#include "ftxui/screen/screen.hpp" #include "ftxui/dom/elements.hpp" #include int main(int argc, const char *argv[]) { using namespace ftxui::screen; using namespace ftxui::dom; auto document = hbox( text(L"normal") , text(L" ") , text(L"bold") | bold , text(L" ") , text(L"dim") | dim , text(L" ") , text(L"inverted") | inverted , text(L" ") , text(L"underlined")| underlined , text(L" ") , text(L"blink") | blink , text(L" ") , text(L"color") | color(Color::Blue) , text(L" ") , text(L"bgcolor") | bgcolor(Color::Blue) ); auto screen = Screen::TerminalOutput(document); Render(screen, document.get()); std::cout << screen.ToString(); return 0; }