color::Cyan, text(L"Cyan")), color(Color::CyanLight, text(L"CyanLight")), color(Color::Green, text(L"Green")), color(Color::GreenLight, text(L"GreenLight")), color(Color::Magenta, text(L"Magenta")), color(Color::MagentaLight, text(L"MagentaLight")), color(Color::Red, text(L"Red")), color(Color::RedLight, text(L"RedLight")), color(Color::Yellow, text(L"Yellow")), color(Color::YellowLight, text(L"YellowLight")), }), vbox({ bgcolor(Color::Default, text(L"Default")), bgcolor(Color::Black, text(L"Black")), bgcolor(Color::GrayDark, text(L"GrayDark")), bgcolor(Color::GrayLight, text(L"GrayLight")), bgcolor(Color::White, text(L"White")), bgcolor(Color::Blue, text(L"Blue")), bgcolor(Color::BlueLight, text(L"BlueLight")), bgcolor(Color::Cyan, text(L"Cyan")), bgcolor(Color::CyanLight, text(L"CyanLight")), bgcolor(Color::Green, text(L"Green")), bgcolor(Color::GreenLight, text(L"GreenLight")), bgcolor(Color::Magenta, text(L"Magenta")), bgcolor(Color::MagentaLight, text(L"MagentaLight")), bgcolor(Color::Red, text(L"Red")), bgcolor(Color::RedLight, text(L"RedLight")), bgcolor(Color::Yellow, text(L"Yellow")), bgcolor(Color::YellowLight, text(L"YellowLight")), }), }) | hcenter | border; }); auto render_gauge = [&shift](int delta) { float progress = (shift + delta) % 1000 / 1000.f; return hbox({ text(std::to_wstring(int(progress * 100)) + L"% ") | size(WIDTH, EQUAL, 5), gauge(progress), }); }; auto gauge_component = Renderer([render_gauge] { return vbox({ render_gauge(0) | color(Color::Black), render_gauge(100) | color(Color::GrayDark), render_gauge(50) | color(Color::GrayLight), render_gauge(6894) | color(Color::White), separator(), render_gauge(6841) | color(Color::Blue), render_gauge(9813) | color(Color::BlueLight), render_gauge(98765) | color(Color::Cyan), render_gauge(98) | color(Color::CyanLight), render_gauge(9846) | color(Color::Green), render_gauge(1122) | color(Color::GreenLight), render_gauge(84) | color(Color::Magenta), render_gauge(645) | color(Color::MagentaLight), render_gauge(568) | color(Color::Red), render_gauge(2222) | color(Color::RedLight), render_gauge(220) | color(Color::Yellow), render_gauge(348) | color(Color::YellowLight), }) | border; }); int tab_index = 0; std::vector tab_entries = { L"htop", L"color", L"spinner", L"gauge", L"compiler", }; auto tab_selection = Toggle(&tab_entries, &tab_index); auto tab_content = Container::Tab( { htop, color_tab_renderer, spinner_tab_renderer, gauge_component, compiler_renderer, }, &tab_index); auto main_container = Container::Vertical({ tab_selection, tab_content, }); auto main_renderer = Renderer(main_container, [&] { return vbox({ text(L"FTXUI Demo") | bold | hcenter, tab_selection->Render() | hcenter, tab_content->Render() | flex, }); }); std::thread update([&screen, &shift]() { for (;;) { using namespace std::chrono_literals; std::this_thread::sleep_for(0.05s); shift++; screen.PostEvent(Event::Custom); } }); screen.Loop(main_renderer); return 0; } // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.