mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2024-11-23 03:10:01 +08:00
28 lines
641 B
C++
28 lines
641 B
C++
#include "ftxui/dom/node_decorator.hpp"
|
|
#include "ftxui/dom/elements.hpp"
|
|
|
|
namespace ftxui {
|
|
|
|
using ftxui::Screen;
|
|
|
|
class Inverted : public NodeDecorator {
|
|
public:
|
|
Inverted(Elements children) : NodeDecorator(std::move(children)) {}
|
|
~Inverted() override {}
|
|
|
|
void Render(Screen& screen) override {
|
|
Node::Render(screen);
|
|
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
|
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
|
screen.PixelAt(x,y).inverted = true;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
std::unique_ptr<Node> inverted(Element child) {
|
|
return std::make_unique<Inverted>(unpack(std::move(child)));
|
|
}
|
|
|
|
} // namespace ftxui
|