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https://github.com/ArthurSonzogni/FTXUI.git
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3b4ab618a3
In the past, FTXUI switched from std::string to std::wstring to support fullwidth characters. The reasons was that fullwidth characters can be stored inside a single wchar_t. Then FTXUI added support for combining characters. A single glygh doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large. The usage of wstring doesn't really fit the new model and have several drawbacks: 1. It doesn't simplify the implementation of FTXUI, because of combining characters. 2. It reduces drawing performance by 2x. 3. It increase Screen's memory allocation by 2x. This patch converts FTXUI to use std::string internally. It now exposes std::string based API. The std::wstring API remains, but is now deprecated. Tests and examples haven't been update to show the breakage is limited. They will be updated in a second set of patches. Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153 Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
#include <algorithm> // for min
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#include <functional> // for function
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#include <memory> // for __shared_ptr_access
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#include <utility> // for move
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#include <vector> // for vector
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#include "ftxui/dom/elements.hpp" // for Element, Decorator, Elements, operator|, Fit, nothing
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#include "ftxui/dom/node.hpp" // for Node
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#include "ftxui/dom/requirement.hpp" // for Requirement
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#include "ftxui/screen/screen.hpp" // for Full
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#include "ftxui/screen/terminal.hpp" // for Dimensions
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namespace ftxui {
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namespace {
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Decorator compose(Decorator a, Decorator b) {
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return [a = std::move(a), b = std::move(b)](Element element) {
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return b(a(std::move(element)));
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};
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}
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} // namespace
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/// @brief A decoration doing absolutely nothing.
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/// @ingroup dom
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Element nothing(Element element) {
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return element;
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}
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/// @brief Compose two decorator into one.
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/// @ingroup dom
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///
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/// ### Example
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///
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/// ```cpp
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/// auto decorator = bold | blink;
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/// ```
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Decorator operator|(Decorator a, Decorator b) {
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return compose(a, b);
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}
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/// @brief From a set of element, apply a decorator to every elements.
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/// @return the set of decorated element.
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/// @ingroup dom
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Elements operator|(Elements elements, Decorator decorator) {
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Elements output;
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for (auto& it : elements)
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output.push_back(std::move(it) | decorator);
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return output;
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}
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/// @brief From an element, apply a decorator.
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/// @return the decorated element.
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/// @ingroup dom
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///
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/// ### Example
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///
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/// Both of these are equivalent:
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/// ```cpp
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/// bold(text("Hello"));
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/// ```
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/// ```cpp
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/// text("Hello") | bold;
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/// ```
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Element operator|(Element element, Decorator decorator) {
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return decorator(std::move(element));
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}
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/// The minimal dimension that will fit the given element.
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/// @see Fixed
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/// @see Full
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Dimensions Dimension::Fit(Element& e) {
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e->ComputeRequirement();
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Dimensions size = Dimension::Full();
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return {std::min(e->requirement().min_x, size.dimx),
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std::min(e->requirement().min_y, size.dimy)};
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}
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} // namespace ftxui
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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