42 lines
1.8 KiB
C++
42 lines
1.8 KiB
C++
/*
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* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_
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#define MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_
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namespace webrtc {
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class AudioFrame;
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class AudioProcessing;
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// Processes a 10 ms `frame` of the primary audio stream using the provided
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// AudioProcessing object. On the client-side, this is the near-end (or
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// captured) audio. The `sample_rate_hz_`, `num_channels_`, and
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// `samples_per_channel_` members of `frame` must be valid. If changed from the
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// previous call to this function, it will trigger an initialization of the
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// provided AudioProcessing object.
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// The function returns any error codes passed from the AudioProcessing
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// ProcessStream method.
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int ProcessAudioFrame(AudioProcessing* ap, AudioFrame* frame);
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// Processes a 10 ms `frame` of the reverse direction audio stream using the
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// provided AudioProcessing object. The frame may be modified. On the
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// client-side, this is the far-end (or to be rendered) audio. The
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// `sample_rate_hz_`, `num_channels_`, and `samples_per_channel_` members of
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// `frame` must be valid. If changed from the previous call to this function, it
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// will trigger an initialization of the provided AudioProcessing object.
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// The function returns any error codes passed from the AudioProcessing
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// ProcessReverseStream method.
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int ProcessReverseAudioFrame(AudioProcessing* ap, AudioFrame* frame);
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_
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