mirror of
https://github.com/ArthurSonzogni/FTXUI.git
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50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#include "ftxui/component/checkbox.hpp"
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#include "ftxui/component/container.hpp"
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#include "ftxui/component/input.hpp"
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#include "ftxui/component/menu.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/component/toggle.hpp"
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#include "ftxui/screen/string.hpp"
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using namespace ftxui;
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class MyComponent : public Component {
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public:
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MyComponent() {
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Add(&container);
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checkbox.resize(30);
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for (int i = 0; i < checkbox.size(); ++i) {
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checkbox[i].label = (L"CheckBox " + to_wstring(i));
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container.Add(&checkbox[i]);
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}
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}
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// clang-format off
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Element Render() override {
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Elements content;
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for (auto& it : checkbox) {
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content.push_back(it.Render());
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}
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return vbox(std::move(content))
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| frame
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| size(HEIGHT, LESS_THAN, 10)
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| border;
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}
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private:
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std::vector<CheckBox> checkbox;
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Container container = Container::Vertical();
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};
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::FitComponent();
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MyComponent component;
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screen.Loop(&component);
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return 0;
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}
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