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28 lines
611 B
C++
28 lines
611 B
C++
#include "ftxui/dom/node_decorator.hpp"
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#include "ftxui/dom/elements.hpp"
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namespace ftxui {
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using ftxui::Screen;
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class Dim : public NodeDecorator {
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public:
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Dim(Elements children) : NodeDecorator(std::move(children)) {}
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~Dim() override {}
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void Render(Screen& screen) override {
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Node::Render(screen);
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for (int y = box_.y_min; y <= box_.y_max; ++y) {
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for (int x = box_.x_min; x <= box_.x_max; ++x) {
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screen.PixelAt(x,y).dim = true;
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}
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}
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}
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};
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std::unique_ptr<Node> dim(Element child) {
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return std::make_unique<Dim>(unpack(std::move(child)));
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}
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} // namespace ftxui
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