mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-29 06:35:51 +08:00
196 lines
6.0 KiB
C++
196 lines
6.0 KiB
C++
#include <array> // for array
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#include <cstddef> // for size_t
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#include <ftxui/component/mouse.hpp> // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
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#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
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#include <ftxui/dom/elements.hpp> // for frame
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#include <memory> // for shared_ptr, __shared_ptr_access, allocator
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#include <string> // for string, to_string
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#include "ftxui/component/component.hpp" // for Slider, Vertical, operator|=
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/event.hpp" // for Event, Event::ArrowDown
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#include "ftxui/dom/node.hpp" // for Render
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#include "ftxui/screen/screen.hpp" // for Screen
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#include "gtest/gtest.h" // for AssertionResult, Message, TestPartResult, Test, EXPECT_EQ, EXPECT_TRUE, EXPECT_FALSE, TEST
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// NOLINTBEGIN
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namespace ftxui {
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namespace {
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Event MousePressed(int x, int y) {
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Mouse mouse;
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mouse.button = Mouse::Left;
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mouse.motion = Mouse::Pressed;
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mouse.shift = false;
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mouse.meta = false;
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mouse.control = false;
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mouse.x = x;
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mouse.y = y;
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return Event::Mouse("jjj", mouse);
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}
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Event MouseReleased(int x, int y) {
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Mouse mouse;
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mouse.button = Mouse::Left;
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mouse.motion = Mouse::Released;
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mouse.shift = false;
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mouse.meta = false;
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mouse.control = false;
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mouse.x = x;
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mouse.y = y;
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return Event::Mouse("jjj", mouse);
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}
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} // namespace
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TEST(SliderTest, Right) {
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int value = 50;
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auto slider = Slider<int>({
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.value = &value,
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.min = 0,
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.max = 100,
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.increment = 10,
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.direction = Direction::Right,
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});
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Screen screen(11, 1);
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Render(screen, slider->Render());
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EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
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EXPECT_EQ(value, 30);
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EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
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EXPECT_EQ(value, 90);
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EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
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EXPECT_EQ(value, 90);
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EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
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EXPECT_EQ(value, 50);
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EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
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EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
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}
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TEST(SliderTest, Left) {
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int value = 50;
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auto slider = Slider<int>({
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.value = &value,
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.min = 0,
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.max = 100,
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.increment = 10,
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.direction = Direction::Left,
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});
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Screen screen(11, 1);
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Render(screen, slider->Render());
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EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
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EXPECT_EQ(value, 70);
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EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
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EXPECT_EQ(value, 10);
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EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
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EXPECT_EQ(value, 10);
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EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
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EXPECT_EQ(value, 50);
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EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
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EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
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}
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TEST(SliderTest, Down) {
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int value = 50;
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auto slider = Slider<int>({
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.value = &value,
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.min = 0,
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.max = 100,
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.increment = 10,
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.direction = Direction::Down,
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});
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Screen screen(1, 11);
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Render(screen, slider->Render());
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EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
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EXPECT_EQ(value, 30);
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EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
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EXPECT_EQ(value, 90);
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EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
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EXPECT_EQ(value, 90);
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EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
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EXPECT_EQ(value, 50);
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EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
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EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
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}
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TEST(SliderTest, Up) {
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int value = 50;
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auto slider = Slider<int>({
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.value = &value,
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.min = 0,
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.max = 100,
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.increment = 10,
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.direction = Direction::Up,
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});
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Screen screen(1, 11);
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Render(screen, slider->Render());
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EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
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EXPECT_EQ(value, 70);
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EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
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EXPECT_EQ(value, 10);
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EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
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EXPECT_EQ(value, 10);
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EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
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EXPECT_EQ(value, 50);
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EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
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EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
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}
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TEST(SliderTest, Focus) {
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static std::array<int, 10> values;
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auto container = Container::Vertical({});
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for (size_t i = 0; i < values.size(); ++i) {
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container->Add(Slider(std::to_string(i), &values[i]));
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}
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container |= frame;
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Screen screen(10, 3);
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "0"); // Select 0
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EXPECT_EQ(screen.at(0, 1), "1");
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EXPECT_EQ(screen.at(0, 2), "2");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "0");
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EXPECT_EQ(screen.at(0, 1), "1"); // Select 1
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EXPECT_EQ(screen.at(0, 2), "2");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "1");
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EXPECT_EQ(screen.at(0, 1), "2"); // Select 2
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EXPECT_EQ(screen.at(0, 2), "3");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 3
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 4
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 5
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown)); // Select 6
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "6");
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EXPECT_EQ(screen.at(0, 1), "7"); // Select 7
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EXPECT_EQ(screen.at(0, 2), "8");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "7");
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EXPECT_EQ(screen.at(0, 1), "8"); // Select 8
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EXPECT_EQ(screen.at(0, 2), "9");
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EXPECT_TRUE(container->OnEvent(Event::ArrowDown));
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Render(screen, container->Render());
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EXPECT_EQ(screen.at(0, 0), "7");
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EXPECT_EQ(screen.at(0, 1), "8");
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EXPECT_EQ(screen.at(0, 2), "9"); // Select 9
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EXPECT_FALSE(container->OnEvent(Event::ArrowDown));
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}
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} // namespace ftxui
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// NOLINTEND
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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