mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-25 20:27:31 +08:00
41 lines
1.4 KiB
C++
41 lines
1.4 KiB
C++
#include <memory> // for allocator, __shared_ptr_access
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#include <string> // for operator+, char_traits, wstring
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for text, hbox, Element, separator, operator|, vbox, border
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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std::wstring first_name_;
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std::wstring last_name_;
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Component input_first_name_ = Input(&first_name_, "first name");
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Component input_last_name_ = Input(&last_name_, "last name");
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auto component = Container::Vertical({
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input_first_name_,
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input_last_name_,
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});
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auto renderer = Renderer(component, [&] {
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return vbox({
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text(L"Hello " + first_name_ + L" " + last_name_),
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separator(),
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hbox({text(L" First name : "), input_first_name_->Render()}),
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hbox({text(L" Last name : "), input_last_name_->Render()}),
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}) |
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border;
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});
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auto screen = ScreenInteractive::TerminalOutput();
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screen.Loop(renderer);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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