FaceAccess/VocieProcess/api/task_queue/task_queue_base.h
2024-09-05 09:59:28 +08:00

198 lines
8.3 KiB
C++

/*
* Copyright 2019 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_TASK_QUEUE_TASK_QUEUE_BASE_H_
#define API_TASK_QUEUE_TASK_QUEUE_BASE_H_
#include <utility>
#include "absl/functional/any_invocable.h"
#include "api/location.h"
#include "api/units/time_delta.h"
#include "rtc_base/system/rtc_export.h"
#include "rtc_base/thread_annotations.h"
namespace webrtc {
// Asynchronously executes tasks in a way that guarantees that they're executed
// in FIFO order and that tasks never overlap. Tasks may always execute on the
// same worker thread and they may not. To DCHECK that tasks are executing on a
// known task queue, use IsCurrent().
class RTC_LOCKABLE RTC_EXPORT TaskQueueBase {
public:
enum class DelayPrecision {
// This may include up to a 17 ms leeway in addition to OS timer precision.
// See PostDelayedTask() for more information.
kLow,
// This does not have the additional delay that kLow has, but it is still
// limited by OS timer precision. See PostDelayedHighPrecisionTask() for
// more information.
kHigh,
};
// Starts destruction of the task queue.
// On return ensures no task are running and no new tasks are able to start
// on the task queue.
// Responsible for deallocation. Deallocation may happen synchronously during
// Delete or asynchronously after Delete returns.
// Code not running on the TaskQueue should not make any assumption when
// TaskQueue is deallocated and thus should not call any methods after Delete.
// Code running on the TaskQueue should not call Delete, but can assume
// TaskQueue still exists and may call other methods, e.g. PostTask.
// Should be called on the same task queue or thread that this task queue
// was created on.
virtual void Delete() = 0;
// Schedules a `task` to execute. Tasks are executed in FIFO order.
// When a TaskQueue is deleted, pending tasks will not be executed but they
// will be deleted.
//
// As long as tasks are not posted from task destruction, posted tasks are
// guaranteed to be destroyed with Current() pointing to the task queue they
// were posted to, whether they're executed or not. That means SequenceChecker
// works during task destruction, a fact that can be used to guarantee
// thread-compatible object deletion happening on a particular task queue
// which can simplify class design.
// Note that this guarantee does not apply to delayed tasks.
//
// May be called on any thread or task queue, including this task queue.
void PostTask(absl::AnyInvocable<void() &&> task,
const Location& location = Location::Current()) {
PostTaskImpl(std::move(task), PostTaskTraits{}, location);
}
// Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever
// possible.
//
// Schedules a `task` to execute a specified `delay` from when the call is
// made, using "low" precision. All scheduling is affected by OS-specific
// leeway and current workloads which means that in terms of precision there
// are no hard guarantees, but in addition to the OS induced leeway, "low"
// precision adds up to a 17 ms additional leeway. The purpose of this leeway
// is to achieve more efficient CPU scheduling and reduce Idle Wake Up
// frequency.
//
// The task may execute with [-1, 17 + OS induced leeway) ms additional delay.
//
// Avoid making assumptions about the precision of the OS scheduler. On macOS,
// the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms
// precision timers may be used but there are cases, such as when running on
// battery, when the timer precision can be as poor as 15 ms.
//
// "Low" precision is not implemented everywhere yet. Where not yet
// implemented, PostDelayedTask() has "high" precision. See
// https://crbug.com/webrtc/13583 for more information.
//
// May be called on any thread or task queue, including this task queue.
void PostDelayedTask(absl::AnyInvocable<void() &&> task,
TimeDelta delay,
const Location& location = Location::Current()) {
PostDelayedTaskImpl(std::move(task), delay, PostDelayedTaskTraits{},
location);
}
// Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever
// possible.
//
// Schedules a `task` to execute a specified `delay` from when the call is
// made, using "high" precision. All scheduling is affected by OS-specific
// leeway and current workloads which means that in terms of precision there
// are no hard guarantees.
//
// The task may execute with [-1, OS induced leeway] ms additional delay.
//
// Avoid making assumptions about the precision of the OS scheduler. On macOS,
// the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms
// precision timers may be used but there are cases, such as when running on
// battery, when the timer precision can be as poor as 15 ms.
//
// May be called on any thread or task queue, including this task queue.
void PostDelayedHighPrecisionTask(
absl::AnyInvocable<void() &&> task,
TimeDelta delay,
const Location& location = Location::Current()) {
PostDelayedTaskTraits traits;
traits.high_precision = true;
PostDelayedTaskImpl(std::move(task), delay, traits, location);
}
// As specified by `precision`, calls either PostDelayedTask() or
// PostDelayedHighPrecisionTask().
void PostDelayedTaskWithPrecision(
DelayPrecision precision,
absl::AnyInvocable<void() &&> task,
TimeDelta delay,
const Location& location = Location::Current()) {
switch (precision) {
case DelayPrecision::kLow:
PostDelayedTask(std::move(task), delay, location);
break;
case DelayPrecision::kHigh:
PostDelayedHighPrecisionTask(std::move(task), delay, location);
break;
}
}
// Returns the task queue that is running the current thread.
// Returns nullptr if this thread is not associated with any task queue.
// May be called on any thread or task queue, including this task queue.
static TaskQueueBase* Current();
bool IsCurrent() const { return Current() == this; }
protected:
// This is currently only present here to simplify introduction of future
// planned task queue changes.
struct PostTaskTraits {};
struct PostDelayedTaskTraits {
// If `high_precision` is false, tasks may execute within up to a 17 ms
// leeway in addition to OS timer precision. Otherwise the task should be
// limited to OS timer precision. See PostDelayedTask() and
// PostDelayedHighPrecisionTask() for more information.
bool high_precision = false;
};
class RTC_EXPORT CurrentTaskQueueSetter {
public:
explicit CurrentTaskQueueSetter(TaskQueueBase* task_queue);
CurrentTaskQueueSetter(const CurrentTaskQueueSetter&) = delete;
CurrentTaskQueueSetter& operator=(const CurrentTaskQueueSetter&) = delete;
~CurrentTaskQueueSetter();
private:
TaskQueueBase* const previous_;
};
// Subclasses should implement this method to support the behavior defined in
// the PostTask and PostTaskTraits docs above.
virtual void PostTaskImpl(absl::AnyInvocable<void() &&> task,
const PostTaskTraits& traits,
const Location& location) = 0;
// Subclasses should implement this method to support the behavior defined in
// the PostDelayedTask/PostHighPrecisionDelayedTask and PostDelayedTaskTraits
// docs above.
virtual void PostDelayedTaskImpl(absl::AnyInvocable<void() &&> task,
TimeDelta delay,
const PostDelayedTaskTraits& traits,
const Location& location) = 0;
// Users of the TaskQueue should call Delete instead of directly deleting
// this object.
virtual ~TaskQueueBase() = default;
};
struct TaskQueueDeleter {
void operator()(TaskQueueBase* task_queue) const { task_queue->Delete(); }
};
} // namespace webrtc
#endif // API_TASK_QUEUE_TASK_QUEUE_BASE_H_