FTXUI/examples/component/homescreen.cpp
Arthur Sonzogni 9a54528bca
Update examples to use std::string. (#182)
In examples and tests, use std::string.

In addtion:
1. Address follow-up from:
https://github.com/ArthurSonzogni/FTXUI/pull/179
2. Fix a bug when Input is used with std::string.
2021-08-09 00:27:37 +02:00

377 lines
12 KiB
C++

#include <array> // for array
#include <chrono> // for operator""s, chrono_literals
#include <cmath> // for sin
#include <functional> // for ref, reference_wrapper, function
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
#include <string> // for string, basic_string, operator+, char_traits, to_string
#include <thread> // for sleep_for, thread
#include <utility> // for move
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Menu, Radiobox, Tab, Toggle
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for InputOption
#include "ftxui/component/event.hpp" // for Event, Event::Custom
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
#include "ftxui/dom/elements.hpp" // for operator|, color, bgcolor, filler, Element, size, vbox, flex, hbox, graph, separator, EQUAL, WIDTH, hcenter, bold, border, window, HEIGHT, Elements, hflow, flex_grow, frame, gauge, LESS_THAN, spinner, dim, GREATER_THAN
#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::Black, Color::Blue, Color::Cyan, Color::CyanLight, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::White, Color::Yellow, Color::YellowLight, Color::Default
using namespace ftxui;
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::Fullscreen();
int shift = 0;
auto my_graph = [&shift](int width, int height) {
std::vector<int> output(width);
for (int i = 0; i < width; ++i) {
float v = 0.5f;
v += 0.1f * sin((i + shift) * 0.1f);
v += 0.2f * sin((i + shift + 10) * 0.15f);
v += 0.1f * sin((i + shift) * 0.03f);
v *= height;
output[i] = (int)v;
}
return output;
};
auto htop = Renderer([&] {
auto frequency = vbox({
text("Frequency [Mhz]") | hcenter,
hbox({
vbox({
text("2400 "),
filler(),
text("1200 "),
filler(),
text("0 "),
}),
graph(std::ref(my_graph)) | flex,
}) | flex,
});
auto utilization = vbox({
text("Utilization [%]") | hcenter,
hbox({
vbox({
text("100 "),
filler(),
text("50 "),
filler(),
text("0 "),
}),
graph(std::ref(my_graph)) | color(Color::RedLight),
}) | flex,
});
auto ram = vbox({
text("Ram [Mo]") | hcenter,
hbox({
vbox({
text("8192"),
filler(),
text("4096 "),
filler(),
text("0 "),
}),
graph(std::ref(my_graph)) | color(Color::BlueLight),
}) | flex,
});
return hbox({
vbox({
frequency | flex,
separator(),
utilization | flex,
}) | flex,
separator(),
ram | flex,
}) |
flex | border;
});
const std::vector<std::string> compiler_entries = {
"gcc",
"clang",
"emcc",
"game_maker",
"Ada compilers",
"ALGOL 60 compilers",
"ALGOL 68 compilers",
"Assemblers (Intel *86)",
"Assemblers (Motorola 68*)",
"Assemblers (Zilog Z80)",
"Assemblers (other)",
"BASIC Compilers",
"BASIC interpreters",
"Batch compilers",
"C compilers",
"Source-to-source compilers",
"C++ compilers",
"C# compilers",
"COBOL compilers",
"Common Lisp compilers",
"D compilers",
"DIBOL/DBL compilers",
"ECMAScript interpreters",
"Eiffel compilers",
"Fortran compilers",
"Go compilers",
"Haskell compilers",
"Java compilers",
"Pascal compilers",
"Perl Interpreters",
"PHP compilers",
"PL/I compilers",
"Python compilers",
"Scheme compilers and interpreters",
"Smalltalk compilers",
"Tcl Interpreters",
"VMS Interpreters",
"Rexx Interpreters",
"CLI compilers",
};
int compiler_selected = 0;
Component compiler = Radiobox(&compiler_entries, &compiler_selected);
std::array<std::string, 4> options_label = {
"-Wall",
"-Werror",
"-lpthread",
"-O3",
};
std::array<bool, 4> options_state = {
false,
false,
false,
false,
};
std::vector<std::string> input_entries;
int input_selected = 0;
Component input = Menu(&input_entries, &input_selected);
auto input_option = InputOption();
std::string input_add_content;
input_option.on_enter = [&] {
input_entries.push_back(input_add_content);
input_add_content = "";
};
Component input_add = Input(&input_add_content, "input files", input_option);
std::string executable_content_ = "";
Component executable_ = Input(&executable_content_, "executable");
Component flags = Container::Vertical({
Checkbox(&options_label[0], &options_state[0]),
Checkbox(&options_label[1], &options_state[1]),
Checkbox(&options_label[2], &options_state[2]),
Checkbox(&options_label[3], &options_state[3]),
});
auto compiler_component = Container::Horizontal({
compiler,
flags,
Container::Vertical({
executable_,
Container::Horizontal({
input_add,
input,
}),
}),
});
auto render_command = [&] {
Elements line;
// Compiler
line.push_back(text(compiler_entries[compiler_selected]) | bold);
// flags
for (int i = 0; i < 4; ++i) {
if (options_state[i]) {
