/* * Copyright 2019 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_TASK_QUEUE_TASK_QUEUE_BASE_H_ #define API_TASK_QUEUE_TASK_QUEUE_BASE_H_ #include #include "absl/functional/any_invocable.h" #include "api/location.h" #include "api/units/time_delta.h" #include "rtc_base/system/rtc_export.h" #include "rtc_base/thread_annotations.h" namespace webrtc { // Asynchronously executes tasks in a way that guarantees that they're executed // in FIFO order and that tasks never overlap. Tasks may always execute on the // same worker thread and they may not. To DCHECK that tasks are executing on a // known task queue, use IsCurrent(). class RTC_LOCKABLE RTC_EXPORT TaskQueueBase { public: enum class DelayPrecision { // This may include up to a 17 ms leeway in addition to OS timer precision. // See PostDelayedTask() for more information. kLow, // This does not have the additional delay that kLow has, but it is still // limited by OS timer precision. See PostDelayedHighPrecisionTask() for // more information. kHigh, }; // Starts destruction of the task queue. // On return ensures no task are running and no new tasks are able to start // on the task queue. // Responsible for deallocation. Deallocation may happen synchronously during // Delete or asynchronously after Delete returns. // Code not running on the TaskQueue should not make any assumption when // TaskQueue is deallocated and thus should not call any methods after Delete. // Code running on the TaskQueue should not call Delete, but can assume // TaskQueue still exists and may call other methods, e.g. PostTask. // Should be called on the same task queue or thread that this task queue // was created on. virtual void Delete() = 0; // Schedules a `task` to execute. Tasks are executed in FIFO order. // When a TaskQueue is deleted, pending tasks will not be executed but they // will be deleted. // // As long as tasks are not posted from task destruction, posted tasks are // guaranteed to be destroyed with Current() pointing to the task queue they // were posted to, whether they're executed or not. That means SequenceChecker // works during task destruction, a fact that can be used to guarantee // thread-compatible object deletion happening on a particular task queue // which can simplify class design. // Note that this guarantee does not apply to delayed tasks. // // May be called on any thread or task queue, including this task queue. void PostTask(absl::AnyInvocable task, const Location& location = Location::Current()) { PostTaskImpl(std::move(task), PostTaskTraits{}, location); } // Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever // possible. // // Schedules a `task` to execute a specified `delay` from when the call is // made, using "low" precision. All scheduling is affected by OS-specific // leeway and current workloads which means that in terms of precision there // are no hard guarantees, but in addition to the OS induced leeway, "low" // precision adds up to a 17 ms additional leeway. The purpose of this leeway // is to achieve more efficient CPU scheduling and reduce Idle Wake Up // frequency. // // The task may execute with [-1, 17 + OS induced leeway) ms additional delay. // // Avoid making assumptions about the precision of the OS scheduler. On macOS, // the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms // precision timers may be used but there are cases, such as when running on // battery, when the timer precision can be as poor as 15 ms. // // "Low" precision is not implemented everywhere yet. Where not yet // implemented, PostDelayedTask() has "high" precision. See // https://crbug.com/webrtc/13583 for more information. // // May be called on any thread or task queue, including this task queue. void PostDelayedTask(absl::AnyInvocable task, TimeDelta delay, const Location& location = Location::Current()) { PostDelayedTaskImpl(std::move(task), delay, PostDelayedTaskTraits{}, location); } // Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever // possible. // // Schedules a `task` to execute a specified `delay` from when the call is // made, using "high" precision. All scheduling is affected by OS-specific // leeway and current workloads which means that in terms of precision there // are no hard guarantees. // // The task may execute with [-1, OS induced leeway] ms additional delay. // // Avoid making assumptions about the precision of the OS scheduler. On macOS, // the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms // precision timers may be used but there are cases, such as when running on // battery, when the timer precision can be as poor as 15 ms. // // May be called on any thread or task queue, including this task queue. void PostDelayedHighPrecisionTask( absl::AnyInvocable task, TimeDelta delay, const Location& location = Location::Current()) { PostDelayedTaskTraits traits; traits.high_precision = true; PostDelayedTaskImpl(std::move(task), delay, traits, location); } // As specified by `precision`, calls either PostDelayedTask() or // PostDelayedHighPrecisionTask(). void PostDelayedTaskWithPrecision( DelayPrecision precision, absl::AnyInvocable task, TimeDelta delay, const Location& location = Location::Current()) { switch (precision) { case DelayPrecision::kLow: PostDelayedTask(std::move(task), delay, location); break; case DelayPrecision::kHigh: PostDelayedHighPrecisionTask(std::move(task), delay, location); break; } } // Returns the task queue that is running the current thread. // Returns nullptr if this thread is not associated with any task queue. // May be called on any thread or task queue, including this task queue. static TaskQueueBase* Current(); bool IsCurrent() const { return Current() == this; } protected: // This is currently only present here to simplify introduction of future // planned task queue changes. struct PostTaskTraits {}; struct PostDelayedTaskTraits { // If `high_precision` is false, tasks may execute within up to a 17 ms // leeway in addition to OS timer precision. Otherwise the task should be // limited to OS timer precision. See PostDelayedTask() and // PostDelayedHighPrecisionTask() for more information. bool high_precision = false; }; class RTC_EXPORT CurrentTaskQueueSetter { public: explicit CurrentTaskQueueSetter(TaskQueueBase* task_queue); CurrentTaskQueueSetter(const CurrentTaskQueueSetter&) = delete; CurrentTaskQueueSetter& operator=(const CurrentTaskQueueSetter&) = delete; ~CurrentTaskQueueSetter(); private: TaskQueueBase* const previous_; }; // Subclasses should implement this method to support the behavior defined in // the PostTask and PostTaskTraits docs above. virtual void PostTaskImpl(absl::AnyInvocable task, const PostTaskTraits& traits, const Location& location) = 0; // Subclasses should implement this method to support the behavior defined in // the PostDelayedTask/PostHighPrecisionDelayedTask and PostDelayedTaskTraits // docs above. virtual void PostDelayedTaskImpl(absl::AnyInvocable task, TimeDelta delay, const PostDelayedTaskTraits& traits, const Location& location) = 0; // Users of the TaskQueue should call Delete instead of directly deleting // this object. virtual ~TaskQueueBase() = default; }; struct TaskQueueDeleter { void operator()(TaskQueueBase* task_queue) const { task_queue->Delete(); } }; } // namespace webrtc #endif // API_TASK_QUEUE_TASK_QUEUE_BASE_H_