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026a005753
This class allows rendering stylized table.
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
#include <memory> // for shared_ptr, __shared_ptr_access
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#include <string> // for string, basic_string, allocator
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Checkbox, Maybe, Radiobox, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for Element, operator|, border
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using namespace ftxui;
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Component Border(Component child) {
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return Renderer(child, [child] { return child->Render() | border; });
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}
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int main(int argc, const char* argv[]) {
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std::vector<std::string> entries = {
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"entry 1",
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"entry 2",
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"entry 3",
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};
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int menu_1_selected = 0;
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int menu_2_selected = 0;
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auto menu_1 = Radiobox(&entries, &menu_1_selected);
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auto menu_2 = Radiobox(&entries, &menu_2_selected);
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menu_1 = Border(menu_1);
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menu_2 = Border(menu_2);
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bool menu_1_show = false;
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bool menu_2_show = false;
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auto layout = Container::Vertical({
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Checkbox("Show menu_1", &menu_1_show),
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Maybe(menu_1, &menu_1_show),
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Checkbox("Show menu_2", &menu_2_show),
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Maybe(menu_2, &menu_2_show),
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});
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auto screen = ScreenInteractive::TerminalOutput();
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screen.Loop(layout);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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