mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-29 14:45:53 +08:00
62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
#include "ftxui/component/component.hpp"
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#include <assert.h>
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#include <algorithm>
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namespace ftxui {
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void Component::Detach() {
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if (!parent_)
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return;
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auto it = std::find(std::begin(parent_->children_),
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std::end(parent_->children_), this);
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parent_->children_.erase(it);
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}
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void Component::Attach(Component* parent) {
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Detach();
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parent_ = parent;
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parent_->children_.push_back(this);
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}
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void Component::Add(Component* child) {
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child->Attach(this);
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}
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Component::~Component() {
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Detach();
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}
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bool Component::OnEvent(Event event) {
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for (Component* child : children_) {
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if (child->OnEvent(event))
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return true;
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}
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return false;
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}
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Component* Component::ActiveChild() {
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return children_.empty() ? nullptr : children_.front();
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}
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Element Component::Render() {
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if (children_.size() == 1)
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return children_.front()->Render();
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return text(L"Not implemented component");
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}
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bool Component::Focused() {
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Component* current = this;
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for (;;) {
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Component* parent = current->parent_;
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if (!parent)
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return true;
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if (parent->ActiveChild() != current)
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return false;
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current = parent;
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}
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}
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} // namespace ftxui
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