FTXUI/examples/component/menu_style.cpp
ArthurSonzogni cd84b187b3 Introduce Options and use them for Menu.
Introduce Options for components. This allows me to add new features,
without updating functions signatures.
2021-07-11 12:23:42 +02:00

102 lines
3.8 KiB
C++

#include <functional> // for function
#include <initializer_list> // for initializer_list
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
#include <string> // for wstring, basic_string
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/menu.hpp" // for MenuBase
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
#include "ftxui/dom/elements.hpp" // for operator|, Element, separator, bgcolor, color, flex, Decorator, bold, hbox, border, dim
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::BlueLight, Color::Red, Color::Yellow
int main(int argc, const char* argv[]) {
using namespace ftxui;
auto screen = ScreenInteractive::TerminalOutput();
std::vector<std::wstring> entries = {
L"Monkey", L"Dog", L"Cat", L"Bird", L"Elephant",
};
int menu_1_selected_ = 0;
int menu_2_selected_ = 0;
int menu_3_selected_ = 0;
int menu_4_selected_ = 0;
int menu_5_selected_ = 0;
int menu_6_selected_ = 0;
MenuOption option_1;
option_1.focused_style = bold | color(Color::Blue);
option_1.selected_style = color(Color::Blue);
option_1.selected_focused_style = bold | color(Color::Blue);
option_1.on_enter = screen.ExitLoopClosure();
auto menu_1_ = Menu(&entries, &menu_1_selected_, &option_1);
MenuOption option_2;
option_2.focused_style = bold | color(Color::Blue);
option_2.selected_style = color(Color::Blue);
option_2.selected_focused_style = bold | color(Color::Blue);
option_2.on_enter = screen.ExitLoopClosure();
auto menu_2_ = Menu(&entries, &menu_2_selected_, &option_2);
MenuOption option_3;
option_3.selected_style = color(Color::Blue);
option_3.focused_style = bgcolor(Color::Blue);
option_3.selected_focused_style = bgcolor(Color::Blue);
option_3.on_enter = screen.ExitLoopClosure();
auto menu_3_ = Menu(&entries, &menu_3_selected_, &option_3);
MenuOption option_4;
option_4.selected_style = bgcolor(Color::Blue);
option_4.focused_style = bgcolor(Color::BlueLight);
option_4.selected_focused_style = bgcolor(Color::BlueLight);
option_4.on_enter = screen.ExitLoopClosure();
auto menu_4_ = Menu(&entries, &menu_4_selected_, &option_4);
MenuOption option_5;
option_5.normal_style = bgcolor(Color::Blue);
option_5.selected_style = bgcolor(Color::Yellow);
option_5.focused_style = bgcolor(Color::Red);
option_5.selected_focused_style = bgcolor(Color::Red);
option_5.on_enter = screen.ExitLoopClosure();
auto menu_5_ = Menu(&entries, &menu_5_selected_, &option_5);
MenuOption option_6;
option_6.normal_style = dim | color(Color::Blue);
option_6.selected_style = color(Color::Blue);
option_6.focused_style = bold | color(Color::Blue);
option_6.selected_focused_style = bold | color(Color::Blue);
option_6.on_enter = screen.ExitLoopClosure();
auto menu_6_ = Menu(&entries, &menu_6_selected_, &option_6);
auto container = Container::Horizontal({
menu_1_,
menu_2_,
menu_3_,
menu_4_,
menu_5_,
menu_6_,
});
// clang-format off
auto renderer = Renderer(container, [&] {
return
hbox({
menu_1_->Render() | flex, separator(),
menu_2_->Render() | flex, separator(),
menu_3_->Render() | flex, separator(),
menu_4_->Render() | flex, separator(),
menu_5_->Render() | flex, separator(),
menu_6_->Render() | flex,
}) | border;
});
// clang-format on
screen.Loop(renderer);
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.