FTXUI/include/ftxui/component/component.hpp
2021-05-15 00:19:19 +02:00

49 lines
1.7 KiB
C++

#ifndef FTXUI_COMPONENT_HPP
#define FTXUI_COMPONENT_HPP
#include <functional> // for function
#include <memory> // for shared_ptr, make_shared
#include <string> // for wstring
#include <vector> // for vector
#include "ftxui/component/component_base.hpp"
#include "ftxui/dom/elements.hpp" // for Element
#include "ftxui/screen/string.hpp" // for ConstStringRef, StringRef
namespace ftxui {
class ComponentBase;
using Component = std::shared_ptr<ComponentBase>;
using Components = std::vector<Component>;
template <class T, class... Args>
std::shared_ptr<T> Make(Args&&... args) {
return std::make_shared<T>(args...);
}
Component Button(ConstStringRef label, std::function<void()> on_click);
Component Checkbox(ConstStringRef label, bool* checked);
Component Input(StringRef content, ConstStringRef placeholder);
Component Menu(const std::vector<std::wstring>* entries, int* selected_);
Component Radiobox(const std::vector<std::wstring>* entries, int* selected_);
Component Toggle(const std::vector<std::wstring>* entries, int* selected);
Component Renderer(Component child, std::function<Element()>);
Component Renderer(std::function<Element()>);
template <class T> // T = {int, float}
Component Slider(StringRef label, T* value, T min, T max, T increment);
namespace Container {
Component Vertical(Components children);
Component Horizontal(Components children);
Component Tab(int* selector, Components children);
} // namespace Container
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_HPP */
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.