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https://github.com/ArthurSonzogni/FTXUI.git
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35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#include <memory> // for allocator, __shared_ptr_access, shared_ptr
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#include <string> // for string
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Input, Renderer, ResizableSplitLeft
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#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for operator|, separator, text, Element, flex, vbox, border
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int main() {
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using namespace ftxui;
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std::string content_1;
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std::string content_2;
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auto textarea_1 = Input(&content_1);
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auto textarea_2 = Input(&content_2);
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int size = 50;
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auto layout = ResizableSplitLeft(textarea_1, textarea_2, &size);
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auto component = Renderer(layout, [&] {
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return vbox({
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text("Input:"),
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separator(),
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layout->Render() | flex,
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}) |
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border;
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});
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auto screen = ScreenInteractive::Fullscreen();
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screen.Loop(component);
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}
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