FTXUI/include/ftxui/dom/node.hpp
ArthurSonzogni 155758c073
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2021-05-01 23:19:07 +02:00

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#ifndef FTXUI_DOM_NODE_HPP
#define FTXUI_DOM_NODE_HPP
#include <memory> // for shared_ptr
#include <vector> // for vector
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp"
namespace ftxui {
class Node;
class Screen;
using Element = std::shared_ptr<Node>;
using Elements = std::vector<std::shared_ptr<Node>>;
class Node {
public:
Node();
Node(Elements children);
virtual ~Node();
// Step 1: Compute layout requirement. Tell parent what dimensions this
// element wants to be.
// Propagated from Children to Parents.
virtual void ComputeRequirement();
Requirement requirement() { return requirement_; }
// Step 2: Assign this element its final dimensions.
// Propagated from Parents to Children.
virtual void SetBox(Box box);
// Step 3: Draw this element.
virtual void Render(Screen& screen);
std::vector<Element> children;
protected:
Requirement requirement_;
Box box_;
};
void Render(Screen& screen, const Element& node);
void Render(Screen& screen, Node* node);
} // namespace ftxui
#endif /* end of include guard: FTXUI_DOM_NODE_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.