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https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-29 14:45:53 +08:00
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for TestPartResult
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#include <csignal>
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#include "ftxui/component/component.hpp"
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#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/dom/elements.hpp"
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#include "gtest/gtest_pred_impl.h" // for AssertionResult, Test, EXPECT_EQ
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using namespace ftxui;
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namespace {
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bool TestSignal(int signal) {
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int called = 0;
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// The tree of components. This defines how to navigate using the keyboard.
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auto component = Renderer([&] {
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called++;
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std::raise(signal);
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called++;
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return text(L"");
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});
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auto screen = ScreenInteractive::FitComponent();
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screen.Loop(component);
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EXPECT_EQ(called, 2);
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return true;
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}
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} // namespace
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TEST(ScreenInteractive, Signal_SIGTERM) {
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TestSignal(SIGTERM);
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}
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TEST(ScreenInteractive, Signal_SIGSEGV) {
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TestSignal(SIGSEGV);
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}
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TEST(ScreenInteractive, Signal_SIGINT) {
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TestSignal(SIGINT);
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}
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TEST(ScreenInteractive, Signal_SIGILL) {
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TestSignal(SIGILL);
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}
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TEST(ScreenInteractive, Signal_SIGABRT) {
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TestSignal(SIGABRT);
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}
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TEST(ScreenInteractive, Signal_SIGFPE) {
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TestSignal(SIGFPE);
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}
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// Copyright 2021 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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