FTXUI/examples/component/gallery.cpp
2021-05-13 11:44:47 +02:00

134 lines
4.4 KiB
C++

#include <functional> // for function
#include <memory> // for allocator, __shared_ptr_access
#include <string> // for wstring, basic_string
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Slider, Checkbox, Button, Input, Make, Menu, Radiobox, Toggle
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/container.hpp" // for Container
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, size, xflex, text, WIDTH, hbox, vbox, EQUAL, LESS_THAN, border, GREATER_THAN
using namespace ftxui;
// Display a component nicely with a title on the left.
Component Wrap(std::wstring name, Component component) {
return Renderer(component, [name, component] {
return hbox({
text(name) | size(WIDTH, EQUAL, 8),
separator(),
component->Render() | xflex,
}) |
xflex;
});
}
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::FitComponent();
// -- Menu ----------------------------------------------------------------------
const std::vector<std::wstring> menu_entries = {
L"Menu 1",
L"Menu 2",
L"Menu 3",
L"Menu 4",
};
int menu_selected = 0;
auto menu = Menu(&menu_entries, &menu_selected);
menu = Wrap(L"Menu", menu);
// -- Toggle------------------------------------------------------------------
int toggle_selected = 0;
std::vector<std::wstring> toggle_entries = {
L"Toggle_1",
L"Toggle_2",
};
auto toggle = Toggle(&toggle_entries, &toggle_selected);
toggle = Wrap(L"Toggle", toggle);
// -- Checkbox ---------------------------------------------------------------
std::wstring checkbox_1_label = L"checkbox1";
std::wstring checkbox_2_label = L"checkbox2";
bool checkbox_1_selected = false;
bool checkbox_2_selected = false;
auto checkboxes = Container::Vertical({
Checkbox(&checkbox_1_label, &checkbox_1_selected),
Checkbox(&checkbox_2_label, &checkbox_2_selected),
});
checkboxes = Wrap(L"Checkbox", checkboxes);
// -- Radiobox ---------------------------------------------------------------
int radiobox_selected = 0;
std::vector<std::wstring> radiobox_entries = {
L"Radiobox 1",
L"Radiobox 2",
L"Radiobox 3",
L"Radiobox 4",
};
auto radiobox = Radiobox(&radiobox_entries, &radiobox_selected);
radiobox = Wrap(L"Radiobox", radiobox);
// -- Input ------------------------------------------------------------------
std::wstring input_label;
std::wstring input_placeholder = L"input";
auto input = Input(&input_label, &input_placeholder);
input = Wrap(L"Input", input);
// -- Button -----------------------------------------------------------------
std::wstring button_label = L"Quit";
std::function<void()> on_button_clicked_;
auto button = Button(&button_label, screen.ExitLoopClosure());
button = Wrap(L"Button", button);
// -- Slider -----------------------------------------------------------------
int slider_value_1 = 12;
int slider_value_2 = 56;
int slider_value_3 = 128;
auto sliders = Container::Vertical({
Slider(L"R:", &slider_value_1, 0, 256, 1),
Slider(L"G:", &slider_value_2, 0, 256, 1),
Slider(L"B:", &slider_value_3, 0, 256, 1),
});
sliders = Wrap(L"Slider", sliders);
// -- Layout -----------------------------------------------------------------
auto layout = Container::Vertical({
menu,
toggle,
checkboxes,
radiobox,
input,
sliders,
button,
});
auto component = Renderer(layout, [&] {
return vbox({
menu->Render(),
separator(),
toggle->Render(),
separator(),
checkboxes->Render(),
separator(),
radiobox->Render(),
separator(),
input->Render(),
separator(),
sliders->Render(),
separator(),
button->Render(),
}) |
xflex | size(WIDTH, GREATER_THAN, 40) | border;
});
screen.Loop(component);
return 0;
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.