56 lines
1.8 KiB
C
56 lines
1.8 KiB
C
|
/*
|
||
|
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
|
||
|
*
|
||
|
* Use of this source code is governed by a BSD-style license
|
||
|
* that can be found in the LICENSE file in the root of the source
|
||
|
* tree. An additional intellectual property rights grant can be found
|
||
|
* in the file PATENTS. All contributing project authors may
|
||
|
* be found in the AUTHORS file in the root of the source tree.
|
||
|
*/
|
||
|
|
||
|
#ifndef MODULES_AUDIO_PROCESSING_AEC3_REVERB_FREQUENCY_RESPONSE_H_
|
||
|
#define MODULES_AUDIO_PROCESSING_AEC3_REVERB_FREQUENCY_RESPONSE_H_
|
||
|
|
||
|
#include <array>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "absl/types/optional.h"
|
||
|
#include "api/array_view.h"
|
||
|
#include "modules/audio_processing/aec3/aec3_common.h"
|
||
|
|
||
|
namespace webrtc {
|
||
|
|
||
|
// Class for updating the frequency response for the reverb.
|
||
|
class ReverbFrequencyResponse {
|
||
|
public:
|
||
|
explicit ReverbFrequencyResponse(
|
||
|
bool use_conservative_tail_frequency_response);
|
||
|
~ReverbFrequencyResponse();
|
||
|
|
||
|
// Updates the frequency response estimate of the reverb.
|
||
|
void Update(const std::vector<std::array<float, kFftLengthBy2Plus1>>&
|
||
|
frequency_response,
|
||
|
int filter_delay_blocks,
|
||
|
const absl::optional<float>& linear_filter_quality,
|
||
|
bool stationary_block);
|
||
|
|
||
|
// Returns the estimated frequency response for the reverb.
|
||
|
rtc::ArrayView<const float> FrequencyResponse() const {
|
||
|
return tail_response_;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
void Update(const std::vector<std::array<float, kFftLengthBy2Plus1>>&
|
||
|
frequency_response,
|
||
|
int filter_delay_blocks,
|
||
|
float linear_filter_quality);
|
||
|
|
||
|
const bool use_conservative_tail_frequency_response_;
|
||
|
float average_decay_ = 0.f;
|
||
|
std::array<float, kFftLengthBy2Plus1> tail_response_;
|
||
|
};
|
||
|
|
||
|
} // namespace webrtc
|
||
|
|
||
|
#endif // MODULES_AUDIO_PROCESSING_AEC3_REVERB_FREQUENCY_RESPONSE_H_
|