121 lines
3.9 KiB
C
121 lines
3.9 KiB
C
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/*
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* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_PLATFORM_THREAD_H_
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#define RTC_BASE_PLATFORM_THREAD_H_
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#include <functional>
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#include <string>
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#if !defined(WEBRTC_WIN)
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#include <pthread.h>
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#endif
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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#include "rtc_base/platform_thread_types.h"
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namespace rtc {
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enum class ThreadPriority {
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kLow = 1,
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kNormal,
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kHigh,
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kRealtime,
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};
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struct ThreadAttributes {
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ThreadPriority priority = ThreadPriority::kNormal;
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ThreadAttributes& SetPriority(ThreadPriority priority_param) {
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priority = priority_param;
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return *this;
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}
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};
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// Represents a simple worker thread.
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class PlatformThread final {
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public:
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// Handle is the base platform thread handle.
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#if defined(WEBRTC_WIN)
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using Handle = HANDLE;
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#else
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using Handle = pthread_t;
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#endif // defined(WEBRTC_WIN)
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// This ctor creates the PlatformThread with an unset handle (returning true
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// in empty()) and is provided for convenience.
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// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
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// removed.
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PlatformThread() = default;
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// Moves `rhs` into this, storing an empty state in `rhs`.
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// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
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// removed.
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PlatformThread(PlatformThread&& rhs);
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// Copies won't work since we'd have problems with joinable threads.
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PlatformThread(const PlatformThread&) = delete;
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PlatformThread& operator=(const PlatformThread&) = delete;
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// Moves `rhs` into this, storing an empty state in `rhs`.
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// TODO(bugs.webrtc.org/12727) Look into if default and move support can be
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// removed.
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PlatformThread& operator=(PlatformThread&& rhs);
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// For a PlatformThread that's been spawned joinable, the destructor suspends
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// the calling thread until the created thread exits unless the thread has
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// already exited.
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virtual ~PlatformThread();
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// Finalizes any allocated resources.
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// For a PlatformThread that's been spawned joinable, Finalize() suspends
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// the calling thread until the created thread exits unless the thread has
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// already exited.
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// empty() returns true after completion.
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void Finalize();
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// Returns true if default constructed, moved from, or Finalize()ed.
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bool empty() const { return !handle_.has_value(); }
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// Creates a started joinable thread which will be joined when the returned
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// PlatformThread destructs or Finalize() is called.
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static PlatformThread SpawnJoinable(
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std::function<void()> thread_function,
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absl::string_view name,
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ThreadAttributes attributes = ThreadAttributes());
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// Creates a started detached thread. The caller has to use external
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// synchronization as nothing is provided by the PlatformThread construct.
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static PlatformThread SpawnDetached(
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std::function<void()> thread_function,
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absl::string_view name,
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ThreadAttributes attributes = ThreadAttributes());
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// Returns the base platform thread handle of this thread.
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absl::optional<Handle> GetHandle() const;
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#if defined(WEBRTC_WIN)
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// Queue a Windows APC function that runs when the thread is alertable.
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bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
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#endif
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private:
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PlatformThread(Handle handle, bool joinable);
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static PlatformThread SpawnThread(std::function<void()> thread_function,
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absl::string_view name,
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ThreadAttributes attributes,
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bool joinable);
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absl::optional<Handle> handle_;
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bool joinable_ = false;
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};
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} // namespace rtc
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#endif // RTC_BASE_PLATFORM_THREAD_H_
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