line.push_back(text(" "));
line.push_back(text(options_label[i]) | dim);
}
}
// Executable
if (!executable_content_.empty()) {
line.push_back(text(" -o ") | bold);
line.push_back(text(executable_content_) | color(Color::BlueLight) |
bold);
}
// Input
for (auto& it : input_entries) {
line.push_back(text(" " + it) | color(Color::RedLight));
}
return line;
};
auto compiler_renderer = Renderer(compiler_component, [&] {
auto compiler_win = window(text("Compiler"), compiler->Render() | frame);
auto flags_win = window(text("Flags"), flags->Render());
auto executable_win = window(text("Executable:"), executable_->Render());
auto input_win =
window(text("Input"),
hbox({
vbox({
hbox({
text("Add: "),
input_add->Render(),
}) | size(WIDTH, EQUAL, 20) |
size(HEIGHT, EQUAL, 1),
filler(),
}),
separator(),
input->Render() | frame | size(HEIGHT, EQUAL, 3) | flex,
}));
return vbox({
hbox({
compiler_win | size(HEIGHT, LESS_THAN, 6),
flags_win,
vbox({
executable_win | size(WIDTH, EQUAL, 20),
input_win | size(WIDTH, EQUAL, 60),
}),
filler(),
}),
hflow(render_command()) | flex_grow,
}) |
flex_grow | border;
});
auto spinner_tab_renderer = Renderer([&] {
Elements entries;
for (int i = 0; i < 22; ++i) {
entries.push_back(spinner(i, shift / 2) | bold |
size(WIDTH, GREATER_THAN, 2) | border);
}
return hflow(std::move(entries)) | border;
});
auto color_tab_renderer = Renderer([] {
return hbox({
vbox({
color(Color::Default, text("Default")),
color(Color::Black, text("Black")),
color(Color::GrayDark, text("GrayDark")),
color(Color::GrayLight, text("GrayLight")),
color(Color::White, text("White")),
color(Color::Blue, text("Blue")),
color(Color::BlueLight, text("BlueLight")),
color(Color::Cyan, text("Cyan")),
color(Color::CyanLight, text("CyanLight")),
color(Color::Green, text("Green")),
color(Color::GreenLight, text("GreenLight")),
color(Color::Magenta, text("Magenta")),
color(Color::MagentaLight, text("MagentaLight")),
color(Color::Red, text("Red")),
color(Color::RedLight, text("RedLight")),
color(Color::Yellow, text("Yellow")),
color(Color::YellowLight, text("YellowLight")),
}),
vbox({
bgcolor(Color::Default, text("Default")),
bgcolor(Color::Black, text("Black")),
bgcolor(Color::GrayDark, text("GrayDark")),
bgcolor(Color::GrayLight, text("GrayLight")),
bgcolor(Color::White, text("White")),
bgcolor(Color::Blue, text("Blue")),
bgcolor(Color::BlueLight, text("BlueLight")),
bgcolor(Color::Cyan, text("Cyan")),
bgcolor(Color::CyanLight, text("CyanLight")),
bgcolor(Color::Green, text("Green")),
bgcolor(Color::GreenLight, text("GreenLight")),
bgcolor(Color::Magenta, text("Magenta")),
bgcolor(Color::MagentaLight, text("MagentaLight")),
bgcolor(Color::Red, text("Red")),
bgcolor(Color::RedLight, text("RedLight")),
bgcolor(Color::Yellow, text("Yellow")),
bgcolor(Color::YellowLight, text("YellowLight")),
}),
}) |
hcenter | border;
});
auto render_gauge = [&shift](int delta) {
float progress = (shift + delta) % 1000 / 1000.f;
return hbox({
text(std::to_string(int(progress * 100)) + "% ") |
size(WIDTH, EQUAL, 5),
gauge(progress),
});
};
auto gauge_component = Renderer([render_gauge] {
return vbox({
render_gauge(0) | color(Color::Black),
render_gauge(100) | color(Color::GrayDark),
render_gauge(50) | color(Color::GrayLight),
render_gauge(6894) | color(Color::White),
separator(),
render_gauge(6841) | color(Color::Blue),
render_gauge(9813) | color(Color::BlueLight),
render_gauge(98765) | color(Color::Cyan),
render_gauge(98) | color(Color::CyanLight),
render_gauge(9846) | color(Color::Green),
render_gauge(1122) | color(Color::GreenLight),
render_gauge(84) | color(Color::Magenta),
render_gauge(645) | color(Color::MagentaLight),
render_gauge(568) | color(Color::Red),
render_gauge(2222) | color(Color::RedLight),
render_gauge(220) | color(Color::Yellow),
render_gauge(348) | color(Color::YellowLight),
}) |
border;
});
int tab_index = 0;
std::vector<std::string> tab_entries = {
"htop", "color", "spinner", "gauge", "compiler",
};
auto tab_selection = Toggle(&tab_entries, &tab_index);
auto tab_content = Container::Tab(
{
htop,
color_tab_renderer,
spinner_tab_renderer,
gauge_component,
compiler_renderer,
},
&tab_index);
auto main_container = Container::Vertical({
tab_selection,
tab_content,
});
auto main_renderer = Renderer(main_container, [&] {
return vbox({
text("FTXUI Demo") | bold | hcenter,
tab_selection->Render() | hcenter,
tab_content->Render() | flex,
});
});
bool refresh_ui_continue = true;
std::thread refresh_ui([&] {
while (refresh_ui_continue) {
using namespace std::chrono_literals;
std::this_thread::sleep_for(0.05s);
shift++;
screen.PostEvent(Event::Custom);
}
});
screen.Loop(main_renderer);
refresh_ui_continue = false;
refresh_ui.join();
return 0;
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.