mirror of
https://github.com/ArthurSonzogni/FTXUI.git
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125 lines
2.9 KiB
C++
125 lines
2.9 KiB
C++
#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
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#define FTXUI_COMPONENT_RECEIVER_HPP_
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#include <atomic> // for atomic
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#include <condition_variable> // for condition_variable
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#include <functional>
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#include <iostream>
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#include <memory> // for unique_ptr, make_unique
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#include <mutex> // for mutex, unique_lock
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#include <queue> // for queue
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namespace ftxui {
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// Usage:
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//
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// Initialization:
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// ---------------
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//
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// auto receiver = MakeReceiver<std:string>();
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// auto sender_1= receiver->MakeSender();
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// auto sender_2 = receiver->MakeSender();
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//
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// Then move the senders elsewhere, potentially in a different thread.
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//
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// On the producer side:
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// ----------------------
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// [thread 1] sender_1->Send("hello");
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// [thread 2] sender_2->Send("world");
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//
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// On the consumer side:
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// ---------------------
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// char c;
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// while(receiver->Receive(&c)) // Return true as long as there is a producer.
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// print(c)
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//
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// Receiver::Receive() returns true when there are no more senders.
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// clang-format off
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template<class T> class SenderImpl;
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template<class T> class ReceiverImpl;
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template<class T> using Sender = std::unique_ptr<SenderImpl<T>>;
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template<class T> using Receiver = std::unique_ptr<ReceiverImpl<T>>;
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template<class T> Receiver<T> MakeReceiver();
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// clang-format on
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// ---- Implementation part ----
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template <class T>
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class SenderImpl {
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public:
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void Send(T t) { receiver_->Receive(std::move(t)); }
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~SenderImpl() { receiver_->ReleaseSender(); }
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Sender<T> Clone() { return receiver_->MakeSender(); }
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private:
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friend class ReceiverImpl<T>;
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SenderImpl(ReceiverImpl<T>* consumer) : receiver_(consumer) {}
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ReceiverImpl<T>* receiver_;
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};
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template <class T>
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class ReceiverImpl {
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public:
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Sender<T> MakeSender() {
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std::unique_lock<std::mutex> lock(mutex_);
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senders_++;
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return std::unique_ptr<SenderImpl<T>>(new SenderImpl<T>(this));
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}
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bool Receive(T* t) {
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while (senders_ || !queue_.empty()) {
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std::unique_lock<std::mutex> lock(mutex_);
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if (queue_.empty())
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notifier_.wait(lock);
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if (queue_.empty())
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continue;
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*t = std::move(queue_.front());
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queue_.pop();
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return true;
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}
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return false;
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}
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bool HasPending() {
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std::unique_lock<std::mutex> lock(mutex_);
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return !queue_.empty();
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}
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private:
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friend class SenderImpl<T>;
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void Receive(T t) {
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{
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std::unique_lock<std::mutex> lock(mutex_);
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queue_.push(std::move(t));
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}
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notifier_.notify_one();
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}
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void ReleaseSender() {
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senders_--;
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notifier_.notify_one();
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}
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std::mutex mutex_;
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std::queue<T> queue_;
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std::condition_variable notifier_;
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std::atomic<int> senders_ = 0;
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};
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template <class T>
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Receiver<T> MakeReceiver() {
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return std::make_unique<ReceiverImpl<T>>();
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}
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} // namespace ftxui
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#endif // FTXUI_COMPONENT_RECEIVER_HPP_
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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