FTXUI/include/ftxui/component/input.hpp
2019-02-02 02:25:06 +01:00

34 lines
661 B
C++

#ifndef FTXUI_COMPONENT_INPUT_H_
#define FTXUI_COMPONENT_INPUT_H_
#include "ftxui/component/component.hpp"
#include <functional>
namespace ftxui {
class Input : public Component {
public:
// Constructor.
Input() = default;
~Input() override = default;
// State.
std::wstring content;
std::wstring placeholder;
// State update callback.
std::function<void()> on_change = [](){};
std::function<void()> on_enter = [](){};
// Component implementation.
Element Render() override;
bool OnEvent(Event) override;
private:
int cursor_position = 0;
};
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_INPUT_H_ */