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https://github.com/ArthurSonzogni/FTXUI.git
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cd84b187b3
Introduce Options for components. This allows me to add new features, without updating functions signatures.
102 lines
3.8 KiB
C++
102 lines
3.8 KiB
C++
#include <functional> // for function
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#include <initializer_list> // for initializer_list
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#include <memory> // for __shared_ptr_access, shared_ptr, allocator
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#include <string> // for wstring, basic_string
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#include <vector> // for vector
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/menu.hpp" // for MenuBase
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#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
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#include "ftxui/dom/elements.hpp" // for operator|, Element, separator, bgcolor, color, flex, Decorator, bold, hbox, border, dim
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#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::BlueLight, Color::Red, Color::Yellow
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int main(int argc, const char* argv[]) {
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using namespace ftxui;
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auto screen = ScreenInteractive::TerminalOutput();
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std::vector<std::wstring> entries = {
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L"Monkey", L"Dog", L"Cat", L"Bird", L"Elephant",
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};
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int menu_1_selected_ = 0;
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int menu_2_selected_ = 0;
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int menu_3_selected_ = 0;
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int menu_4_selected_ = 0;
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int menu_5_selected_ = 0;
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int menu_6_selected_ = 0;
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MenuOption option_1;
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option_1.focused_style = bold | color(Color::Blue);
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option_1.selected_style = color(Color::Blue);
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option_1.selected_focused_style = bold | color(Color::Blue);
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option_1.on_enter = screen.ExitLoopClosure();
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auto menu_1_ = Menu(&entries, &menu_1_selected_, &option_1);
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MenuOption option_2;
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option_2.focused_style = bold | color(Color::Blue);
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option_2.selected_style = color(Color::Blue);
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option_2.selected_focused_style = bold | color(Color::Blue);
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option_2.on_enter = screen.ExitLoopClosure();
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auto menu_2_ = Menu(&entries, &menu_2_selected_, &option_2);
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MenuOption option_3;
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option_3.selected_style = color(Color::Blue);
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option_3.focused_style = bgcolor(Color::Blue);
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option_3.selected_focused_style = bgcolor(Color::Blue);
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option_3.on_enter = screen.ExitLoopClosure();
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auto menu_3_ = Menu(&entries, &menu_3_selected_, &option_3);
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MenuOption option_4;
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option_4.selected_style = bgcolor(Color::Blue);
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option_4.focused_style = bgcolor(Color::BlueLight);
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option_4.selected_focused_style = bgcolor(Color::BlueLight);
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option_4.on_enter = screen.ExitLoopClosure();
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auto menu_4_ = Menu(&entries, &menu_4_selected_, &option_4);
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MenuOption option_5;
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option_5.normal_style = bgcolor(Color::Blue);
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option_5.selected_style = bgcolor(Color::Yellow);
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option_5.focused_style = bgcolor(Color::Red);
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option_5.selected_focused_style = bgcolor(Color::Red);
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option_5.on_enter = screen.ExitLoopClosure();
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auto menu_5_ = Menu(&entries, &menu_5_selected_, &option_5);
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MenuOption option_6;
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option_6.normal_style = dim | color(Color::Blue);
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option_6.selected_style = color(Color::Blue);
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option_6.focused_style = bold | color(Color::Blue);
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option_6.selected_focused_style = bold | color(Color::Blue);
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option_6.on_enter = screen.ExitLoopClosure();
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auto menu_6_ = Menu(&entries, &menu_6_selected_, &option_6);
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auto container = Container::Horizontal({
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menu_1_,
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menu_2_,
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menu_3_,
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menu_4_,
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menu_5_,
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menu_6_,
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});
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// clang-format off
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auto renderer = Renderer(container, [&] {
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return
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hbox({
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menu_1_->Render() | flex, separator(),
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menu_2_->Render() | flex, separator(),
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menu_3_->Render() | flex, separator(),
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menu_4_->Render() | flex, separator(),
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menu_5_->Render() | flex, separator(),
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menu_6_->Render() | flex,
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}) | border;
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});
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// clang-format on
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screen.Loop(renderer);
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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