#include "ftxui/component/menu.hpp" #include #include #include #include "ftxui/component/screen_interactive.hpp" int main(int argc, const char* argv[]) { using namespace ftxui; auto screen = ScreenInteractive::TerminalOutput(); Menu menu; menu.entries = {L"entry 1", L"entry 2", L"entry 3"}; menu.selected = 0; menu.on_enter = screen.ExitLoopClosure(); screen.Loop(&menu); std::cout << "Selected element = " << menu.selected << std::endl; }