mirror of
https://github.com/ArthurSonzogni/FTXUI.git
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134 lines
4.3 KiB
C++
134 lines
4.3 KiB
C++
// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#include <functional> // for function
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#include <memory> // for shared_ptr, allocator, __shared_ptr_access
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Slider, Checkbox, Vertical, Renderer, Button, Input, Menu, Radiobox, Toggle
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, size, xflex, text, WIDTH, hbox, vbox, EQUAL, border, GREATER_THAN
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using namespace ftxui;
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// Display a component nicely with a title on the left.
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Component Wrap(std::string name, Component component) {
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return Renderer(component, [name, component] {
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return hbox({
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text(name) | size(WIDTH, EQUAL, 8),
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separator(),
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component->Render() | xflex,
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}) |
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xflex;
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});
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}
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int main() {
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auto screen = ScreenInteractive::FitComponent();
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// -- Menu
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// ----------------------------------------------------------------------
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const std::vector<std::string> menu_entries = {
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"Menu 1",
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"Menu 2",
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"Menu 3",
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"Menu 4",
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};
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int menu_selected = 0;
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auto menu = Menu(&menu_entries, &menu_selected);
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menu = Wrap("Menu", menu);
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// -- Toggle------------------------------------------------------------------
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int toggle_selected = 0;
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std::vector<std::string> toggle_entries = {
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"Toggle_1",
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"Toggle_2",
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};
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auto toggle = Toggle(&toggle_entries, &toggle_selected);
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toggle = Wrap("Toggle", toggle);
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// -- Checkbox ---------------------------------------------------------------
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bool checkbox_1_selected = false;
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bool checkbox_2_selected = false;
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bool checkbox_3_selected = false;
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bool checkbox_4_selected = false;
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auto checkboxes = Container::Vertical({
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Checkbox("checkbox1", &checkbox_1_selected),
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Checkbox("checkbox2", &checkbox_2_selected),
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Checkbox("checkbox3", &checkbox_3_selected),
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Checkbox("checkbox4", &checkbox_4_selected),
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});
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checkboxes = Wrap("Checkbox", checkboxes);
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// -- Radiobox ---------------------------------------------------------------
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int radiobox_selected = 0;
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std::vector<std::string> radiobox_entries = {
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"Radiobox 1",
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"Radiobox 2",
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"Radiobox 3",
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"Radiobox 4",
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};
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auto radiobox = Radiobox(&radiobox_entries, &radiobox_selected);
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radiobox = Wrap("Radiobox", radiobox);
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// -- Input ------------------------------------------------------------------
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std::string input_label;
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auto input = Input(&input_label, "placeholder");
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input = Wrap("Input", input);
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// -- Button -----------------------------------------------------------------
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std::string button_label = "Quit";
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std::function<void()> on_button_clicked_;
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auto button = Button(&button_label, screen.ExitLoopClosure());
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button = Wrap("Button", button);
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// -- Slider -----------------------------------------------------------------
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int slider_value_1 = 12;
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int slider_value_2 = 56;
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int slider_value_3 = 128;
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auto sliders = Container::Vertical({
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Slider("R:", &slider_value_1, 0, 256, 1),
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Slider("G:", &slider_value_2, 0, 256, 1),
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Slider("B:", &slider_value_3, 0, 256, 1),
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});
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sliders = Wrap("Slider", sliders);
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// -- Layout -----------------------------------------------------------------
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auto layout = Container::Vertical({
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menu,
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toggle,
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checkboxes,
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radiobox,
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input,
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sliders,
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button,
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});
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auto component = Renderer(layout, [&] {
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return vbox({
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menu->Render(),
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separator(),
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toggle->Render(),
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separator(),
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checkboxes->Render(),
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separator(),
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radiobox->Render(),
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separator(),
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input->Render(),
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separator(),
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sliders->Render(),
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separator(),
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button->Render(),
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}) |
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xflex | size(WIDTH, GREATER_THAN, 40) | border;
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});
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screen.Loop(component);
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return 0;
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}
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