#include // for Screen #include // for endl, cout, ostream #include // for allocator #include "ftxui/dom/elements.hpp" // for text, hbox, separatorDouble, separatorHeavy, separatorLight, vbox, operator|, Element, Fit, borderDouble, borderHeavy, borderLight #include "ftxui/dom/node.hpp" // for Render #include "ftxui/screen/box.hpp" // for ftxui int main(int argc, const char* argv[]) { using namespace ftxui; auto document = vbox({ vbox({ text("separatorLight"), separatorLight(), hbox(text("left"), separatorLight(), text("right")), }) | borderLight, vbox({ text("separatorDashed"), separatorDashed(), hbox(text("left"), separatorDashed(), text("right")), }) | borderDashed, vbox({ text("separatorHeavy"), separatorHeavy(), hbox(text("left"), separatorHeavy(), text("right")), }) | borderHeavy, vbox({ text("separatorDouble"), separatorDouble(), hbox(text("left"), separatorDouble(), text("right")), }) | borderDouble, }); auto screen = Screen::Create(Dimension::Fit(document), Dimension::Fit(document)); Render(screen, document); screen.Print(); std::cout << std::endl; } // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.